// TMW2 scripts.
// TMW2 Authors:
// Saulc
// jesusava
// Description:
// Miner leader ask to purge mine
// Variable:
// MineQuest_Tycoon
// License: ??? wich one sould i use ?
// Reference:
// npc name from https://www.idleminertycoon.com/
// Steps:
// 0: Not started
//
// 1: Took ratto Quest 10 kills
// 2: Completed ratto Quest - 50 EXP 50 GP
// 3: Awaiting next quest
//
// 4: Took Cave Maggot Quest 25 kills
// 5: Completed Cave Maggot Quest - 200 EXP 150 GP
// 6: Awaiting next quest
//
// 7: Took Cave Snake Quest 50 kills
// 8: Completed Cave Snake Quest - 1000 EXP 350 GP
// 9: Awaiting next quest
//
// 10: Took Red Scorpion Quest 100 kills
// 11: Completed Red Scorpion Quest - Miner Hat
// 12: Awaiting next quest
//
// 13: Took Black Scorpion Quest 200 kills
// 14: Completed Black Scorpion Quest - 12 000 EXP 5 000 GP
// 15: Finished all trainment
007-1,66,65,0 script Tycoon NPC_PLAYER,{
.@q=getq(MineQuest_Tycoon);
mesn;
mesq lg(Hello my friend!");
next;
mesq lg("Some of my miners friends died in this mine, cause it's plenty of dangerous monsters");
next;
mesq l("Would you like to help us for a reward ? or maybe you just want some information");
next;
goto L_Menu;
L_PreMenu:
mesn;
mesq l("I need your help dude!");
next;
goto L_Menu;
L_Menu:
mesn strcharinfo(0);
menu
rif(getq(MineQuest_Tycoon) < 15, l("I am a brave adventurer! how can i help you ?")), L_Purge,
l("What does miners do in cave ?"), L_CaveMiner,
l("Can you give me a tip?"), L_Tip,
l("Are you a terrenite?"), L_Terranite,
l("I dont care about dirty miners problem."), L_Close,
l("No, thanks, its not my job!"), L_Close;
L_Purge:
.@q=getq(MineQuest_Tycoon);
mes "";
if (BaseLevel < 15) goto L_NoLevel;
.@k=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)
mesn;
if (.@q == 0) {
mesq l("Ok, you look strong enough. Now, let me think on an easy task for you...");
next;
mesq l("Ah! I know. Kill 10 @@. They usually are near the refectory.", getmonsterlink(Ratto));
setq MineQuest_Tycoon, 1, 0;
} else if (.@q == 1) {
mesq l("You are killing @@. They usually are near the refectory.", getmonsterlink(Ratto));
} else if (.@q == 2) {
mesq l("Good job! Here is your reward! (50 xp 50 gp)");
getexp 50, 0;
set Zeny, Zeny + 50;
setq MineQuest_Tycoon, 3, 0;
} else if (.@q == 3 && BaseLevel >= 19) {
mesq l("Less rattos means more food. So, this time the monsters will be a little stronger.");
next;
mesq l("Ok now i want you to purge cave of Maggot, kill 25 @@. They keep respawning and annoy miners team.", getmonsterlink(CaveMaggot));
setq MineQuest_Tycoon, 4, 0;
} else if (.@q == 3 && BaseLevel < 19) {
mesq l("You are already too weak for my task, please come back later with some levels.");
} else if (.@q == 4) {
mesq l("You are killing @@ at the cave. Good progress", getmonsterlink(CaveMaggot));
} else if (.@q == 5) {
mesq l("Perfect! Here is your reward! (200 xp 150 gp)");
getexp 200, 0;
set Zeny, Zeny + 150;
setq MineQuest_Tycoon, 6, 0;
} else if (.@q == 6 && BaseLevel >= 24) {
mesq l("As you see, That was fast. You can also sell monster parts to inn keeper for some extra money.");
next;
mesq l("So, please kill 50 @@, Try to collect some lamps in the same time, that could be useful later.", getmonsterlink(CaveSnake));
setq MineQuest_Tycoon, 7, 0;
} else if (.@q == 6 && BaseLevel < 24) {
mesq l("You are already too weak for my task, please come back later with some levels.");
} else if (.@q == 7) {
mesq l("You are killing @@ at the cave.", getmonsterlink(CaveSnake));
} else if (.@q == 8) {
mesq l("I hope you get some lamps or maybe a short if you re lucky. By the way here is your reward. (1000 xp 350 gp)");
getexp 1000, 0;
set Zeny, Zeny + 350;
setq MineQuest_Tycoon, 9, 0;
} else if (.@q == 9 && BaseLevel >= 29) {
mesq l("Ok now you are near to be a real miner if you succes this hard part i will reward you as a @@.", getitemlink(MinerHat));
next;
mesq l("I'll ask you to kill 100 @@. This will prove your worth. Good luck.", getmonsterlink(RedScorpion));
setq MineQuest_Tycoon, 10, 0;
} else if (.@q == 9 && BaseLevel < 29) {
mesq l("You are already too weak for my task, please come back later with some levels.");
} else if (.@q == 10) {
mesq l("You are killing @@ it's still in progress.", getmonsterlink(RedScorpion));
} else if (.@q == 11) {
mesq l("Congratulations! Here is your reward a @@.", getitemlink(MinerHat));
mesq l("We done nice progress thank a lot my friend you re nwo part of the Tulimshar miner crew!");
inventoryplace MinerHat, 1;
getitem MinerHat, 1;
setq MineQuest_Tycoon, 12, 0;
} else if (.@q == 12 && BaseLevel >= 34) {
mesq l("Last task i can give you it's to exterminate @@ They actually lock miners progress in the mine.", getmonsterlink(BlackScorpion));
setq MineQuest_Tycoon, 13, 0;
} else if (.@q == 12 && BaseLevel < 34) {
mesq l("You are already too weak for my last task, please come back later with some levels.");
} else if (.@q == 13) {
mesq l("You are killing @@ at the cave.", getmonsterlink(BlackScorpion));
} else if (.@q == 14) {
mesq l("Wow! You did it! I do not think anyone else could have done that.");
mesq l("Here, take this @@ - you deserve it! And here is 5.000 GP and 12.000 XP", getitemlink(Ruby));
inventoryplace Ruby, 1;
getitem CandorHeadBand, 1;
getexp 12000, 0;
set Zeny, Zeny + 5000;
setq MineQuest_Tycoon, 15, 0;
}
next;
goto L_PreMenu;
L_NoLevel:
mesn;
mesq l("Ah, yes... You see, there is just no task I can give to you right now. ##BYou are too weak to fight these monsters.##b");
next;
mesn;
mesq l("come back stronger and i will give you task");
next;
goto L_Close;
L_CaveMiner:
mes "";
mesn;
mesq l("Tulimshar miners mainly try to optain gems.");
next;
mesq l("In this cave we easily found Coal, Iron ore, and sometime @@.", getitemlink(Ruby)); // maybe add link for coal and iron ?
