diff options
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 23 |
1 files changed, 12 insertions, 11 deletions
@@ -6487,7 +6487,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. hit-effect-id="813" critical-hit-effect-id="35" weight="1400"> - <sprite>equipment/weapons/knife.xml</sprite> + <sprite>equipment/weapons/sword-iron.xml</sprite> <sound event="hit">weapons/knife/hit1.ogg</sound> <sound event="miss">weapons/knife/miss1.ogg</sound> </item> @@ -6534,7 +6534,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="811" weight="610"> - <sprite>equipment/weapons/bugslayer.xml</sprite> + <sprite>equipment/weapons/chopper.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit2.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -6552,7 +6552,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="813" weight="1200"> - <sprite>equipment/weapons/bugslayer.xml</sprite> + <sprite>equipment/weapons/sword-iron-long.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> @@ -6598,7 +6598,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="813" weight="1100"> - <sprite>equipment/weapons/bugslayer.xml</sprite> + <sprite>equipment/weapons/sword-iron-long.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit2.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -6673,7 +6673,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="810" weight="340"> - <sprite>equipment/weapons/shortgladius.xml</sprite> + <sprite>equipment/weapons/sword-bronze.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> @@ -6730,7 +6730,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="811" weight="900"> - <sprite>equipment/weapons/heavyaxe.xml</sprite> + <sprite>equipment/weapons/chopper.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit2.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -6805,7 +6805,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="811" weight="958"> - <sprite>equipment/weapons/shortgladius.xml</sprite> + <sprite>equipment/weapons/sword-iron.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit2.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -6821,7 +6821,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="811" weight="840"> - <sprite>equipment/weapons/shortgladius.xml</sprite> + <sprite>equipment/weapons/sword-bronze.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit2.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -6935,7 +6935,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="812" weight="1500"> - <sprite>equipment/weapons/heavyaxe.xml</sprite> + <sprite>equipment/weapons/halberd.xml</sprite> <sound event="hit">weapons/knife/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit2.ogg</sound> @@ -7060,6 +7060,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. hit-effect-id="801" critical-hit-effect-id="35" weight="3000"> + <sprite>equipment/weapons/staff-wizard.xml</sprite> </item> <item id="3604" image="equipment/shields/saviorshield.png" @@ -7890,7 +7891,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack" weight="158"> - <sprite>equipment/weapons/weapon-staff.xml</sprite> + <sprite>equipment/weapons/trainingwand.xml</sprite> </item> <item id="7001" image="equipment/weapons/woodenstaff.png" @@ -7929,7 +7930,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack" weight="158"> - <sprite>equipment/weapons/weapon-staff.xml</sprite> + <sprite>equipment/weapons/staff-warped.xml</sprite> </item> <item id="7004" image="equipment/weapons/legendwand.png" |