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-rw-r--r--items.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/items.xml b/items.xml
index a39326e8..42671bb2 100644
--- a/items.xml
+++ b/items.xml
@@ -7291,7 +7291,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="60"
type="equip-2hand"
attack-action="attack_bow"
- weight="11000">
+ weight="10000">
<sprite>equipment/weapons/woodenbow.xml</sprite>
<sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/gunstaff/shot.ogg</sound>
@@ -7311,7 +7311,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="60"
type="equip-2hand"
attack-action="attack_bow"
- weight="16000">
+ weight="14000">
<sprite>equipment/weapons/woodenbow.xml</sprite>
<sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/gunstaff/shot.ogg</sound>
@@ -7331,7 +7331,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="60"
type="equip-2hand"
attack-action="attack_bow"
- weight="11000">
+ weight="10000">
<sprite>equipment/weapons/woodenbow.xml</sprite>
<sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/gunstaff/shot.ogg</sound>
@@ -7351,7 +7351,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="60"
type="equip-1hand"
attack-action="attack_bow"
- weight="8000">
+ weight="7000">
<sprite>equipment/weapons/woodenbow.xml</sprite>
<sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/gunstaff/shot.ogg</sound>