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path: root/maps/013-1.tmx
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2020-07-22Not a hard rule, but I prefer maps to be saved with collision and heights ↵Jesusaves1-2/+2
invisible. Also: Update several maps to Tiled 1.4.1 format
2019-03-08big update 013-1.tmxSaulc1-73/+74
2019-03-08Update 013-1.tmx add colision, change over1 into gound add the missing forestSaulc1-237/+237
2019-03-07More bugs + red plush wineJesusaves1-2/+1
2019-03-07Fix broken Stuff %%eJesusaves1-4/+4
2019-03-07Hey @Saulc always leave the tile layers above Fringe opacity in 70%Jesusaves1-3/+3
This will help you to see your awful mapping %%e Just look these bridges %%e (Opacity and hidden layers are diregarded by ManaPlus)
2019-03-07fix 013-1.tmx add more trees and colisions + fix objectsSaulc1-96/+89
2019-03-06Revert "Temporaly remove 013-1 (broken map)"Jesusaves1-0/+1236
Make Maps run.
2019-03-06Temporaly remove 013-1 (broken map)nobrokenmap_190306Jesusaves1-1236/+0
2019-03-06first attempt of 013-1 shoudl be buggy :D Saulc1-0/+1236