Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-06-03 | Typo | Jesusaves | 1 | -1/+1 | |
2018-06-03 | Bug | Jesusaves | 1 | -1/+1 | |
2018-06-03 | Add "placeholder" monsters to 014 and 015. | Jesusaves | 2 | -2/+54 | |
They will change later, and so will maps. | |||||
2018-06-03 | Woodlands mines (015-1), no monster yet | Jesusaves | 5 | -5/+1483 | |
2018-06-03 | 014-1 Woodland Mining Area. Unfinished. | Jesusaves | 4 | -4/+905 | |
2018-06-03 | add community shirt | Saulc | 1 | -0/+11 | |
2018-06-02 | Replace NV_HEALING | Jesusaves | 1 | -3/+3 | |
2018-06-02 | Maybe it's the set | Jesusaves | 1 | -7/+7 | |
2018-06-02 | Prepare for Gwendolyn | Jesusaves | 2 | -1/+8 | |
2018-06-03 | community shirt wouhou :D | Saulc | 1 | -0/+0 | |
2018-06-03 | and male too | Saulc | 1 | -0/+11 | |
2018-06-03 | add commu female xml | Saulc | 1 | -0/+11 | |
2018-06-03 | community shirt female now available | Saulc | 1 | -0/+0 | |
2018-06-03 | add community shirt for male | Saulc | 1 | -0/+0 | |
2018-06-02 | add icon to desert mush | Saulc | 1 | -1/+1 | |
2018-06-02 | Add dark desert mushroom | Saulc | 1 | -0/+0 | |
2018-06-02 | Packets update from Evol | Andrei Karas | 1 | -0/+15 | |
2018-06-02 | add dark blue flame for torch | Saulc | 1 | -0/+1 | |
2018-06-02 | add color to silk worm thanks @jesusalva report | Saulc | 1 | -1/+1 | |
2018-06-02 | darbluefalme particle for zarkor torch. | Saulc | 1 | -0/+25 | |
2018-06-01 | Forest Bow related stuff | Jesusaves | 1 | -2/+3 | |
2018-06-01 | Fix minor typo | Jesusaves | 1 | -1/+1 | |
2018-06-01 | What? Make all possible variants, valid. | Jesusaves | 1 | -1/+1 | |
2018-06-01 | Fix bad overlay | Jesusaves | 1 | -1/+1 | |
2018-06-01 | NPCs required for Forest Bow, TMW2 Style, Quest | Jesusaves | 5 | -0/+28 | |
2018-06-01 | Fix some of most grave mapping issues | Jesusaves | 3 | -9/+9 | |
2018-06-01 | Hurnscald Archery Shop (012-3) | Jesusaves | 4 | -2/+698 | |
2018-06-01 | [Hurns] better work with layers | Jesusaves | 1 | -16/+18 | |
2018-06-01 | My bad. By the way, shouldn't be *height*, instead of *width*? | Jesusaves | 1 | -0/+0 | |
2018-06-01 | Update 012-1 minimap | Jesusaves | 1 | -0/+0 | |
2018-06-01 | Delete a bench. That's all for Hurnscald for a while. | Jesusaves | 1 | -2/+2 | |
2018-06-01 | Map a small fair on Hurnscald southwest area. | Jesusaves | 2 | -36/+168 | |
Now we have a small amount of originality. | |||||
2018-06-01 | Include TMW-BR fair tiles (see woodland_village) | Jesusaves | 1 | -0/+0 | |
2018-06-01 | [Hurns] Remove the small garden on Hurns southwest | Jesusaves | 1 | -29/+29 | |
2018-06-01 | [Hurns] Move woodcutter to ouside city walls | Jesusaves | 1 | -95/+95 | |
2018-06-01 | Make infirmary building smaller. | Jesusaves | 1 | -16/+16 | |
2018-06-01 | Block paths at Hurns (we're working with only that for now). Add spawns. | Jesusaves | 1 | -5/+177 | |
2018-06-01 | Andrei Sakar, still need more awesome particlefx effects | Jesusaves | 2 | -30/+35 | |
2018-06-01 | Fix mapfile | Jesusaves | 1 | -67/+124 | |
2018-06-01 | Cut down the tree D: | Jesusaves | 1 | -5/+5 | |
I wanted to add a huge tree with a door on it, but eh. There are easier things to do. | |||||
2018-06-01 | Atlas fix | Jesusaves | 1 | -0/+3 | |
2018-06-01 | Include Hurnscald Inn (012-2) | Jesusaves | 4 | -1/+815 | |
2018-06-01 | Bugfix | Jesusaves | 1 | -0/+1 | |
2018-06-01 | Misc changes | Jesusaves | 1 | -0/+0 | |
2018-06-01 | Disable warps to prevent bugs | Jesusaves | 1 | -12/+12 | |
2018-06-01 | Includes Hurnscald, nothing was done yet. | Jesusaves | 3 | -1/+753 | |
2018-06-01 | Replace minimap with DYECMD | Jesusaves | 1 | -0/+0 | |
2018-06-01 | Update items.xml to new dye rules (as proposed by Jesusalva to keep ↵ | Jesusaves | 1 | -44/+44 | |
complexity low) | |||||
2018-05-31 | Ops. | Jesusaves | 1 | -2/+2 | |
2018-05-31 | Magic Goblin | Jesusaves | 1 | -1/+1 | |