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path: root/npc/003-3/malindou.txt
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   
// TMW-2 Script.
// Author:
//    Saulc
//    Jesusalva
// Notes:
//    Tulim banker, and also handles PCLogin events: CheckClientVersion, and bank
//    Take care of server updates, but instances are defined on their ships.

003-3,36,34,0	script	Malindou	NPC_LLOYD,{
    Banker(.name$, "Tulimshar", 10000);
    close;

OnInit:
    .sex = G_MALE;
    .distance = 4;

    // Update handler (use `date +%s` for this)
    // Current UPDATE value: Qui Jun  7 08:10:55 -03 2018
    if ($UPDATE  < 1528369855) {
        $UPDATE=1528369855;
        debugmes "Warning.";
        debugmes "Warning.";
        debugmes "Warning: This introduces a server update:";
        debugmes "";
        debugmes "* Please create the imported guild";
        debugmes "";
    }
    // Current UPDATE value: Dom Jun 17 21:32:45 -03 2018
    if ($UPDATE < 1529281965) {
        $UPDATE=1529281965;
        debugmes "";
        debugmes "* Please set #BankP for bankers";
        debugmes "* Automatically creatining minimal GP reserves for Hasan Autumn's Quest";
        debugmes "";
        $HASAN_GP=rand(3,12)+rand(3,12)+rand(3,12);
    }
    // Current UPDATE value: Dom Jun 30 22:44:46 -03 2018
    if ($UPDATE < 1530409486) {
        $UPDATE=1530409486;
        debugmes "";
        debugmes "* Clearing invalid (deleted) items";
        debugmes "";
        DelItemFromEveryPlayer(729);
    }
    // Current UPDATE value: Qui Jul 12 02:40:02 -03 2018
    if ($UPDATE < 1531374002) {
        $UPDATE=1531374002;
        debugmes "";
        debugmes "* WARNING! WARNING! WARNING!";
        debugmes "* ITEM ID VIOLATION DETECTED!";
        debugmes "";
        debugmes "* ALL POLISHED EMERALDS BECOME POLISHED AMETHYSTS, AND VICE-VERSA!";
        debugmes "* This should not have an effect ingame.";
        debugmes "";
    }
    // Current UPDATE value: Qui Ago  2 13:58:17 -03 2018
    if ($UPDATE < 1533229097) {
        $UPDATE=1533229097;
        debugmes "";
        debugmes "* ERASING all victories with Fafi Dragon";
        debugmes "";
        query_sql("UPDATE `quest` SET `count1` = '1' WHERE `quest`.`quest_id`="+LoFQuest_Fairy+" AND `count1` = '2'");
        query_sql("UPDATE `quest` SET `count1` = '2' WHERE `quest`.`quest_id`="+LoFQuest_Fairy+" AND `count1` = '3'");
        DelItemFromEveryPlayer(SkullMask);
    }
    // Current UPDATE value: Qua Ago  8 11:04:10 -03 2018
    if ($UPDATE < 1533737050) {
        $UPDATE=1533737050;
        debugmes "";
        debugmes "* REMOVING now rare items.";
        debugmes "";
        DelItemFromEveryPlayer(SilverMirror);
    }
    // Current UPDATE value: Seg Ago 27 20:20:21 -03 2018
    if ($UPDATE < 1535412021) {
        $UPDATE=1535412021;
        debugmes "";
        debugmes "* SETUP mana stone default values.";
        debugmes "";
        $MANA_BINT=30;
        $MANA_BLVL=40;
        $MANA_JLVL=10;
    }
    // Current UPDATE value: Qui Set 06 13:50:37 -03 2018
    if ($UPDATE < 1536252637) {
        $UPDATE=1536252637;
        debugmes "";
        debugmes "* Clearing invalid (deleted) items";
        debugmes "* Initial Vault Values";
        debugmes "";
        DelItemFromEveryPlayer(802);
        DelItemFromEveryPlayer(557);
        $VAULT_01738039=rand(5,25);
    }
    // Current UPDATE value: Qui Set 13 14:17:50 -03 2018
    if ($UPDATE < 1536859070) {
        $UPDATE=1536859070;
        debugmes "";
