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// TMW2 Script; midly modified by Jesusalva.
// Evol scripts.
// Authors:
//    Ablu
//    Alastrim
//    Reid
// Description:
//    Ratto killer.

// $@RAT_SAILOR_CONTROL array explanation:
// [1] = Shows status of ratto number 1 (1 is dead and 0 is alive).
// [2] = Shows status of ratto number 2 (1 is dead and 0 is alive).
// [3] = Shows status of ratto number 3 (1 is dead and 0 is alive).
// [4] = Shows status of ratto number 4 (1 is dead and 0 is alive).
// [5] = Shows how many seconds passed since ratto number 1 died.
// [6] = Shows how many seconds passed since ratto number 2 died.
// [7] = Shows how many seconds passed since ratto number 3 died.
// [8] = Shows how many seconds passed since ratto number 4 died.
// [9] = Shows how many seconds passed since the player started the quest.

002-2,0,0,0	script	RattosControl	NPC_HIDDEN,{

OnSpawn:
    areamonster "002-2", 23, 19, 57, 40, "Ratto", Ratto, 1, "RattosControl::OnRatto1Death";
    areamonster "002-2", 23, 19, 57, 40, "Ratto", Ratto, 1, "RattosControl::OnRatto2Death";
    areamonster "002-2", 23, 19, 57, 40, "Ratto", Ratto, 1, "RattosControl::OnRatto3Death";
    areamonster "002-2", 23, 19, 57, 40, "Ratto", Ratto, 1, "RattosControl::OnRatto4Death";
    close;

OnRatto1Respawn:
    areamonster "002-2", 23, 19, 57, 40, "Ratto", Ratto, 1, "RattosControl::OnRatto1Death";
    $@RAT_SAILOR_CONTROL[1] = 0;
    $@RAT_SAILOR_CONTROL[5] = 0;
    end;

OnRatto2Respawn:
    areamonster "002-2", 23, 19, 57, 40, "Ratto", Ratto, 1, "RattosControl::OnRatto2Death";
    $@RAT_SAILOR_CONTROL[2] = 0;
    $@RAT_SAILOR_CONTROL[6] = 0;
    end;

OnRatto3Respawn:
    areamonster "002-2", 23, 19, 57, 40, "Ratto", Ratto, 1, "RattosControl::OnRatto3Death";
    $@RAT_SAILOR_CONTROL[3] = 0;
    $@RAT_SAILOR_CONTROL[7] = 0;
    end;

OnRatto4Respawn:
    areamonster "002-2", 23, 19, 57, 40, "Ratto", Ratto, 1, "RattosControl::OnRatto4Death";
    $@RAT_SAILOR_CONTROL[4] = 0;
    $@RAT_SAILOR_CONTROL[8] = 0;
    end;

OnRatto1Death:
    $@RAT_SAILOR_CONTROL[1] = 1;
    end;

OnRatto2Death:
    $@RAT_SAILOR_CONTROL[2] = 1;
    end;

OnRatto3Death:
    $@RAT_SAILOR_CONTROL[3] = 1;
    end;

OnRatto4Death:
    $@RAT_SAILOR_CONTROL[4] = 1;
    end;
}