Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-01-13 | Fix monster offset | Jesusaves | 1 | -1/+1 | |
2021-01-13 | Fortress Gate Spritesheet | Jesusaves | 4 | -1/+21 | |
2021-01-13 | Fix some unreported mapping typos | Jesusaves | 1 | -10/+10 | |
2021-01-13 | ★ Main Quest 9 ★ The World's Curse | Jesusaves | 1 | -4/+18 | |
Update Main Quest history logs | |||||
2021-01-13 | Curse Fortress Town because, uhh, it should not exist and I want to ↵ | Jesusaves | 1 | -1/+6 | |
emphatize that | |||||
2021-01-13 | Typo | Jesusaves | 1 | -1/+1 | |
2021-01-13 | Purification Potion | Jesusaves | 3 | -0/+9 | |
2021-01-13 | Curse jak1 maps | Jesusaves | 3 | -3/+33 | |
2021-01-08 | Fix a few typos | Jesusaves | 1 | -0/+49 | |
2021-01-08 | Inform how many Easter Eggs player has found. | Jesusaves | 1 | -1/+4 | |
Surprisingly... easy o.o | |||||
2021-01-06 | Translation Update | Jesusaves | 1 | -538/+608 | |
2021-01-05 | Since when we have male variant of assassin chestplate? | Jesusaves | 1 | -3/+1 | |
2020-12-28 | 2020 and 2021 statues | Jesusaves | 1 | -0/+0 | |
2020-12-28 | *missing layer* | Jesusaves | 1 | -1/+125 | |
2020-12-28 | Add 026-1 Impregnable Fortress B1F | Jesusaves | 6 | -42/+992 | |
2020-12-28 | SPM has been deprecated. | Jesusaves | 3 | -46/+1 | |
Deprecate the old 4144 deploy script as well. | |||||
2020-12-28 | Plush Mouboo has been modified and no longer grants PVP advantages. | Jesusaves | 1 | -1/+1 | |
2020-12-14 | Add random reference to something manatauro said yesterday | Jesusaves | 1 | -0/+1 | |
2020-12-12 | Bump translations source to ARCTIC GAMES | Jesusaves | 4 | -8557/+9238 | |
2020-12-11 | Update translation instructions | Jesusaves | 1 | -5/+5 | |
2020-12-10 | Typo | Jesusaves | 1 | -8/+6 | |
2020-12-10 | Pollet SFX by clort | Jesusaves | 9 | -0/+19 | |
2020-12-10 | Add two special "races" for translators: | Jesusaves | 2 | -206/+214 | |
Junior Translator (Pollet) and Senior Translator (Whirly Bird) | |||||
2020-12-07 | Fix mapping bug | Jesusaves | 1 | -3/+3 | |
2020-12-07 | Actually, not quite so | Jesusaves | 1 | -1/+9 | |
2020-12-07 | Add monsters to 017-0 | Jesusaves | 2 | -32/+48 | |
READY FOR RELEASE (CLIENT SIDE) | |||||
2020-12-07 | Change 017-0 to make the road 100% safe | Jesusaves | 4 | -112/+208 | |
2020-12-07 | Link 017-0 and 017-1 | Jesusaves | 2 | -48/+46 | |
Connection to magic academy pending (also needs MAGIC_LVL check) | |||||
2020-12-07 | Prepare 017-0 for release (mobs and warps still pending) | Jesusaves | 1 | -13/+13 | |
2020-12-07 | The bare minimum 017-0 needs | Jesusaves | 1 | -372/+372 | |
2020-11-27 | With this, I only need to finish one forest more - the Academy's. | Jesusaves | 1 | -251/+251 | |
Then scatter decoration, deploy mobs, create "walls" in the shorelines... (i.e. you cannot go through shorelines to either sides). By last, connect warps, create the NPC for Academy passage, and all done \o/ | |||||
2020-11-27 | Add "reference" trees so I remember what is each area and can assign monsters | Jesusaves | 1 | -230/+230 | |
accordingly. | |||||
2020-11-27 | Northwest edge of the forest complete with mobs. | Jesusaves | 2 | -197/+288 | |
Also, deploy environment to whole 017-0 map - even if no trees yet. Beware the monster-only collisions! They're there to avoid mobs from leaving their designed areas while still allowing them to if they must kill a player. | |||||
2020-11-27 | Add more concept to worldmap | Jesusaves | 1 | -208/+211 | |
2020-11-27 | Add a quick copy-and-paste tree+collision area on the small island. | Jesusaves | 2 | -21/+29 | |
This will allow to deploy the forests quickier | |||||
2020-11-27 | Add a couple new tilesets from BR | Jesusaves | 3 | -0/+2 | |
2020-11-27 | Eliminate another layer of 017-0 to save space (Over3) | Jesusaves | 1 | -290/+11 | |
2020-11-27 | Eliminate a layer of 017-0 (Ground2) to save some disk space | Jesusaves | 2 | -927/+651 | |
2020-11-27 | Remap 018-5-0 completely with TMW-BR water tilesets | Jesusaves | 4 | -331/+177 | |
2020-11-26 | Add 017-0 draft. | Jesusaves | 8 | -40/+2970 | |
Update World Map. Insert warp gate where relevant. Update contributor list if appliable and other daily routines. | |||||
2020-11-26 | Fix typos | Jesusaves | 2 | -1/+2 | |
2020-11-14 | Merge branch 'SpeedDuck-master-patch-41284' into 'master' | Sean Hulka | 2 | -3/+3 | |
Replace immortal.png See merge request TMW2/clientdata!92 | |||||
2020-11-14 | Change spritesheet to be divisible by 64 pixels. | Sean Hulka | 2 | -3/+3 | |
Update xml file. | |||||
2020-11-13 | Add sprite to several weapons | Micksha | 18 | -11/+108 | |
2020-11-13 | Immortal Heavy Sword Alpha | Sean Hulka | 4 | -1/+14 | |
2020-11-12 | Found out original shield authors, I guess | Jesusaves | 1 | -6/+6 | |
http://themanaworld.sourceforge.net/archive/irukard/iru_weapons.png | |||||
2020-11-03 | Tweak Pinkie Caves monster population | Jesusaves | 1 | -3/+3 | |
2020-11-03 | Arcane Sword is not going to be present on the next micro release | Jesusaves | 4 | -12/+25 | |
But I can update Lightbringer with it while we wait :b | |||||
2020-11-03 | Death animation worked, same cannot be said about everything else XDD | Jesusaves | 2 | -1/+2 | |
2020-11-03 | STAGING: Mouootaur | Jesusaves | 7 | -8/+258 | |
Authored-By: Hocus Pocus Fidibus |