summaryrefslogtreecommitdiff
path: root/maps
AgeCommit message (Collapse)AuthorFilesLines
2018-09-23FIX 014-2-1.tmxSaulc1-11/+11
2018-09-21Fix some bugsJesusaves1-20/+0
2018-09-20Correct bugsJesusaves1-1/+1
2018-09-20Fix blatant bugs by SaulcJesusaves1-3/+3
2018-09-20help @jesusalvaSaulc1-0/+662
2018-09-20019-2 Nivalis Port (ship missing @Saulc )Jesusaves1-0/+1651
2018-09-19Add a new map to finish 014-5Jesusaves2-8/+685
2018-09-14Don't let players struck at 019-1-1Jesusaves1-5/+5
2018-09-11missing mobsJesusaves1-2/+10
2018-09-11More Angry Yellow Slimes NeededJesusaves2-4/+4
2018-09-10Update 010-2.tmx maggot are now desert amggots, fix (some) layers, fix ↵Saulc1-28/+29
colisions,
2018-09-10Update 004-2.tmx add authors section, fix layer, add more maggots +2, make ↵Saulc1-112/+113
spawn more réalistic, anti mob zone (wip)
2018-09-10Update 003-1.tmx more duck, extra colisionSaulc1-8/+8
2018-09-10Update 015-1.tmx author fix, fire particule fix, colision fix, allow warp to ↵Saulc1-24/+23
015-4, increase bif spawn
2018-09-10[skip ci] typoJesusaves1-3/+3
2018-09-10Update 014-4.tmx fix colision and add 2 centaurSaulc1-13/+13
2018-09-10Partly reverts previous commitJesusaves1-2/+2
2018-09-10Update 005-1.tmx add missing colision and + 1 maggot spawnSaulc1-15/+15
2018-09-10Saulc %%eJesusaves1-20/+20
2018-09-10Update 014-3.tmx various fixSaulc1-38/+39
2018-09-10019-1-1 Miler's House - Alpha VersionJesusaves2-30/+615
2018-09-10Fix broken map =SJesusaves1-0/+132
2018-09-10Winterlands for Miller & ShortSword questJesusaves5-20/+1185
2018-09-09Fix legit bugJesusaves1-138/+138
2018-09-08IT WORKS!Jesusaves1-1/+1
2018-09-08[skip ci] not working atmJesusaves1-1/+131
2018-09-04[skip ci] Broken map propertyJesusaves1-3/+3
2018-09-03FixesJesusaves1-1/+1
2018-09-03Monsters at 014-5, this is the r7 patchJesusaves1-3/+59
2018-09-03Abandoned MinesJesusaves2-5/+1459
2018-09-03Terranite CaveJesusaves1-0/+1652
2018-09-02Minor fixesJesusaves1-20/+23
2018-08-27Some white slimesJesusaves2-10/+19
2018-08-27Update 005-1.tmx, add Rosen::OnKillMBif to Diamond Bif, + reduce bif time ↵Saulc1-3/+5
spawn, +add author
2018-08-26go back to jesus commit 014-3.tmxSaulc1-39/+38
2018-08-26Update 004-2-1.tmx author, layer and visual fixSaulc1-17/+18
2018-08-26Update 014-3.tmx, reduce pinkie and mouboo spawn, fix layer and add missing ↵Saulc1-38/+39
colisions
2018-08-25Update 007-1.tmx more monsters, and visual fix for demure :3Saulc1-161/+171
2018-08-08[skip ci] fix 018-4 map marginJesusaves1-727/+727
2018-08-06Fix some map bugs on 014-5 with demure's helpJesusaves1-13/+13
2018-08-06[skip ci] fix typoJesusaves1-1/+1
2018-08-06Fix 014-2 collisionsJesusaves1-13/+13
2018-08-06... fix ?Jesusaves1-232/+231
2018-08-06Map headers to 014-5Jesusaves1-0/+32
2018-08-06Minor improvements.Jesusaves1-228/+228
2018-08-06Add some shrooms to 014-5Jesusaves1-2/+19
2018-08-06Link new map, even if it is not yet readyJesusaves2-12/+12
2018-08-06Improve minimapJesusaves1-125/+125
2018-08-06[skip ci] Fix some bugs. The main mapping bug is still there, so skipping CIJesusaves1-27/+44
2018-08-06Northern Woodlands Initial Version.Jesusaves1-0/+2354
This is meant to allow Miler, White Slimes, and Sagratha. Yes, TMW Org. northen woodlands were shrinked. South was trimmed down too, not too long ago. This is all on purpose, I do not want woodlands to be bigger than deserts. There's still room to develop northeast area, but not too much. I'm skipping that area. Northwest area was skipped too. Not sure if there was anything on that direction, though. Whom to blame for bad mapping: Jesusalva.