index
:
NetSysFire/clientdata
HurnsSouth
Map-Fix-Xanthem
Map-Fix-Xanthem-2
Pirate-Archipelago
RubberDuckyNerf
SpeedDuck-master-patch-37597
Tonori-Canyon
camelot
guildsfix
halinarzo-env
jesusalva/estate
jesusalva/maze
jesusalva/newmaps
master
maximoo.valenzuela.r-master-patch-49051
maximoo.valenzuela.r-master-patch-95878
no-more-soren-meme
patch-10
patch-13
pookiemap
quests
showdown
swamp
trithodex-master-patch-66247
trithodex-master-patch-96653-silverdye
trithodex-master-patch-greendye
trithodex-master-patch-orangedye
trithodex-master-patch-reddye
trithodex-master-patch-yellowdye
typo-fixes
TMW2 Client data
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2018-06-18
This happens
Jesusaves
1
-0
/
+4
2018-06-18
Make mimic yellower. I rely on @Saulc to dye it properly.
Jesusaves
1
-0
/
+0
2018-06-18
Fix bug
Jesusaves
1
-1
/
+1
2018-06-18
Experiment MIMIC graphics, from another art repo
Jesusaves
3
-4
/
+50
2018-06-18
Update quest log
Jesusaves
1
-9
/
+82
2018-06-18
Prism Chest now available
Saulc
1
-0
/
+3
2018-06-18
1142 golden chest
Saulc
1
-0
/
+3
2018-06-18
1141 silver chest
Saulc
1
-0
/
+3
2018-06-18
add new monster Bronze Chest or Bronze Experience Chest need to deal with ↵
Saulc
1
-0
/
+3
@jesusalva
2018-06-17
Update translations
Jesusaves
14
-4125
/
+4305
2018-06-17
Add 2219 cfarmer pants with wrong sprite
Saulc
1
-0
/
+13
2018-06-17
Hungry Quirin Arena maps
Jesusaves
3
-0
/
+609
2018-06-17
Fix miner gloves stats to follow total visu.
Saulc
1
-3
/
+3
2018-06-16
Fix bug
Jesusaves
1
-1
/
+1
2018-06-16
Add a gemstone bif to Woodlands mine, too.
Jesusaves
1
-1
/
+9
2018-06-16
Block path to Woodlands Central North Area too
Jesusaves
1
-2
/
+2
2018-06-16
Block path to Hurns Southeast area, to be unblocked later.
Jesusaves
1
-1
/
+179
2018-06-16
Update required
Jesusaves
1
-2
/
+2
2018-06-16
Bandit Cave. I did not changed layout, but I did changed a little warp and ↵
Jesusaves
6
-6
/
+2419
monsters
2018-06-16
Make all areas of 011-1 accessible
Jesusaves
1
-44
/
+44
2018-06-16
misc fixes, this doesn't affects anything
Jesusaves
1
-1
/
+1
2018-06-16
Add a bunch of heights on 001-1 white collision test, and be done with it.
Jesusaves
1
-11
/
+14
M+ was not very good rendering it, so I will leave it only at Aeros.
2018-06-16
Experimental!
Jesusaves
1
-38
/
+38
2018-06-16
Fix typo
Jesusaves
1
-1
/
+1
2018-06-16
Add missing quivers
Jesusaves
1
-3
/
+25
2018-06-16
Data required by testing. Icon by YD, licensed under CC0.
Jesusaves
2
-0
/
+11
2018-06-15
Language update + misc fixes
Jesusaves
15
-2013
/
+2198
2018-06-15
Contributor list regen
Jesusaves
1
-4
/
+6
2018-06-15
More mobs on Woodland mines. If they are useless, at least allow some ↵
Jesusaves
1
-4
/
+12
grind/farm.
2018-06-15
Particle effects to Woodland Mines. Argh, what vast and unused map!
Jesusaves
1
-3
/
+16
2018-06-15
Tolchi Arrow weight changed.
Jesusaves
1
-1
/
+1
2018-06-15
Fix a bad tile on 003-1-3
Jesusaves
1
-5
/
+5
2018-06-15
Fix minimaps
Jesusaves
4
-3
/
+3
2018-06-14
Wooden Log (we can enchant the logs, but not now)
Jesusaves
2
-0
/
+6
2018-06-14
Shield Info Update
Jesusaves
1
-2
/
+3
2018-06-14
Text fixes
Jesusaves
1
-2
/
+2
2018-06-14
Misc
Jesusaves
1
-1
/
+1
2018-06-14
overweightPercent option on paths.xml
Jesusaves
1
-0
/
+1
2018-06-14
Rewrite weapons.xml to sort according to level, and not according to ID.
Jesusaves
1
-25
/
+25
2018-06-14
Correct items.xml (minor)
Jesusaves
1
-5
/
+5
2018-06-14
Scythe to weapons.xml
Jesusaves
1
-0
/
+1
2018-06-14
Make Pinkies respawn faster, or it'll be too difficult to finish the quest
Jesusaves
2
-2
/
+2
2018-06-14
Add script fields
Jesusaves
2
-0
/
+2
2018-06-14
Pinkies to 014-3. Resize 012-1 pinkie spawn area.
Jesusaves
2
-2
/
+10
2018-06-14
Rice Hat (required by Oscar and Hinnak)
Jesusaves
4
-2
/
+23
2018-06-13
Fix errors reported by translation team, start fixing pt_BR translations.
Jesusaves
3
-135
/
+136
2018-06-13
Update Translations
Jesusaves
14
-10993
/
+12468
2018-06-13
Missing SFX on Wolf, from ORG
Jesusaves
4
-2
/
+4
2018-06-13
SFX for Dragons
Jesusaves
3
-0
/
+8
2018-06-13
Scythes - PNG and XML.
Jesusaves
4
-0
/
+46
I opted for TMW-BR over TMW Org. and Evol because it was SIMPLER. Yeah, weapon vanishes upon death, sitting, etc etc., but that is above my capabilities.
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