Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-03-02 | Change mob spawn rate and density on several maps (Nivalis and Hurnscald). | Jesusaves | 1 | -2/+2 | |
This was on TODO list for months, now D: | |||||
2020-07-22 | Not a hard rule, but I prefer maps to be saved with collision and heights ↵ | Jesusaves | 1 | -2/+2 | |
invisible. Also: Update several maps to Tiled 1.4.1 format | |||||
2019-07-02 | Override spawn areas for: 015-1 Hurnscald Mines (Lv 30), 015-2 Bandit Cave ↵ | Jesusaves | 1 | -7/+15 | |
(Lv 35) 015-5 Abandoned Mines (No Level Specification) | |||||
2019-03-08 | Update 015-2.tmx fix warp to woodland | Saulc | 1 | -12/+12 | |
2018-07-03 | Fix various spawn bugs, and reconnect sewers | Jesusaves | 1 | -16/+0 | |
2018-06-22 | A Bronze Chest and a Mimic to 015-2 | Jesusaves | 1 | -2/+18 | |
2018-06-22 | Swap two caves on Bandit Cave. | Jesusaves | 1 | -6/+6 | |
2018-06-22 | Typo | Jesusaves | 1 | -2/+2 | |
2018-06-16 | Fix bug | Jesusaves | 1 | -1/+1 | |
2018-06-16 | Bandit Cave. I did not changed layout, but I did changed a little warp and ↵ | Jesusaves | 1 | -0/+2406 | |
monsters |