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2018-06-09Update 003-1 to include La MarineSaulc1-506/+538
2018-06-09Resave mapfiles to correct tileset gidsJesusaves1-351/+351
2018-06-09This reverts commit 6c375a6fbd4f548d659afeb2f0d2b72b0ab6dcff.Jesusaves1-4/+9
It's clearly broken. reverted: maps/003-1.tmx
2018-06-09add La Marine and some others fix, hope everything will merge without bugsSaulc1-9/+4
2018-06-03Tulimshar Sewers (currently, only some small fry to kill, but a quest is ↵Jesusaves1-3/+3
planned)
2018-06-03Sanitize music filenames. Other sanitizations. Map masks.Jesusaves1-1/+1
2018-05-30Test with overlaysJesusaves1-1/+6
2018-05-01fix various bug on 003-1Saulc1-235/+419
2018-04-30Easy way to close Magic SchoolJesusaves1-1/+1
2018-04-04Fix wrong things in 003-1Jesusaves1-5/+4
2018-04-01Stuff render orderJesusaves1-7/+7
2018-04-01Tulimshar cliffs are wrongJesusaves1-25/+25
2018-04-01Fix some errors in 003-1: WHYYYYYYJesusaves1-5/+5
2018-04-01Jhedia forge (003-8) size was not compatible. Resize it.Jesusaves1-98/+98
2018-03-28003-10 initial wrong versionJesusaves1-1/+9
2018-03-26Mapping errorsJesusaves1-3/+3
2018-03-20Missing collisionsJesusaves1-1/+1
2018-03-20Redesign of Magic Council Waiting RoomJesusaves1-1/+8
2018-03-17fix tulimSaulc1-4/+4
2018-03-16Correct various typos on mob namesr02.1_180316Jesusaves1-7/+7
2018-03-12this commit is for @jesusalva to prove him my work isent useless :D also i ↵Saulc1-15/+15
reduce maggots counts. and fix EVERY graphics bug introduced0 by a guy called @jesusalva cause he dont really know how to make good map :b
2018-03-07Land-bridge mapping for 009-2 Halinarzo/Tulimshar Pathjesusalva1-43/+43
2018-03-01Remove spare collision from 003-1jesusalva1-2/+2
2018-03-01Dark Chimney particles, doesn't looks great at alljesusalva1-3/+8
2018-02-26Remove trees from over layer (003-1 and 004-1). Remove yellow collision from ↵jesusalva1-60/+60
004-1.
2018-02-23Grant Nard's ship some cannonsjesusalva1-3/+3
2018-02-23Maintenance (mostly minimaps) at Tulimshar and surroundingsjesusalva1-1/+3
2018-02-23FYI Fringe is not rendered above the player, but ALONG the player.jesusalva1-96/+96
So, DO NOT PUT TREES IN FRINGE. (Fix some maps, add some minimaps)
2018-02-23fix bug reported by crocSaulc1-10/+10
2018-02-22remove all useless tilesetSaulc1-979/+974
2018-02-22Close the Inn, and label some buildings at Tulimsharjesusalva1-14/+14
2018-02-21Fix tulimshar shipSaulc1-9/+9
2018-02-21better water for tulimSaulc1-800/+791
2018-02-20better collision for 003-1Saulc1-107/+107
2018-02-20add more monster to tulimshar townSaulc1-10/+74
2018-02-19add 003-1-3 magic school caveSaulc1-86/+100
2018-02-18improve tulimshar visualSaulc1-480/+480
2018-02-16Broken collision at fence in 003-1jesusalva1-1/+1
2018-02-15Sanitize Tulim exit warps, remove warp replaced with NPC.client-180215jesusalva1-1/+1
2018-02-15Fix various issues at Candor and Tulimshar, mostly incorrect or wrongly ↵jesusalva1-1/+1
sized warps.
2018-02-15Fix a misplaced warpjesusalva1-1/+1
2018-02-15Fix invalid warps at maps/003-1 and maps/005-1. But, afraid my tiled is too new.jesusalva1-8/+2
2018-02-11add map 003-1-2Saulc1-11/+21
2018-02-11fix 004-1Saulc1-219/+228
2018-02-10add 004-1Saulc1-166/+166
2018-02-10add 003-4Saulc1-2/+2
2018-02-10make changes on tulimSaulc1-329/+337
2018-02-10add water3 and make better visual for tulimsahrSaulc1-497/+497
2018-02-08add 003-6 map the laundrySaulc1-4/+4
2018-02-07Manually generate and update a few minimaps: 002-1 002-2 003-1 003-2 005-1 008-1jesusalva1-1/+1