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2020-04-30Bad collision tileJesusaves2-3/+4
2020-04-30Fix keyJesusaves2-2/+3
2020-04-30Make Treasure Chest easier to see.Jesusaves1-0/+33
2020-04-30Chest updateJesusaves1-1/+6
2020-04-30*shrug* doesn't wants to work for some reasonJesusaves1-1/+2
2020-04-30Merge branch 'tower' into 'master'Jesusaves4-2/+57
Add the siege tower sprite and xml See merge request TMW2/clientdata!65
2020-04-30add the siege tower sprite and xmlMicksha4-2/+57
2020-04-30Sanitization of monsters.xml + placeholderJesusaves1-134/+138
2020-04-30object dataJesusaves3-2/+12
2020-04-29DyeCMDJesusaves10-0/+0
Gimp 2.10 defaults are rotten
2020-04-29Guild Skill Icons (by kytty)Jesusaves13-15/+25
2020-04-29Remove an artifactJesusaves1-0/+2
2020-04-29Guild Extension iconJesusaves4-2/+6
2020-04-28Sacred Immortality PotionJesusaves3-1/+15
2020-04-28Merge branch 'guilddungeon' into 'master'Jesusaves5-2/+37
Guild dungeon bosses, Guild coin See merge request TMW2/clientdata!64
2020-04-28Guild dungeon bosses, Guild coinMicksha5-2/+37
2020-04-28status effectsJesusaves1-0/+8
2020-04-28Register Guild Skills under G tabJesusaves1-0/+65
2020-04-27Merge branch 'guinevere' into 'master'Jesusaves2-1/+5
Add Guinevere NPC See merge request TMW2/clientdata!63
2020-04-27Add Guinevere NPCMicksha2-1/+5
2020-04-26Item 8019 Scented Grenade (effect: Mass Provoke, radius 3~9)Jesusaves1-0/+8
2020-04-26Ops, those skills are passiveJesusaves1-5/+6
2020-04-26Register for testing purposes, the Guild Skills.Jesusaves1-0/+47
All non-passive Guild Skills require a Guild Coin
2020-04-26Do not prevent LOF Coin from being sold (it is a sellable)Jesusaves1-2/+1
2020-04-26Meh someone can fix this laterJesusaves1-6/+23
I've put the XCF on art repo so yall know where the hand is. It's using bow animation, revert this if you use normal punch attack animation
2020-04-26Very primitive and with terrible offset gun itemJesusaves6-1/+25
2020-04-25Revolver icon by SkipyJesusaves3-1/+2
2020-04-25Update woodenbow.png with original versionJesusaves5-11/+24
Create a new bow sprite for generic ranged. Maybe we should gray scale it and dye bows?
2020-04-25Merge branch 'cursedsoldier' into 'master'Jesusaves1-0/+14
add cursed soldier to monsters.xml See merge request TMW2/clientdata!62
2020-04-25add cursed soldier to monsters.xmlMicksha1-0/+14
2020-04-25Fix typo :)Saulc1-4/+4
2020-04-25Fix sword callsSaulc2-12/+12
2020-04-25Fix short gladius xmlSaulc1-2/+2
2020-04-25Am I the bug slayer ?Saulc2-13/+13
2020-04-25Change Training gladius into Short gladiusSaulc5-7/+7
2020-04-25Change piou slayer into bug slayerSaulc3-3/+3
2020-04-25042-0 conditional setstableJesusaves1-1/+2
2020-04-24Golden level up particles for Homunculus level up %%NJesusaves2-0/+24
If it works or not, is all 4144 fault btw
2020-04-24Effect ID 34 falling foot from skies. It'll be simpler to implement than ↵Jesusaves5-0/+22
jailing.
2020-04-24Fix Terranite Chest -> Terranite Armor Lv 82 DEF 82Jesusaves1-3/+3
2020-04-24Add VaultJesusaves3-1/+3
2020-04-24New testxml mode: testxml-fullJesusaves1-1/+4
2020-04-24Fix the bug, and move testxml from silent to stfuJesusaves2-2/+2
Stop polluting my pipeline %%e
2020-04-24Pipelines got useless, change their rule to omit useless stuff and try to ↵Jesusaves1-1/+1
make 'em useful.
2020-04-24Prepare some items I'll be needing soonJesusaves2-0/+25
2020-04-24Merge branch 'camelot' into 'master'Jesusaves42-785/+13690
Camelot Add the mapset for C(K?)amelot castle. 12 maps total. Thanks for your patience. See merge request TMW2/clientdata!61
2020-04-24Add the mapset for Camelot (Guild Dungeon)Micksha42-785/+13690
Temporary warps in place.
2020-04-24TypoJesusaves1-1/+1
2020-04-23Lightsaber SFX, as I've promised @dangerDuckJesusaves8-4/+18
2020-04-20Divine Apple spriteJesusaves3-1/+2