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path: root/maps/004-1.tmx
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2018-04-01fix 004-1Saulc1-52/+59
2018-03-24Fix some bad labels on 004-1Jesusaves1-4/+4
2018-03-23Delete (rather illogic) black scorpion spawn from 004-1Jesusaves1-9/+1
2018-03-23@Saulc pay attention: ``` dos2unix -k maps/004-1.tmx ```Jesusaves1-1403/+1403
2018-03-22 fix 004-1 by @rakinorfSaulc1-1395/+1403
2018-03-16Correct various typos on mob namesr02.1_180316Jesusaves1-2/+2
2018-03-12Black Scorpions are NOT allowed in 004-1 because they're high level foesJesusaves1-8/+0
2018-03-02Add a golden scorpion zone + fixesjesusalva1-1/+9
2018-03-02add BIF in cave 007-1Saulc1-1/+1
2018-03-02add giant maggot in 004-1Saulc1-1/+9
2018-03-01add monster on 004-1 beachSaulc1-13/+21
2018-02-27add warpsSaulc1-28/+42
2018-02-26Remove trees from over layer (003-1 and 004-1). Remove yellow collision from ↵jesusalva1-156/+156
004-1.
2018-02-23Improvements in 004-1 (eg. wrong layer, missing collision, extra collision)jesusalva1-63/+63
2018-02-22remove all useless tilesetSaulc1-735/+705
2018-02-15Sanitize Tulim exit warps, remove warp replaced with NPC.client-180215jesusalva1-2/+2
2018-02-15Fix various issues at Candor and Tulimshar, mostly incorrect or wrongly ↵jesusalva1-4/+4
sized warps.
2018-02-11fix 004-1Saulc1-1010/+855
2018-02-10add 004-1Saulc1-0/+1550
2018-01-26add new foods itemsSaulc1-357/+0
2018-01-20add new mapsSaulc1-0/+357