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-rw-r--r--graphics/sprites/monsters/golem2.xml192
-rw-r--r--graphics/sprites/monsters/snowman-boss.pngbin0 -> 1830678 bytes
-rw-r--r--graphics/sprites/monsters/snowman-boss.xml5
-rw-r--r--graphics/sprites/monsters/snowman.pngbin0 -> 473044 bytes
-rw-r--r--graphics/sprites/monsters/snowman.xml5
5 files changed, 202 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/golem2.xml b/graphics/sprites/monsters/golem2.xml
new file mode 100644
index 00000000..01be80a9
--- /dev/null
+++ b/graphics/sprites/monsters/golem2.xml
@@ -0,0 +1,192 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2020 Evol Online -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/golem.png"
+ width="128"
+ height="128"
+ offsetY="3"/>
+
+ <action name="spawn" imageset="mob">
+
+ <animation direction="default">
+ <frame index="214" delay="60"/>
+ <frame index="213" delay="60"/>
+ <frame index="212" delay="60"/>
+ <frame index="211" delay="60"/>
+ <frame index="210" delay="60"/>
+ <frame index="209" delay="60"/>
+ <frame index="208" delay="60"/>
+ <frame index="207" delay="60"/>
+ <frame index="206" delay="60"/>
+ <frame index="205" delay="60"/>
+ <frame index="204" delay="60"/>
+ <end />
+
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="1"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="3"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="5"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="7"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="12" end="23" delay="120"/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="24" end="35" delay="120"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="36" end="47" delay="120"/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="48" end="59" delay="120"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="60" end="71" delay="120"/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="72" end="83" delay="120"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="84" end="95" delay="120"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="96" end="107" delay="120"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="108" end="118" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="120" end="130" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="132" end="142" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="144" end="154" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="156" end="166" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="168" end="178" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="180" end="190" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="192" end="202" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+
+ <animation direction="down">
+ <sequence start="204" end="214" delay="100"/>
+ <frame index="215" />
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="216" end="226" delay="100"/>
+ <frame index="227" />
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="228" end="238" delay="100"/>
+ <frame index="239" />
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="240" end="250" delay="100"/>
+ <frame index="255" />
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="252" end="262" delay="100"/>
+ <frame index="263" />
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="264" end="274" delay="100"/>
+ <frame index="275" />
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="276" end="286" delay="100"/>
+ <frame index="287" />
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="288" end="298" delay="100"/>
+ <frame index="299" />
+ <end />
+ </animation>
+
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/snowman-boss.png b/graphics/sprites/monsters/snowman-boss.png
new file mode 100644
index 00000000..3aadb528
--- /dev/null
+++ b/graphics/sprites/monsters/snowman-boss.png
Binary files differ
diff --git a/graphics/sprites/monsters/snowman-boss.xml b/graphics/sprites/monsters/snowman-boss.xml
new file mode 100644
index 00000000..a4c0be43
--- /dev/null
+++ b/graphics/sprites/monsters/snowman-boss.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/snowman-boss.png" width="128" height="128" offsetY="0"/>
+ <include file="monsters/golem2.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/snowman.png b/graphics/sprites/monsters/snowman.png
new file mode 100644
index 00000000..e5131275
--- /dev/null
+++ b/graphics/sprites/monsters/snowman.png
Binary files differ
diff --git a/graphics/sprites/monsters/snowman.xml b/graphics/sprites/monsters/snowman.xml
new file mode 100644
index 00000000..e96a732f
--- /dev/null
+++ b/graphics/sprites/monsters/snowman.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/snowman.png" width="64" height="64" offsetY="0"/>
+ <include file="monsters/golem2.xml"/>
+</sprite>