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-rw-r--r--maps/018-2-1.tmx42
1 files changed, 27 insertions, 15 deletions
diff --git a/maps/018-2-1.tmx b/maps/018-2-1.tmx
index 138601d3..a5a9aa83 100644
--- a/maps/018-2-1.tmx
+++ b/maps/018-2-1.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="80" height="50" tilewidth="32" tileheight="32" nextobjectid="3">
+<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="80" height="50" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="3">
<properties>
<property name="author" value="Pydsigner, Jesusalva, TMW2/LoF Team"/>
<property name="license" value="GPL v2 ; CC BY-SA 3.0"/>
@@ -8,13 +8,25 @@
<property name="music" value="Arabesque.ogg"/>
<property name="name" value="Heroes' Hold - Castle"/>
</properties>
- <tileset firstgid="1" source="../graphics/tilesets/collision.tsx"/>
- <tileset firstgid="10" source="../graphics/tilesets/lof/woodland_indoor.tsx"/>
- <tileset firstgid="266" source="../graphics/tilesets/lof/castle.tsx"/>
- <tileset firstgid="522" source="../graphics/tilesets/lof/castle2.tsx"/>
- <tileset firstgid="778" source="../graphics/tilesets/inn.tsx"/>
- <tileset firstgid="1034" source="../graphics/tilesets/lof/castle3.tsx"/>
- <layer name="Ground" width="80" height="50">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
+ <image source="../graphics/tilesets/collision.png" width="96" height="96"/>
+ </tileset>
+ <tileset firstgid="10" name="LoF woodland_indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="../graphics/tilesets/lof/woodland_indoor.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="266" name="LoF Castle" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="../graphics/tilesets/lof/castle_1.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="522" name="LoF Castle 2" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="../graphics/tilesets/lof/castle_2.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="778" name="inn" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="../graphics/tilesets/inn.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="1034" name="LoF Castle 3" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="../graphics/tilesets/lof/castle_3.png" width="512" height="512"/>
+ </tileset>
+ <layer id="1" name="Ground" width="80" height="50">
<data encoding="csv">
58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,
58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,
@@ -68,7 +80,7 @@
58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58,58
</data>
</layer>
- <layer name="Ground2" width="80" height="50">
+ <layer id="2" name="Ground2" width="80" height="50">
<data encoding="csv">
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -122,7 +134,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Ground3" width="80" height="50">
+ <layer id="3" name="Ground3" width="80" height="50">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -176,7 +188,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Fringe" width="80" height="50">
+ <layer id="4" name="Fringe" width="80" height="50">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -230,7 +242,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Over" width="80" height="50">
+ <layer id="5" name="Over" width="80" height="50">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -284,7 +296,7 @@
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</data>
</layer>
- <layer name="Collision" width="80" height="50" visible="0">
+ <layer id="6" name="Collision" width="80" height="50" visible="0">
<data encoding="csv">
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
@@ -338,7 +350,7 @@
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
</data>
</layer>
- <layer name="Heights" width="80" height="50" visible="0">
+ <layer id="7" name="Heights" width="80" height="50" visible="0">
<data encoding="csv">
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@@ -392,7 +404,7 @@
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</data>
</layer>
- <objectgroup name="Objects">
+ <objectgroup id="8" name="Objects">
<object id="1" name="To Heroes' Hold - Overworld" type="warp" x="800" y="1056" width="96" height="32">
<properties>
<property name="dest_map" value="018-2"/>