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<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/goldenskull.png" width="45" height="60"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" delay="350"/>
<frame index="1" delay="350"/>
</animation>
<animation direction="left">
<frame index="12" delay="350"/>
<frame index="13" delay="350"/>
</animation>
<animation direction="up">
<frame index="24" delay="350"/>
<frame index="25" delay="350"/>
</animation>
<animation direction="right">
<frame index="36" delay="350"/>
<frame index="37" delay="350"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="0" end="4" delay="150"/>
</animation>
<animation direction="left">
<sequence start="12" end="16" delay="150"/>
</animation>
<animation direction="up">
<sequence start="24" end="28" delay="150"/>
</animation>
<animation direction="right">
<sequence start="36" end="40" delay="150"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="right">
<sequence start="44" end="46" delay="150"/>
<frame index="47" delay="0"/>
</animation>
<animation direction="down">
<sequence start="8" end="10" delay="150"/>
<frame index="11" delay="0"/>
</animation>
<animation direction="left">
<sequence start="20" end="22" delay="150"/>
<frame index="23" delay="0"/>
</animation>
<animation direction="up">
<sequence start="32" end="34" delay="150"/>
<frame index="35" delay="0"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="5" end="7" delay="100"/>
<end/>
</animation>
<animation direction="left">
<sequence start="17" end="19" delay="100"/>
<end/>
</animation>
<animation direction="up">
<sequence start="29" end="31" delay="100"/>
<end/>
</animation>
<animation direction="right">
<sequence start="41" end="43" delay="100"/>
<end/>
</animation>
</action>
</sprite>
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