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2020-12-07Fix mapping bugJesusaves1-3/+3
2020-12-07Actually, not quite soJesusaves1-1/+9
2020-12-07Add monsters to 017-0Jesusaves2-32/+48
READY FOR RELEASE (CLIENT SIDE)
2020-12-07Change 017-0 to make the road 100% safeJesusaves4-112/+208
2020-12-07Link 017-0 and 017-1Jesusaves2-48/+46
Connection to magic academy pending (also needs MAGIC_LVL check)
2020-12-07Prepare 017-0 for release (mobs and warps still pending)Jesusaves1-13/+13
2020-12-07The bare minimum 017-0 needsJesusaves1-372/+372
2020-11-27With this, I only need to finish one forest more - the Academy's.Jesusaves1-251/+251
Then scatter decoration, deploy mobs, create "walls" in the shorelines... (i.e. you cannot go through shorelines to either sides). By last, connect warps, create the NPC for Academy passage, and all done \o/
2020-11-27Add "reference" trees so I remember what is each area and can assign monstersJesusaves1-230/+230
accordingly.
2020-11-27Northwest edge of the forest complete with mobs.Jesusaves2-197/+288
Also, deploy environment to whole 017-0 map - even if no trees yet. Beware the monster-only collisions! They're there to avoid mobs from leaving their designed areas while still allowing them to if they must kill a player.
2020-11-27Add more concept to worldmapJesusaves1-208/+211
2020-11-27Add a quick copy-and-paste tree+collision area on the small island.Jesusaves2-21/+29
This will allow to deploy the forests quickier
2020-11-27Add a couple new tilesets from BRJesusaves3-0/+2
2020-11-27Eliminate another layer of 017-0 to save space (Over3)Jesusaves1-290/+11
2020-11-27Eliminate a layer of 017-0 (Ground2) to save some disk spaceJesusaves2-927/+651
2020-11-27Remap 018-5-0 completely with TMW-BR water tilesetsJesusaves4-331/+177
2020-11-26Add 017-0 draft.Jesusaves8-40/+2970
Update World Map. Insert warp gate where relevant. Update contributor list if appliable and other daily routines.
2020-11-26Fix typosJesusaves2-1/+2
2020-11-14Merge branch 'SpeedDuck-master-patch-41284' into 'master'Sean Hulka2-3/+3
Replace immortal.png See merge request TMW2/clientdata!92
2020-11-14Change spritesheet to be divisible by 64 pixels.Sean Hulka2-3/+3
Update xml file.
2020-11-13Add sprite to several weaponsMicksha18-11/+108
2020-11-13Immortal Heavy Sword AlphaSean Hulka4-1/+14
2020-11-12Found out original shield authors, I guessJesusaves1-6/+6
http://themanaworld.sourceforge.net/archive/irukard/iru_weapons.png
2020-11-03Tweak Pinkie Caves monster populationJesusaves1-3/+3
2020-11-03Arcane Sword is not going to be present on the next micro releaseJesusaves4-12/+25
But I can update Lightbringer with it while we wait :b
2020-11-03Death animation worked, same cannot be said about everything else XDDJesusaves2-1/+2
2020-11-03STAGING: MouootaurJesusaves7-8/+258
Authored-By: Hocus Pocus Fidibus
2020-10-27Buff Pinkie HelmetJesusaves2-1/+5
2020-10-26Proper assassin chest XMLSaulc1-101/+8
2020-10-26Replace assassinchest-male.png for a version taht follow TMW2 dev rulesSaulc1-0/+0
2020-10-20Mushroom Hat (untested)Jesusaves4-3/+231
2020-10-19Update translationsJesusaves1-58/+58
2020-10-17Fix typoJesusaves1-1/+1
2020-10-12Remove the XML from deleted flagsJesusaves7-105/+0
2020-10-12Replace the flags from Alige with OpenMoji's - the open-source emoji and ↵Jesusaves6-5/+5
icon project. See more at https://openmoji.org/ Rationale: License deprecation; Alige's flags are BY-SA 3 and OpenMoji's use BY-SA 4 Which is GPLv3 compatible.
2020-10-12Remove some old alige flagsJesusaves5-4/+0
(Reason: CC BY-SA 3.0 deprecation)
2020-10-09Discord NecklaceJesusaves1-0/+10
2020-10-05Greedy pipelines...Jesusaves3-0/+0
2020-10-05Arrow SacksYuckFou5-4/+8
2020-10-04Replace Skull Slime XMLJesusaves1-22/+14
2020-09-30*Pours blessings upon the MIT license*r12.5_20201001Jesusaves2-0/+11
2020-09-30Maps are the most important; So update their license where appliable.Jesusaves1-157/+157
2020-09-30```Kolchak - Today at 2:39 PMJesusaves1-7/+7
-add > Hey @Kolchak and @seeds and @dangerDuck - Can I relicense your submissions to ML to CC BY-SA 4.0/GPLv3 ? @Jesusalva | IRC#0000 Yes :smile: ```
2020-09-30Oops, incomplete patch.Jesusaves1-6/+6
Seeds has allowed her work to be relicensed to CC BY-SA 4.0/GPL 3
2020-09-30[13:03:05] <jesusalva> Hey @Kolchak and @seeds and @dangerDuck - Can I ↵Jesusaves1-9/+9
relicense your submissions to ML to CC BY-SA 4.0/GPLv3 ? [13:03:48] <tmw2bot> <seeds> Sure ^^
2020-09-30Fix missing licenses and formatting.Jesusaves1-5/+11
2020-09-30Fortress Island Caves - Pinkie DomainsJesusaves11-6/+2982
Maps by Micksha the Great.
2020-09-17The Panfilo Invasion on Moubootaur Legends.Jesusaves2-0/+12
Do not let @kytty get hold of one of those crystals. ...Why I feel she might drag ME to do this quest? %%i
2020-09-15Micksha has agreed to dual license his work on ML toJesusaves1-60/+60
CC BY-SA 4.0 / GPLv3 Dully noted the work which was previously under 3.0 **CAN** be used as such.
2020-09-13Contributor list updateJesusaves1-4/+6