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-rw-r--r--graphics/sprites/monsters/assassin.xml104
-rw-r--r--graphics/sprites/monsters/ball-lightning.pngbin0 -> 9643 bytes
-rw-r--r--graphics/sprites/monsters/ball-lightning.xml26
-rw-r--r--graphics/sprites/monsters/cavemaggot.xml64
-rw-r--r--graphics/sprites/monsters/desertmaggot.xml64
-rw-r--r--graphics/sprites/monsters/goblinbear.pngbin0 -> 10321 bytes
-rw-r--r--graphics/sprites/monsters/goblinbear.xml60
-rw-r--r--graphics/sprites/monsters/housemaggot.xml64
-rw-r--r--graphics/sprites/monsters/icemaggot.pngbin0 -> 3814 bytes
-rw-r--r--graphics/sprites/monsters/icemaggot.xml6
-rw-r--r--graphics/sprites/monsters/penguin.pngbin0 -> 11309 bytes
-rw-r--r--graphics/sprites/monsters/penguin.xml94
-rw-r--r--graphics/sprites/monsters/pixie.pngbin0 -> 7248 bytes
-rw-r--r--graphics/sprites/monsters/pixie.xml62
-rw-r--r--graphics/sprites/monsters/pixie2.pngbin0 -> 4917 bytes
-rw-r--r--graphics/sprites/monsters/pixie2.xml62
-rw-r--r--graphics/sprites/monsters/pixie3.pngbin0 -> 5082 bytes
-rw-r--r--graphics/sprites/monsters/pixie3.xml6
-rw-r--r--graphics/sprites/monsters/pixie4.pngbin0 -> 4834 bytes
-rw-r--r--graphics/sprites/monsters/pixie4.xml6
-rw-r--r--graphics/sprites/monsters/pixie5.pngbin0 -> 6693 bytes
-rw-r--r--graphics/sprites/monsters/pixie5.xml6
-rw-r--r--graphics/sprites/monsters/psi-brain.pngbin0 -> 90792 bytes
-rw-r--r--graphics/sprites/monsters/psi-brain.xml36
-rw-r--r--graphics/sprites/monsters/whirlybird.pngbin0 -> 23017 bytes
-rw-r--r--graphics/sprites/monsters/whirlybird.xml70
26 files changed, 547 insertions, 183 deletions
diff --git a/graphics/sprites/monsters/assassin.xml b/graphics/sprites/monsters/assassin.xml
new file mode 100644
index 00000000..0e6ba6ac
--- /dev/null
+++ b/graphics/sprites/monsters/assassin.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/assassin.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/ball-lightning.png b/graphics/sprites/monsters/ball-lightning.png
new file mode 100644
index 00000000..7fea2a00
--- /dev/null
+++ b/graphics/sprites/monsters/ball-lightning.png
Binary files differ
diff --git a/graphics/sprites/monsters/ball-lightning.xml b/graphics/sprites/monsters/ball-lightning.xml
new file mode 100644
index 00000000..6bc6f98c
--- /dev/null
+++ b/graphics/sprites/monsters/ball-lightning.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/ball-lightning.png" width="70" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="3" end="5" delay="100"/>
+ <frame index="6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/cavemaggot.xml b/graphics/sprites/monsters/cavemaggot.xml
index 73ec6501..b4153ca6 100644
--- a/graphics/sprites/monsters/cavemaggot.xml
+++ b/graphics/sprites/monsters/cavemaggot.xml
@@ -1,64 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/cavemaggot.png|W" width="20" height="15"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetY="-8"/>
- </animation>
- <animation direction="left">
- <frame index="10" offsetY="-11"/>
- </animation>
- <animation direction="up">
- <frame index="20" offsetY="-10"/>
- </animation>
- <animation direction="right">
- <frame index="30" offsetY="-11"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="4" delay="150" offsetY="-8"/>
- </animation>
- <animation direction="left">
- <sequence start="11" end="14" delay="150" offsetY="-11"/>
- </animation>
- <animation direction="up">
- <sequence start="21" end="24" delay="150" offsetY="-10"/>
- </animation>
- <animation direction="right">
- <sequence start="31" end="34" delay="150" offsetY="-11"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="9" offsetY="-8"/>
- </animation>
- <animation direction="left">
- <frame index="19" offsetY="-11"/>
- </animation>
- <animation direction="up">
- <frame index="29" offsetY="-10"/>
- </animation>
- <animation direction="right">
- <frame index="39" offsetY="-11"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="5" end="8" delay="150" offsetY="-8"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="15" end="18" delay="150" offsetY="-11"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="25" end="28" delay="150" offsetY="-10"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="35" end="38" delay="150" offsetY="-11"/>
- <end/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/monsters/cavemaggot.png" width="20" height="15"/>
+
+ <include file="monsters/maggot.xml"/>
</sprite>
diff --git a/graphics/sprites/monsters/desertmaggot.xml b/graphics/sprites/monsters/desertmaggot.xml
index 4fbc1ccb..d4935a1d 100644
--- a/graphics/sprites/monsters/desertmaggot.xml
+++ b/graphics/sprites/monsters/desertmaggot.xml