        debugmes "* Aisen already have a completed node at PETMEMO.";
        debugmes "* This was handled automatically, no special care is required.";
        debugmes "";
    }
    // Current UPDATE value: Dom Set 16 22:21:05 -03 2018
    if ($UPDATE < 1537147265) {
        $UPDATE=1537147265;
        debugmes "";
        debugmes "* My Money quest state modified";
        debugmes "* Foxhound Famine quest state modified";
        debugmes "* Life Delight quest state modified"; // “A True Chef” is the LoF version of this quest
        debugmes "";
        query_sql("UPDATE `quest` SET `count1` = '1' WHERE `quest`.`quest_id`="+ShipQuests_ArpanMoney+" AND `count1` = '2'");
        query_sql("UPDATE `quest` SET `count2` = `count1` WHERE `quest`.`quest_id`="+HalinarzoQuest_Foxhound+" AND `count1` >= '6'");
        query_sql("UPDATE `quest` SET `count1` = '6' WHERE `quest`.`quest_id`="+HalinarzoQuest_Foxhound+" AND `count1` > '6'");
        query_sql("UPDATE `quest` SET `count2` = `count1` WHERE `quest`.`quest_id`="+HalinarzoQuest_LifeDelight);
        query_sql("UPDATE `quest` SET `count1` = '1' WHERE `quest`.`quest_id`="+HalinarzoQuest_LifeDelight+" AND `count1` > '1'");
    }
    // Current UPDATE value: Seg Set 17 16:02:27 -03 2018
    if ($UPDATE < 1537210947) {
        $UPDATE=1537210947;
        debugmes "";
        debugmes "* Referral Hack System";
        debugmes "";
        setarray $REFERRAL_IDS, 0;
    }
    // Current UPDATE value: Ter Out 16 17:17:20 -03 2018
    // This is a hack because I'm too lazy to be bothered with standard SQL Upgrade system
    if ($UPDATE < 1539721040) {
        query_sql("CREATE TABLE IF NOT EXISTS `discord` (`account_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',`discord_id` VARCHAR(255) NOT NULL DEFAULT '',`discord_name` VARCHAR(255) NOT NULL DEFAULT '',`verified` ENUM('0', '1') NOT NULL DEFAULT '0') ENGINE=MyISAM");
        $UPDATE=1539721040;
        $NIVALIS_LIBDATE=1539721040;
        debugmes "";
        debugmes "* SQL Upgrade (no effect on new installations)";
        debugmes "* Nivalis Liberation Day event skipped";
        debugmes "";
    }
    // Current UPDATE value: Dom Nov 18 17:40:30 -02 2018
    // Update players position
    if ($UPDATE < 1542570030) {
        query_sql("UPDATE `char` SET `last_x` = '35' WHERE `char`.`last_map`='005-1'");
        query_sql("UPDATE `char` SET `last_y` = '102' WHERE `char`.`last_map`='005-1'");
        query_sql("UPDATE `char` SET `save_x` = '35' WHERE `char`.`save_map`='005-1'");
        query_sql("UPDATE `char` SET `save_y` = '102' WHERE `char`.`save_map`='005-1'");
        $UPDATE=1542570030;
        debugmes "";
        debugmes "* Update Candor players position";
        debugmes "";
    }
    // Current UPDATE value: Sab Dez 15 21:45:15 -02 2018
    // Upgrade every Wooden Sword in a Bug Slayer
    if ($UPDATE < 1544917515) {
        ReplaceItemFromEveryPlayer(WoodenSword, BugSlayer);
        $UPDATE=1544917515;
        debugmes "";
        debugmes "* Replaced Wooden Swords with Bug Slayer";
        debugmes "";
    }
    // Current UPDATE value: Sab Dez 17 13:52:54 -02 2018
    // Fix a critical bug because Nard's ship doors logic was changed. Upgrade premium weapons in rare weapons
    if ($UPDATE < 1545061974) {
        //query_sql("UPDATE `quest` SET `count1` = '3' WHERE `quest`.`quest_id`='0' AND `quest`.`count1` = '2' AND `quest`.`char_id` IN (SELECT `quest`.`char_id` WHERE  `quest`.`quest_id` = '12' AND  `quest`.`count1`>='1')");

