diff options
Diffstat (limited to 'monsters.xml')
-rw-r--r-- | monsters.xml | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/monsters.xml b/monsters.xml index e5fefaa2..b3467c08 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1407,6 +1407,16 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s </monster> <!-- RESERVED --> + <monster id="1492" name="Gladiator"> + <sprite>races/human-male.xml</sprite> + <sprite>equipment/legs/trousers-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/chest/trainingshirt-male.xml</sprite> + <sprite>equipment/hands/armbands-male.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite> + <sprite>equipment/weapons/shortgladius.xml</sprite> + <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> + <sound event="hit">monsters/frostiana/hit1.ogg</sound> + </monster> <monster id="1493" name="Game Master"> <!-- Male Game Master --> <sprite>races/human-male.xml</sprite> @@ -1500,14 +1510,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s <sound event="die">system/warp.ogg</sound> </monster> <monster id="1500" name="Moubootaur"> - <!--sprite>monsters/mouboo.xml</sprite--> - <sprite>races/human-male.xml</sprite> - <sprite>equipment/legs/trousers-male.xml</sprite> - <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/chest/trainingshirt-male.xml</sprite> - <sprite>equipment/hands/armbands-male.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite> - <sprite>equipment/weapons/shortgladius.xml</sprite> - <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> + <sprite>monsters/moubootaur.xml</sprite> <sound event="hit">monsters/frostiana/hit1.ogg</sound> </monster> <monster id="1501" name="Cursed Soldier"> |