Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-03-10 | [skip ci] I'll need a few stuff | Jesusaves | 1 | -1/+1 | |
2021-03-10 | [skip ci] Finally, add the boss room for Fires of Steam campaign. | Jesusaves | 1 | -0/+512 | |
2021-03-10 | resize 029-6.tmx, +9 tiles on each side, add margin, update map rescription ↵ | Saulc | 1 | -983/+993 | |
@jesusalva don't forget to update your warp script ! | |||||
2021-03-10 | [skip ci] polishing some details | Jesusaves | 2 | -19/+83 | |
2021-03-10 | [skip ci] live testing | Jesusaves | 1 | -250/+0 | |
2021-03-10 | [skip ci] object map update | Jesusaves | 8 | -14/+60 | |
2021-03-10 | [skip ci] I will be needing this extra map as well | Jesusaves | 1 | -0/+411 | |
2021-03-10 | [skip ci] | Jesusaves | 2 | -1579/+1579 | |
2021-03-10 | Fires of Steam - The Death of Andrei Sakar (mapfiles) (skip ci) | Jesusaves | 9 | -0/+15203 | |
2021-03-09 | Add bifs to Halinarzo Mines. So Pookie is less weirded out by our lore. | Jesusaves | 1 | -2/+10 | |
2021-03-09 | Update translations | Jesusaves | 2 | -14/+14 | |
2021-03-08 | Adjust spawn/respawn timers in Lilit | Jesusaves | 1 | -3/+10 | |
2021-03-07 | Add fruits and pinkie crystal by Cadis. | Jesusaves | 1 | -1/+2 | |
I thought it was using Fother's bottled pinkie image but I guess I was wrong! | |||||
2021-03-03 | Add Pixies to Lilit Sanctuary. | Jesusaves | 1 | -1/+29 | |
2021-03-03 | Polish Lilit's Sanctuary - Developers' Island | Jesusaves | 1 | -60/+60 | |
2021-03-02 | Change mob spawn rate and density on several maps (Nivalis and Hurnscald). | Jesusaves | 14 | -70/+70 | |
This was on TODO list for months, now D: | |||||
2021-03-01 | Fix incorrect music. | Jesusaves | 1 | -1/+1 | |
2021-02-28 | Hook Ivanize's House to Lilit's Island | Jesusaves | 2 | -6/+5 | |
2021-02-28 | Add 018-5-5 Ivanize's Home | Jesusaves | 2 | -1/+558 | |
2021-02-28 | Add 026-2 to repository (Impregnable Fortress, B2F) | kytty | 2 | -0/+1206 | |
2021-02-28 | 026-1 is now ready for the scheduled update. Sorry for the delay! | Jesusaves | 5 | -22/+472 | |
PS. Misc changes to other maps as required. | |||||
2021-02-25 | Properly identify the mercenary cards rarity. Art by +seeds | Jesusaves | 1 | -2/+2 | |
2021-02-25 | Lilit's Sanctuary | Jesusaves | 3 | -1/+1874 | |
2021-02-23 | Add a lonely Crafty to 025-3 | Jesusaves | 1 | -29/+38 | |
2021-02-22 | Update 025-3 mobs | Jesusaves | 1 | -4/+12 | |
2021-02-18 | Remove stray object | Jesusaves | 1 | -1/+0 | |
2021-02-12 | Swap some script events | Jesusaves | 1 | -2/+2 | |
2021-01-29 | Prepare a few surprises at 026-1. Update items | Jesusaves | 1 | -6/+24 | |
2021-01-27 | *swings an axe and nerfs Pinkie Cave in 7%* | Jesusaves | 1 | -3/+3 | |
2021-01-27 | Mild adjustment to particle effects in 025-1 | Jesusaves | 1 | -2/+2 | |
2021-01-24 | Assign 026-0 mobs | Jesusaves | 1 | -2/+34 | |
2021-01-24 | Minor fixes | Jesusaves | 1 | -0/+1 | |
2021-01-14 | Fix typo | Jesusaves | 1 | -1/+0 | |
2021-01-14 | Missed a warp | Jesusaves | 1 | -1/+9 | |
2021-01-14 | Needed map updates | Jesusaves | 2 | -2/+8 | |
2021-01-14 | Fix minor mapping bug | Jesusaves | 1 | -17/+16 | |
2021-01-13 | Fix some unreported mapping typos | Jesusaves | 1 | -10/+10 | |
2021-01-13 | Curse Fortress Town because, uhh, it should not exist and I want to ↵ | Jesusaves | 1 | -1/+6 | |
emphatize that | |||||
2021-01-13 | Curse jak1 maps | Jesusaves | 3 | -3/+33 | |
2020-12-28 | *missing layer* | Jesusaves | 1 | -1/+125 | |
2020-12-28 | Add 026-1 Impregnable Fortress B1F | Jesusaves | 2 | -42/+984 | |
2020-12-07 | Fix mapping bug | Jesusaves | 1 | -3/+3 | |
2020-12-07 | Actually, not quite so | Jesusaves | 1 | -1/+9 | |
2020-12-07 | Add monsters to 017-0 | Jesusaves | 1 | -30/+46 | |
READY FOR RELEASE (CLIENT SIDE) | |||||
2020-12-07 | Change 017-0 to make the road 100% safe | Jesusaves | 1 | -112/+208 | |
2020-12-07 | Link 017-0 and 017-1 | Jesusaves | 2 | -48/+46 | |
Connection to magic academy pending (also needs MAGIC_LVL check) | |||||
2020-12-07 | Prepare 017-0 for release (mobs and warps still pending) | Jesusaves | 1 | -13/+13 | |
2020-12-07 | The bare minimum 017-0 needs | Jesusaves | 1 | -372/+372 | |
2020-11-27 | With this, I only need to finish one forest more - the Academy's. | Jesusaves | 1 | -251/+251 | |
Then scatter decoration, deploy mobs, create "walls" in the shorelines... (i.e. you cannot go through shorelines to either sides). By last, connect warps, create the NPC for Academy passage, and all done \o/ | |||||
2020-11-27 | Add "reference" trees so I remember what is each area and can assign monsters | Jesusaves | 1 | -230/+230 | |
accordingly. |