blob: a0e17b0facfca4ef8af950b43871248fe3ba6635 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/darklizard.png|W" width="80" height="56" />
<action name="stand" imageset="base">
<animation direction="down">
<frame index="26" />
</animation>
<animation direction="left">
<frame index="14" />
</animation>
<animation direction="up">
<frame index="38" />
</animation>
<animation direction="right">
<frame index="2" />
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="24" end="29" delay="75" />
</animation>
<animation direction="left">
<sequence start="12" end="17" delay="75" />
</animation>
<animation direction="up">
<sequence start="36" end="41" delay="75" />
</animation>
<animation direction="right">
<sequence start="0" end="5" delay="75" />
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="default">
<frame index="11" delay="100" />
<frame index="23" delay="100" />
<frame index="35" delay="100" />
<frame index="47" delay="0" />
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="30" end="34" delay="75" />
<end />
</animation>
<animation direction="left">
<sequence start="18" end="22" delay="75" />
<end />
</animation>
<animation direction="up">
<sequence start="42" end="46" delay="75" />
<end />
</animation>
<animation direction="right">
<sequence start="6" end="10" delay="75" />
<end />
</animation>
</action>
</sprite>
|