diff options
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -7291,7 +7291,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack_bow" - weight="11000"> + weight="10000"> <sprite>equipment/weapons/woodenbow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> @@ -7311,7 +7311,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack_bow" - weight="16000"> + weight="14000"> <sprite>equipment/weapons/woodenbow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> @@ -7331,7 +7331,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack_bow" - weight="11000"> + weight="10000"> <sprite>equipment/weapons/woodenbow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> @@ -7351,7 +7351,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-1hand" attack-action="attack_bow" - weight="8000"> + weight="7000"> <sprite>equipment/weapons/woodenbow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> |