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-rw-r--r--graphics/items/equipment/ammo/tolchiarrow.pngbin0 -> 480 bytes
-rw-r--r--graphics/items/equipment/shields/leathershield.png (renamed from graphics/items/equipment/shields/leather.png)bin711 -> 711 bytes
-rw-r--r--graphics/items/generic/bluemanapearl.pngbin0 -> 501 bytes
-rw-r--r--graphics/items/generic/icecube.png (renamed from graphics/items/generic/ice-cube.png)bin3278 -> 3278 bytes
-rw-r--r--graphics/items/usable/bottleofseawater.pngbin0 -> 659 bytes
-rw-r--r--graphics/sprites/equipment/feet/assassinboots.pngbin0 -> 8875 bytes
-rw-r--r--graphics/sprites/equipment/feet/assassinboots.xml11
-rw-r--r--graphics/sprites/monsters/manabug.pngbin0 -> 3639 bytes
-rw-r--r--graphics/sprites/monsters/manabug.xml122
-rw-r--r--graphics/sprites/monsters/scorpion.pngbin0 -> 7855 bytes
-rw-r--r--graphics/sprites/monsters/scorpion.xml64
-rw-r--r--graphics/tilesets/artis-accessory.tsx4
-rw-r--r--graphics/tilesets/castle1.tsx4
-rw-r--r--graphics/tilesets/cave2_sewer_mine.tsx4
-rw-r--r--graphics/tilesets/desert_castle2.tsx4
-rw-r--r--graphics/tilesets/inn.tsx4
-rw-r--r--graphics/tilesets/inn2.tsx4
-rw-r--r--graphics/tilesets/inn_x2.tsx4
18 files changed, 217 insertions, 8 deletions
diff --git a/graphics/items/equipment/ammo/tolchiarrow.png b/graphics/items/equipment/ammo/tolchiarrow.png
new file mode 100644
index 00000000..90b8a03b
--- /dev/null
+++ b/graphics/items/equipment/ammo/tolchiarrow.png
Binary files differ
diff --git a/graphics/items/equipment/shields/leather.png b/graphics/items/equipment/shields/leathershield.png
index af688611..af688611 100644
--- a/graphics/items/equipment/shields/leather.png
+++ b/graphics/items/equipment/shields/leathershield.png
Binary files differ
diff --git a/graphics/items/generic/bluemanapearl.png b/graphics/items/generic/bluemanapearl.png
new file mode 100644
index 00000000..8fbe8ef2
--- /dev/null
+++ b/graphics/items/generic/bluemanapearl.png
Binary files differ
diff --git a/graphics/items/generic/ice-cube.png b/graphics/items/generic/icecube.png
index b4531251..b4531251 100644
--- a/graphics/items/generic/ice-cube.png
+++ b/graphics/items/generic/icecube.png
Binary files differ
diff --git a/graphics/items/usable/bottleofseawater.png b/graphics/items/usable/bottleofseawater.png
new file mode 100644
index 00000000..9439d4cc
--- /dev/null
+++ b/graphics/items/usable/bottleofseawater.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/assassinboots.png b/graphics/sprites/equipment/feet/assassinboots.png
new file mode 100644
index 00000000..62b7124b
--- /dev/null
+++ b/graphics/sprites/equipment/feet/assassinboots.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/assassinboots.xml b/graphics/sprites/equipment/feet/assassinboots.xml
new file mode 100644
index 00000000..534092ca
--- /dev/null
+++ b/graphics/sprites/equipment/feet/assassinboots.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/feet/assassinboots.png|W"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/manabug.png b/graphics/sprites/monsters/manabug.png
new file mode 100644
index 00000000..598716d5
--- /dev/null
+++ b/graphics/sprites/monsters/manabug.png
Binary files differ
diff --git a/graphics/sprites/monsters/manabug.xml b/graphics/sprites/monsters/manabug.xml
new file mode 100644
index 00000000..c88d1545
--- /dev/null
+++ b/graphics/sprites/monsters/manabug.xml
@@ -0,0 +1,122 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/manabug.png|W" width="16" height="16"/>
+ <action name="stand" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="1" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="12" end="13" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="9" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="2" end="3" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="6" end="7" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="10" end="11" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="14" end="15" delay="6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="1" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="12" end="13" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="9" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="2" end="3" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="6" end="7" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="10" end="11" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="14" end="15" delay="7" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="-24"/>
+ <frame index="1" delay="50" offsetY="-36"/>
+ <frame index="2" delay="50" offsetY="-84"/>
+ <frame index="3" delay="60" offsetY="-52"/>
+ <frame index="2" delay="60" offsetY="-36"/>
+ <frame index="1" delay="60" offsetY="-28"/>
+ <frame index="0" delay="60" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="-16"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="44"/>
+ <frame index="3" delay="60" offsetY="12"/>
+ <frame index="2" delay="60" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-12"/>
+ <frame index="0" delay="60" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="50" offsetY="-20" offsetX="4"/>
+ <frame index="5" delay="50" offsetY="-20" offsetX="16"/>
+ <frame index="6" delay="50" offsetY="-20" offsetX="64"/>
+ <frame index="7" delay="60" offsetY="-20" offsetX="32"/>
+ <frame index="6" delay="60" offsetY="-20" offsetX="16"/>
