blob: 5a30ff061154990acd4462734a5113468fa63dec (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/reddragon.png" width="256" height="128"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" delay="1000" offsetY="10"/>
<frame index="1" delay="250" offsetY="10"/>
</animation>
<animation direction="up">
<frame index="8" delay="1000" offsetY="10"/>
<frame index="9" delay="250" offsetY="10"/>
</animation>
<animation direction="right">
<frame index="16" delay="1000" offsetY="10"/>
<frame index="17" delay="250" offsetY="10"/>
</animation>
<animation direction="left">
<frame index="24" delay="1000" offsetY="10"/>
<frame index="25" delay="250" offsetY="10"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="2" end="7" delay="100" offsetY="10"/>
<end />
</animation>
<animation direction="up">
<sequence start="10" end="15" delay="100" offsetY="10"/>
<end />
</animation>
<animation direction="right">
<sequence start="18" end="23" delay="100" offsetY="10"/>
<end />
</animation>
<animation direction="left">
<sequence start="26" end="31" delay="100" offsetY="10"/>
<end />
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="32" offsetY="10"/>
<end />
</animation>
</action>
</sprite>
|