        ReplaceItemFromEveryPlayer(MiereCleaver, LEGACY_MiereCleaver);
        ReplaceItemFromEveryPlayer(Broadsword, LEGACY_Broadsword);
        $UPDATE=1545061974;
        debugmes "";
        debugmes "* Replaced Miere Cleaver and Broad Sword with a special version specific for old players";
        debugmes "* Fix critical bug with Nard (not needed on Main Server)";
        debugmes "";
    }
    // Current UPDATE value: Qua Dez 26 21:45:10 -02 2018
    // Update item id
    if ($UPDATE < 1545867910) {
        ReplaceItemFromEveryPlayer(6000, 9990);
        ReplaceItemFromEveryPlayer(6001, 9991);
        ReplaceItemFromEveryPlayer(6004, 9994);
        ReplaceItemFromEveryPlayer(6005, 9995);

        ReplaceItemFromEveryPlayer(9990, 6001);
        ReplaceItemFromEveryPlayer(9991, 6000);
        ReplaceItemFromEveryPlayer(9994, 6005);
        ReplaceItemFromEveryPlayer(9995, 6004);

        $UPDATE=1545867910;
        debugmes "";
        debugmes "* Update Bows IDs";
        debugmes "";
    }
    // Current UPDATE value: Seg Dez 31 11:45:35 -02 2018
    // Update players position (002-x). Update Peter Quest. Update Main quest.
    if ($UPDATE < 1546263935) {
        query_sql("UPDATE `char` SET `last_x` = '53' WHERE `char`.`last_map`='002-1'");
        query_sql("UPDATE `char` SET `last_y` = '38' WHERE `char`.`last_map`='002-1'");
        query_sql("UPDATE `char` SET `last_x` = '53' WHERE `char`.`last_map`='002-3'");
        query_sql("UPDATE `char` SET `last_y` = '38' WHERE `char`.`last_map`='002-3'");
        query_sql("UPDATE `char` SET `last_x` = '53' WHERE `char`.`last_map`='002-4'");
        query_sql("UPDATE `char` SET `last_y` = '38' WHERE `char`.`last_map`='002-4'");

        query_sql("UPDATE `quest` SET `count1` = '2' WHERE `quest`.`quest_id`="+ShipQuests_Peter+" AND `count1` >= '3'");
        query_sql("UPDATE `quest` SET `count1` = '1' WHERE `quest`.`quest_id`="+General_Narrator+" AND `count1` >= '2'");
        $UPDATE=1546263935;
        debugmes "";
        debugmes "* Update players position (Nard's Ship)";
        debugmes "* Update Peter Quest";
        debugmes "";
    }
    // Current UPDATE value: Ter Jan 8 11:14:04 -02 2019
    // Update arrow IDs
    if ($UPDATE < 1546953244) {
        ReplaceItemFromEveryPlayer(CursedArrow, 9990);
        ReplaceItemFromEveryPlayer(IronArrow, 9991);
        ReplaceItemFromEveryPlayer(9990, IronArrow);
        ReplaceItemFromEveryPlayer(9991, CursedArrow);

        // Maybe we should make Tolchi Arrow greater than Training Arrow?

        // PlatinumQuiver - DragonStar - MichelSoul
        // Terranite Quiver was broken in two, they'll keep the weaker version
        ReplaceItemFromEveryPlayer(1174, 9991);
        ReplaceItemFromEveryPlayer(1175, 9992);
        ReplaceItemFromEveryPlayer(1176, 9993);

        ReplaceItemFromEveryPlayer(9991, 1175);
        ReplaceItemFromEveryPlayer(9992, 1176);
        ReplaceItemFromEveryPlayer(9993, 1177);

        $UPDATE=1546953244;
        debugmes "";
        debugmes "* Update Arrows IDs";
        debugmes "* Update Quiver IDs";
        debugmes "";
    }
    // Current UPDATE value: Ter Jan 15 02:07:40 -02 2019
    // Reset all thief/merc ranks back to 1.
    // If
    if ($UPDATE < 1547525260) {

        // Already rank 2? Give enough exp to get rank 2 easily.
        query_sql("UPDATE `char_reg_num_db` SET `value` = '30' WHERE `char_reg_num_db`.`key`='THIEF_EXP' AND `char_reg_num_db`.`char_id` IN (SELECT `char_reg_num_db`.`char_id` WHERE `char_reg_num_db`.`key` = 'THIEF_RANK' AND  `char_reg_num_db`.`value`>='2')");
        // Didn't wanted to rank up? Reset exp to 30!
        query_sql("UPDATE `char_reg_num_db` SET `value` = '30' WHERE `char_reg_num_db`.`key`='THIEF_EXP' AND `char_reg_num_db`.`value` >= '32' AND `char_reg_num_db`.`char_id` IN (SELECT `char_reg_num_db`.`char_id` WHERE `char_reg_num_db`.`key` = 'THIEF_RANK' AND  `char_reg_num_db`.`value`<='1')");
        // Already rank 2? Return to rank 1.
        query_sql("UPDATE `char_reg_num_db` SET `value` = '1' WHERE `char_reg_num_db`.`key`='THIEF_RANK' AND `char_reg_num_db`.`value` >= '2'");