next;
goto L_Menu;
L_Tip:
mes "";
mesn;
mesq l("If you fight Black scorpion or others dangerous monster you should run how to 'run and hit'.");
next;
mesn;
mesq l("To do this you need to disable auto move to target in 'yellow bar'.");
next;
mesn;
mesq l("To open yellow Bar you need to right clic on your health bar and active status bar also called yellow bar or you can press '8' on numeric keypad");
next;
mesn;
mesq l("Now you need to fight monster with the maximum range you can to do this do these steps in order: lock enemy, Attack, hit, move backwards of one tile, hit, ETC ");
next;
mesn;
mesq l("With this tip you will be able to fight strong monsters.");
next;
goto L_Menu;
L_Terranite:
mes "";
mesn;
mesq l("Haha no im not ! but we found trace of them.");
next;
mesn;
mesq l("Terranite probably undermine part of the mine long time ago.");
next;
mesn;
mesq l("That can explain why we have difficulties to found rare gams here .");
next;
goto L_Menu;
L_Close:
close;
function tycoon_add_kills
{
.@qp=getq(MineQuest_Tycoon);
.@kp=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)
setq MineQuest_Tycoon, .@qp, .@kp+1;
//message strcharinfo(0), l("Set status @@ with @@ kills", .@qp, .@kp);
}
function tycoon_max_kills
{
.@qp=getq(MineQuest_Tycoon);
setq MineQuest_Tycoon, .@qp+1, 0;
//message strcharinfo(0), l("End status @@", .@qp);
}
OnKillRatto:
.@q=getq(MineQuest_Tycoon);
.@k=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)
if (.@q == 1) {
if (.@k+1 >= 10) {
tycoon_max_kills();
message strcharinfo(0), l("All rattos are dead! Go back to Tycoon");
} else {
tycoon_add_kills();
message strcharinfo(0), l("@@/10 Rattos", .@k+1);
}
}
end;
OnKillCaveMaggot:
.@q=getq(MineQuest_Tycoon);
.@k=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)
if (.@q == 4) {
if (.@k+1 >= 25) {
tycoon_max_kills();
message strcharinfo(0), l("All cave maggots are dead! Go back to Tycoon");
} else {
tycoon_add_kills();
message strcharinfo(0), l("@@/25 Cave Maggots", .@k+1);
}
} else {
if (is_staff())
dispbottom "It's working. (T:OKHM)";
}
end;
OnKillCaveSnake:
.@q=getq(MineQuest_Tycoon);
.@k=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)
if (.@q == 7) {
if (.@k+1 >= 50) {
tycoon_max_kills();
message strcharinfo(0), l("All cave snakes are dead! Go back to Tycoon");
} else {
tycoon_add_kills();
message strcharinfo(0), l("@@/50 Cave Snakes", .@k+1);
}
}
end;
OnKillRedScorpion:
.@q=getq(MineQuest_Tycoon);
.@k=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)
if (.@q == 10) {
if (.@k+1 >= 100) {
tycoon_max_kills();
message strcharinfo(0), l("All red scorpions are dead! Go back to Tycoon");
} else {
tycoon_add_kills();
message strcharinfo(0), l("@@/100 Red Scorpions", .@k+1);
}
}
end;
OnKillBlackScorpion:
.@q=getq(MineQuest_Tycoon);
.@k=getq2(MineQuest_Tycoon); // Get number of kills (via getq2)
if (.@q == 13) {
if (.@k+1 >= 200) {
tycoon_max_kills();
message strcharinfo(0), l("All black scorpions are dead! Go back to Tycoon");
} else {
tycoon_add_kills();
message strcharinfo(0), l("@@/1 Black Scorpions", .@k+1);
}
}
end;
OnInit:
.@npcId = getnpcid(0, .name$);
setunitdata(.@npcId, UDT_HEADTOP, ArtisTankTop);
setunitdata(.@npcId, UDT_HEADMIDDLE, BromenalPants);
setunitdata(.@npcId, UDT_HEADBOTTOM, MinerHat);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
setunitdata(.@npcId, UDT_HAIRSTYLE, 19);
setunitdata(.@npcId, UDT_HAIRCOLOR, 8);
.sex = G_MALE;
.distance = 4;
end;
}