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-rw-r--r--items.xml14
1 files changed, 10 insertions, 4 deletions
diff --git a/items.xml b/items.xml
index 5a022098..3c2afd78 100644
--- a/items.xml
+++ b/items.xml
@@ -6646,10 +6646,13 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="60"
type="equip-1hand"
attack-action="attack"
+ critical-hit-effect-id="820"
weight="360">
<sprite>equipment/weapons/weapon-staff-blue.xml</sprite>
- <sound event="hit">weapons/axe/hit.ogg</sound>
- <sound event="miss">weapons/axe/miss.ogg</sound>
+ <sound event="hit">weapons/lightsaber/hit1.ogg</sound>
+ <sound event="hit">weapons/lightsaber/hit2.ogg</sound>
+ <sound event="hit">weapons/lightsaber/hit3.ogg</sound>
+ <sound event="miss">weapons/lightsaber/miss.ogg</sound>
</item>
<item id="3537"
image="equipment/weapons/redlightsaber.png"
@@ -6661,10 +6664,13 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="60"
type="equip-2hand"
attack-action="attack"
+ critical-hit-effect-id="820"
weight="380">
<sprite>equipment/weapons/weapon-staff-red.xml</sprite>
- <sound event="hit">weapons/axe/hit.ogg</sound>
- <sound event="miss">weapons/axe/miss.ogg</sound>
+ <sound event="hit">weapons/lightsaber/hit1.ogg</sound>
+ <sound event="hit">weapons/lightsaber/hit2.ogg</sound>
+ <sound event="hit">weapons/lightsaber/hit3.ogg</sound>
+ <sound event="miss">weapons/lightsaber/miss.ogg</sound>
</item>
<!-- Fill new weapons HERE -->
<item id="3600"