        // The same thing, now for merchants

        // Already rank 2? Give enough exp to get rank 2 easily.
        query_sql("UPDATE `char_reg_num_db` SET `value` = '30' WHERE `char_reg_num_db`.`key`='MERC_EXP' AND `char_reg_num_db`.`char_id` IN (SELECT `char_reg_num_db`.`char_id` WHERE `char_reg_num_db`.`key` = 'MERC_RANK' AND  `char_reg_num_db`.`value`>='2')");
        // Didn't wanted to rank up? Reset exp to 30!
        query_sql("UPDATE `char_reg_num_db` SET `value` = '30' WHERE `char_reg_num_db`.`key`='MERC_EXP' AND `char_reg_num_db`.`value` >= '32' AND `char_reg_num_db`.`char_id` IN (SELECT `char_reg_num_db`.`char_id` WHERE `char_reg_num_db`.`key` = 'MERC_RANK' AND  `char_reg_num_db`.`value`<='1')");
        // Already rank 2? Return to rank 1.
        query_sql("UPDATE `char_reg_num_db` SET `value` = '1' WHERE `char_reg_num_db`.`key`='MERC_RANK' AND `char_reg_num_db`.`value` >= '2'");

        $UPDATE=1547525260;
        debugmes "";
        debugmes "* Merc/Thief ranks reset to 1";
        debugmes "Improving past rank 2 helps on minigame";
        debugmes "";
    }
    // Current UPDATE value: Qui Fev 28 19:42:12 -03 2019
    // Late fix for Nard Ship Bug
    if ($UPDATE < 1551393732) {
        query_sql("UPDATE `quest` SET `count1` = '3' WHERE `quest`.`quest_id`="+ShipQuests_Julia+" AND `count1` <= '2'");
        $UPDATE=1551393732;
        debugmes "";
        debugmes "* Late fix for Nard Ship Bug";
        debugmes "";
    }




    // This mensures Contributors Credits, and changes only during updates.
    // All names in lower case. standard: 100 points. Non-TMW2 contributors
    // should be disregarded if they're not involved with the project.

    // You may get more points for complexity, difficulty, usability, etc.
    // You may get less points if you don't do it yourself, eg. a bug report.
    // Relevance of the contribution is also to be taken in account.

    // See 003-2/lua.txt for rewards

    $@CONTRIBUTORS = htnew;
    htput($@CONTRIBUTORS, "jesusalva",  15000);
    htput($@CONTRIBUTORS, "saulc",      12500);
    htput($@CONTRIBUTORS, "lawncable",  1600);
    htput($@CONTRIBUTORS, "polaczka",   700);
    htput($@CONTRIBUTORS, "crazyfefe",  671);
    htput($@CONTRIBUTORS, "4144",       550);
    htput($@CONTRIBUTORS, "mishana",    500);
    htput($@CONTRIBUTORS, "soren",      450);
    htput($@CONTRIBUTORS, "rakinorf",   400);
    htput($@CONTRIBUTORS, "pookie",     360);
    htput($@CONTRIBUTORS, "xtreem",     340);
    htput($@CONTRIBUTORS, "acsvln",     260);
    htput($@CONTRIBUTORS, "ayruss",     210);
    htput($@CONTRIBUTORS, "dustman",    175);
    htput($@CONTRIBUTORS, "ichigoblack",100);
    htput($@CONTRIBUTORS, "gnulinux",   90);
    htput($@CONTRIBUTORS, "skydragon",  75);
    htput($@CONTRIBUTORS, "xanthem",    46);
    htput($@CONTRIBUTORS, "liangtai",   36);
    htput($@CONTRIBUTORS, "msawis",     30);
    htput($@CONTRIBUTORS, "xanthem",    28);
    htput($@CONTRIBUTORS, "dragonstar", 26);
    htput($@CONTRIBUTORS, "demure",     22);
    htput($@CONTRIBUTORS, "aisen",      8);
    htput($@CONTRIBUTORS, "john h",     2);
    htput($@CONTRIBUTORS, "krists",     2);
    htput($@CONTRIBUTORS, "filhote",    1);
    htput($@CONTRIBUTORS, "arthur",     1);
    //htput($@CONTRIBUTORS, "", 1);
    end;

OnPCLoginEvent:
    checkclientversion;
    if (#MerchantBank) {
        BankVault += max(0, #MerchantBank);
        #MerchantBank = 0;
    }
    end;
}