Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-09-07 | DyeCMD | Jesusaves | 1 | -0/+0 | |
2019-09-07 | injured guard made by me, plz @jesusalva fix dyecmd | Saulc | 1 | -0/+0 | |
2019-09-07 | Wounded Soldier (from Wesnoth) - Needed for Benjamin, maybe I'll use death frame | Jesusaves | 2 | -0/+16 | |
in a near future? Would be more realist anyway | |||||
2019-09-02 | Add Dark and Medium humans PNGs. They will be coming... in 10.1. | Jesusaves | 8 | -0/+44 | |
2019-08-31 | NPC placeholder | Jesusaves | 1 | -0/+14 | |
2019-08-30 | 018-6-3 Forgotten Shrine | Jesusaves | 2 | -0/+0 | |
It's not quite as I want, but I hope @Saulc can finish decorating this map? Remember to update atlas if you add a new tileset for decoration. | |||||
2019-08-29 | 018-6-2 Forgotten Hall (decoration WIP/REQ/Missing) | Jesusaves | 1 | -0/+0 | |
2019-08-28 | 018-6-1 Elenium Mines | Jesusaves | 1 | -0/+0 | |
2019-08-27 | Release 10.0 Wallpaper | Jesusaves | 1 | -0/+0 | |
2019-08-26 | Fix a DyeCMD error | Jesusaves | 1 | -0/+0 | |
2019-08-26 | New item register: Status Fruits and new drink icons for released alcohol | Jesusaves | 5 | -0/+0 | |
2019-08-22 | Fix bugs | Jesusaves | 2 | -0/+0 | |
2019-08-22 | 018-6-0 Sanctuary Project - Forgotten Chamber | Jesusaves | 7 | -0/+0 | |
THIS IS PART OF PLAYER STORYLINE | |||||
2019-08-17 | Update minimaps and weapons.xml | Jesusaves | 1 | -0/+0 | |
2019-08-17 | Xanthem: Mad the LOF Townhall look really good with help from Jes and Kolchak! | Xanthem TMW2 | 1 | -0/+0 | |
2019-08-17 | Enchanted Herb Bag | Jesusaves | 1 | -0/+0 | |
2019-08-17 | New weapons coming.... | Jesusaves | 4 | -0/+9 | |
2019-08-10 | Regenerate client-data. Add LoF Townhall Sketch. | Jesusaves | 5 | -0/+0 | |
2019-08-05 | Use #5259a2 as a pallete to try to redo Desert City floors. | Jesusaves | 1 | -0/+0 | |
The blue on floor should be as close to the floor itself as possible imo. | |||||
2019-07-22 | Artis Lamps - add more lamps, and deprecate other lamp tileset. | Jesusaves | 1 | -0/+0 | |
In future, this will culminate in public lightining. | |||||
2019-07-22 | Revert "remove unused emote from client data Delete transmutation.png" | Jesusaves | 1 | -0/+0 | |
This reverts commit d3049c439f1272e9e97ee270434ce363c27ae930 | |||||
2019-07-22 | Revert "remove unused emote from client data Delete magic.png" | Jesusaves | 1 | -0/+0 | |
This reverts commit 5ac9f2fdaf80b603b04a479f5f6cacfa88364d70 | |||||
2019-07-22 | remove unused emote from client data Delete transmutation.png | Saulc | 1 | -0/+0 | |
2019-07-22 | remove unused emote from client data Delete magic.png | Saulc | 1 | -0/+0 | |
2019-07-18 | Kitana | Jesusaves | 1 | -0/+0 | |
2019-07-17 | Mortar Arrow / Explosive Arrow | Jesusaves | 1 | -0/+0 | |
2019-07-16 | New NPC: Airship | Jesusaves | 2 | -0/+9 | |
2019-07-15 | Candor redesign (make client) | Jesusaves | 2 | -0/+0 | |
2019-07-15 | Redo 005-1 (partially merge jesusalva/newmaps) | Jesusaves | 7 | -0/+0 | |
2019-07-15 | Apply dyecmd | Jesusaves | 1 | -0/+0 | |
2019-07-15 | Moonshroom hat png FIX :) | Saulc | 1 | -0/+0 | |
2019-07-15 | [skip ci] add moonshroom hat xml for woody, sorry for delay! | Saulc | 1 | -0/+12 | |
2019-07-15 | Bounty Hunter Helmet images | Jesusaves | 3 | -0/+12 | |
2019-07-15 | Register the new cards and boxsets, along a custom image for them | Jesusaves | 1 | -0/+0 | |
2019-07-14 | Make Ancient Blueprint look less boring and less confusing | Jesusaves | 1 | -0/+0 | |
2019-07-13 | Fix minor pipeline bugs | Jesusaves | 1 | -1/+1 | |
2019-07-13 | Scorpion King lance sprite, request by Woody | Jesusaves | 2 | -0/+88 | |
2019-07-13 | Patch by seeds. | Jesusaves | 2 | -0/+12 | |
Also, update pendants statuses. | |||||
2019-06-23 | 003-0-2 Magic Council Meeting Room - no purpose currently | Jesusaves | 3 | -0/+0 | |
2019-06-22 | This magically fix most equipment issues of jumpy behavior. | Jesusaves | 3 | -0/+45 | |
Some with custom XML will still jump, please report! | |||||
2019-06-22 | Fix Mouboo riding sprites. Note the Mouboo still attacks (can be fixed with XML) | Jesusaves | 1 | -0/+15 | |
2019-06-21 | Tulimshar City Map | Jesusaves | 1 | -0/+0 | |
2019-06-18 | Item ID 683 Magic Apple (for quest) | Jesusaves | 1 | -0/+0 | |
2019-06-17 | Rewrite maggots XML because they could be simplified so why not | Jesusaves | 3 | -183/+9 | |
2019-06-17 | Ice Maggot sprite fix | Jesusaves | 2 | -0/+6 | |
2019-06-17 | Coffee/Caffeinne | Jesusaves | 1 | -0/+0 | |
2019-06-15 | Polishing for Player Quest 5 | Jesusaves | 2 | -0/+0 | |
2019-06-15 | Change woodland_indoor and woodland_indoor_x2 with new tiles to fit my needs. | Jesusaves | 2 | -0/+0 | |
Includes campfire on indoor (without ground) and old book on x1. | |||||
2019-06-15 | Add maps required for Player Story 5. | Jesusaves | 4 | -0/+0 | |
2019-06-10 | Make weapon attack particles vary based on their power. | Jesusaves | 4 | -0/+209 | |
Power is defined by weapon level OBVIOUSLY. 0~25: Weak. 26~50: Average. 51~75: Strong. 76+: Very Strong. |