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<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/skullslime.png|W" width="52" height="24"/>
<action name="stand" imageset="base">
<animation>
<frame index="0" offsetY="-4"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="0" end="3" delay="200" offsetY="-4"/>
</animation>
<animation direction="left">
<frame index="0" delay="200" offsetY="-4"/>
<sequence start="10" end="12" delay="200" offsetY="-4"/>
</animation>
<animation direction="up">
<frame index="0" delay="200" offsetY="-4"/>
<sequence start="19" end="21" delay="200" offsetY="-4"/>
</animation>
<animation direction="right">
<frame index="0" delay="200" offsetY="-4"/>
<sequence start="28" end="30" delay="200" offsetY="-4"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation>
<frame index="8" delay="100" offsetY="-4"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="4" end="7" delay="100" offsetY="-4"/>
<end/>
</animation>
<animation direction="left">
<sequence start="4" end="7" delay="100" offsetY="-4"/>
<end/>
</animation>
<animation direction="up">
<sequence start="22" end="25" delay="100" offsetY="-4"/>
<end/>
</animation>
<animation direction="right">
<sequence start="22" end="25" delay="100" offsetY="-4"/>
<end/>
</animation>
</action>
</sprite>
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