blob: 209c0774c43813a4383e11ba387c8d4f8ebd4ca3 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/duck.png|W;M;R;G;C;B" width="24" height="26"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0"/>
</animation>
<animation direction="left">
<frame index="10"/>
</animation>
<animation direction="up">
<frame index="20"/>
</animation>
<animation direction="right">
<frame index="30"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="3" delay="75"/>
</animation>
<animation direction="left">
<sequence start="11" end="13" delay="75"/>
</animation>
<animation direction="up">
<sequence start="21" end="23" delay="75"/>
</animation>
<animation direction="right">
<sequence start="31" end="33" delay="75"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="9"/>
</animation>
<animation direction="left">
<frame index="19"/>
</animation>
<animation direction="up">
<frame index="29"/>
</animation>
<animation direction="right">
<frame index="39"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="5" end="8" delay="75"/>
<end/>
</animation>
<animation direction="left">
<sequence start="15" end="18" delay="75"/>
<end/>
</animation>
<animation direction="up">
<sequence start="25" end="28" delay="75"/>
<end/>
</animation>
<animation direction="right">
<sequence start="35" end="38" delay="75"/>
<end/>
</animation>
</action>
</sprite>
|