// TMW-2 Script
// Author:
// Saulc
// Jesusalva
// Description:
// Another shopkeeper which babbles about Jean Shorts, how Cave Snake drops them
// and encourage players to find it. He pays 6.000 GP and gives 1620 xp for one.
// In future, this could grant you discounts on his shop, or allow a quest with
// a family member from his.
003-1,103,106,0 script Neko NPC_M_SHOPKEEPER,{
.@q=getq(TulimsharQuest_Neko);
mesn;
mesq l("Only finest wares!");
mes "";
select
l("Trade"),
rif(BaseLevel > 20 && .@q == 0, l("Why do you only use the silk robe? Don't you have a shorts or something?")),
rif(.@q == 1 && countitem(JeansShorts) >= 1, l("I've brought a Jean Shorts for you.")),
l("Leave");
if (@menu == 2) {
mesn;
mesq l("Oh, that's a long story.");
next;
mesn;
mesq l("You see, I was walking on the secret caves near Ched, and... well...");
next;
mesn;
mesq l("The @@ stole my @@. Hahah. I can't find anywhere else to buy it.", getmonsterlink(CaveSnake), getitemlink(JeansShorts));
next;
setq TulimsharQuest_Neko, 1;
mesn;
mesq l("If you bring friends, I'm sure they'll be no match. I'll pay you handsomely if you bring me one, too!");
next;
}
if (@menu == 3) {
delitem JeansShorts, 1;
Zeny=Zeny+6000;
getexp 1620, 0; // Level 20 maximum experience
setq TulimsharQuest_Neko, 2;
mesn;
mesq l("Oh... Thank you! Here is @@ GP for it.", "6000");
next;
mesn;
mesq l("I'm surprised, though. It is a very good defensive item, and players can buy it for pretty high sums of money.");
next;
mesn;
mesq l("Well, profit for me! Thanks for your help. I'll tell all my family how you help me. %%1");
next;
}
closedialog;
if (@menu == 1)
shop .name$;
goodbye;
close;
OnInit:
.@npcId = getnpcid(0, .name$);
setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
setunitdata(.@npcId, UDT_HEADMIDDLE, SilkRobe);
//setunitdata(.@npcId, UDT_HEADBOTTOM, LeatherTrousers); // FIXME: LeatherTrousers are BROKEN!
setunitdata(.@npcId, UDT_WEAPON, AssassinBoots);
setunitdata(.@npcId, UDT_HAIRSTYLE, 26);
setunitdata(.@npcId, UDT_HAIRCOLOR, 2);
tradertype(NST_MARKET);
sellitem LeatherShirt, 120000, 1;
sellitem ShortTankTop, 80000, 1;
sellitem TrainingBow, 990, 2;
sellitem Arrow, -1, rand(10000,30000);
sellitem CroconutBox, rand(2650,3000), 4;
.sex = G_MALE;
.distance = 5;
end;
OnClock2359:
restoreshopitem LeatherShirt, 120000, 1;
restoreshopitem TrainingBow, 990, 2;
restoreshopitem ShortTankTop, 80000, 1;
restoreshopitem Arrow, -1, rand(10000,30000);
restoreshopitem CroconutBox, rand(2650,3000), 4;
end;
}