+ <frame index="5" delay="60" offsetY="-20" offsetX="8"/>
+ <frame index="4" delay="60" offsetY="-20" offsetX="4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="50" offsetY="-20" offsetX="-4"/>
+ <frame index="9" delay="50" offsetY="-20" offsetX="-16"/>
+ <frame index="10" delay="50" offsetY="-20" offsetX="-64"/>
+ <frame index="11" delay="60" offsetY="-20" offsetX="-32"/>
+ <frame index="10" delay="60" offsetY="-20" offsetX="-16"/>
+ <frame index="9" delay="60" offsetY="-20" offsetX="-8"/>
+ <frame index="8" delay="60" offsetY="-20" offsetX="-4"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" delay="70" offsetY="-19" offsetX="2"/>
+ <frame index="13" delay="70" offsetY="-18" offsetX="4"/>
+ <frame index="14" delay="70" offsetY="-17" offsetX="8"/>
+ <frame index="13" delay="70" offsetY="-16" offsetX="10"/>
+ <frame index="12" delay="75" offsetY="-15" offsetX="8"/>
+ <frame index="13" delay="75" offsetY="-14" offsetX="4"/>
+ <frame index="14" delay="75" offsetY="-13" offsetX="2"/>
+ <frame index="13" delay="75" offsetY="-12" offsetX="0"/>
+ <frame index="12" delay="80" offsetY="-11" offsetX="-2"/>
+ <frame index="13" delay="80" offsetY="-10" offsetX="-4"/>
+ <frame index="14" delay="80" offsetY="-9" offsetX="-6"/>
+ <frame index="13" delay="80" offsetY="-8" offsetX="-8"/>
+ <frame index="12" delay="85" offsetY="-7" offsetX="-10"/>
+ <frame index="13" delay="85" offsetY="-6" offsetX="-8"/>
+ <frame index="14" delay="85" offsetY="-5" offsetX="-6"/>
+ <frame index="13" delay="85" offsetY="-4" offsetX="-4"/>
+ <frame index="12" delay="90" offsetY="-3" offsetX="-2"/>
+ <frame index="13" delay="90" offsetY="-2" offsetX="0"/>
+ <frame index="14" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="15" delay="5000" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/scorpion.png b/graphics/sprites/monsters/scorpion.png
new file mode 100644
index 00000000..0bd693fd
--- /dev/null
+++ b/graphics/sprites/monsters/scorpion.png
Binary files differ
diff --git a/graphics/sprites/monsters/scorpion.xml b/graphics/sprites/monsters/scorpion.xml
new file mode 100644
index 00000000..52ff76df
--- /dev/null
+++ b/graphics/sprites/monsters/scorpion.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/scorpion.png" width="48" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/tilesets/artis-accessory.tsx b/graphics/tilesets/artis-accessory.tsx
new file mode 100644
index 00000000..55ecd686
--- /dev/null
+++ b/graphics/tilesets/artis-accessory.tsx
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<tileset name="artis-accessory" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="artis-accessory.png" width="512" height="256"/>
+</tileset>
diff --git a/graphics/tilesets/castle1.tsx b/graphics/tilesets/castle1.tsx
new file mode 100644
index 00000000..4e24b970
--- /dev/null
+++ b/graphics/tilesets/castle1.tsx
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<tileset name="castle1" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="castle1.png" width="512" height="512"/>
+</tileset>
diff --git a/graphics/tilesets/cave2_sewer_mine.tsx b/graphics/tilesets/cave2_sewer_mine.tsx
index f3012e6d..b45b13e2 100644
--- a/graphics/tilesets/cave2_sewer_mine.tsx
+++ b/graphics/tilesets/cave2_sewer_mine.tsx
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
-<tileset name="cave2_sewer_mine" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave2_sewer_mine.png" width="512" height="512"/>
+<tileset name="cave2_sewer_mine" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="cave2_sewer_mine.png" width="512" height="512"/>
</tileset>
diff --git a/graphics/tilesets/desert_castle2.tsx b/graphics/tilesets/desert_castle2.tsx
new file mode 100644
index 00000000..98b39e99
--- /dev/null
+++ b/graphics/tilesets/desert_castle2.tsx
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<tileset name="desert_castle2" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="desert_castle2.png" width="512" height="512"/>
+</tileset>
diff --git a/graphics/tilesets/inn.tsx b/graphics/tilesets/inn.tsx
index 56e9f2e5..1790323b 100644
--- a/graphics/tilesets/inn.tsx
+++ b/graphics/tilesets/inn.tsx
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
-<tileset name="inn" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/inn.png" width="512" height="512"/>
+<tileset name="inn" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="inn.png" width="512" height="512"/>
</tileset>
diff --git a/graphics/tilesets/inn2.tsx b/graphics/tilesets/inn2.tsx
index 050f17ed..e4310433 100644
--- a/graphics/tilesets/inn2.tsx
+++ b/graphics/tilesets/inn2.tsx
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
-<tileset name="inn2" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/inn2.png" width="512" height="512"/>
+<tileset name="inn2" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="inn2.png" width="512" height="512"/>
</tileset>
diff --git a/graphics/tilesets/inn_x2.tsx b/graphics/tilesets/inn_x2.tsx
index 53394ebc..2ae8918a 100644
--- a/graphics/tilesets/inn_x2.tsx
+++ b/graphics/tilesets/inn_x2.tsx
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
-<tileset name="inn_x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/inn_x2.png" width="512" height="128"/>
+<tileset name="inn_x2" tilewidth="32" tileheight="64" tilecount="48" columns="16">
+ <image source="inn_x2.png" width="512" height="192"/>
</tileset>