@@ -1,64 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/desertmaggot.png" width="20" height="15"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetY="-8"/>
- </animation>
- <animation direction="left">
- <frame index="10" offsetY="-11"/>
- </animation>
- <animation direction="up">
- <frame index="20" offsetY="-10"/>
- </animation>
- <animation direction="right">
- <frame index="30" offsetY="-11"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="4" delay="150" offsetY="-8"/>
- </animation>
- <animation direction="left">
- <sequence start="11" end="14" delay="150" offsetY="-11"/>
- </animation>
- <animation direction="up">
- <sequence start="21" end="24" delay="150" offsetY="-10"/>
- </animation>
- <animation direction="right">
- <sequence start="31" end="34" delay="150" offsetY="-11"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="9" offsetY="-8"/>
- </animation>
- <animation direction="left">
- <frame index="19" offsetY="-11"/>
- </animation>
- <animation direction="up">
- <frame index="29" offsetY="-10"/>
- </animation>
- <animation direction="right">
- <frame index="39" offsetY="-11"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="5" end="8" delay="150" offsetY="-8"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="15" end="18" delay="150" offsetY="-11"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="25" end="28" delay="150" offsetY="-10"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="35" end="38" delay="150" offsetY="-11"/>
- <end/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/monsters/desertmaggot.png" width="20" height="15"/>
+
+ <include file="monsters/maggot.xml"/>
</sprite>
diff --git a/graphics/sprites/monsters/goblinbear.png b/graphics/sprites/monsters/goblinbear.png
new file mode 100644
index 00000000..1a0828b1
--- /dev/null
+++ b/graphics/sprites/monsters/goblinbear.png
Binary files differ
diff --git a/graphics/sprites/monsters/goblinbear.xml b/graphics/sprites/monsters/goblinbear.xml
new file mode 100644
index 00000000..3a508532
--- /dev/null
+++ b/graphics/sprites/monsters/goblinbear.xml
@@ -0,0 +1,60 @@
+<?xml version="1.0"?>
+<!-- TMW2 Script
+Goblin Bear ( a Teddy Bear which looks like a Goblin)
+Original work by Mr. Grey
+XML Sheet by Jesusalva - that's why it looks crappy
+-->
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/goblinbear.png" width="30" height="30"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="11" end="14" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="24" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="34" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/housemaggot.xml b/graphics/sprites/monsters/housemaggot.xml
index cab2d2d1..5857afb8 100644
--- a/graphics/sprites/monsters/housemaggot.xml
+++ b/graphics/sprites/monsters/housemaggot.xml
@@ -1,64 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/housemaggot.png|W" width="20" height="15"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetY="-8"/>
- </animation>
- <animation direction="left">
- <frame index="10" offsetY="-11"/>
- </animation>
- <animation direction="up">
- <frame index="20" offsetY="-10"/>
- </animation>
- <animation direction="right">
- <frame index="30" offsetY="-11"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="4" delay="150" offsetY="-8"/>
- </animation>
- <animation direction="left">
- <sequence start="11" end="14" delay="150" offsetY="-11"/>
- </animation>
- <animation direction="up">
- <sequence start="21" end="24" delay="150" offsetY="-10"/>
- </animation>
- <animation direction="right">
- <sequence start="31" end="34" delay="150" offsetY="-11"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="9" offsetY="-8"/>
- </animation>
- <animation direction="left">
- <frame index="19" offsetY="-11"/>
- </animation>
- <animation direction="up">
- <frame index="29" offsetY="-10"/>
- </animation>
- <animation direction="right">
- <frame index="39" offsetY="-11"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="5" end="8" delay="150" offsetY="-8"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="15" end="18" delay="150" offsetY="-11"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="25" end="28" delay="150" offsetY="-10"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="35" end="38" delay="150" offsetY="-11"/>
- <end/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/monsters/housemaggot.png" width="20" height="15"/>
+
+ <include file="monsters/maggot.xml"/>
</sprite>
diff --git a/graphics/sprites/monsters/icemaggot.png b/graphics/sprites/monsters/icemaggot.png
new file mode 100644
index 00000000..769f7373
--- /dev/null
+++ b/graphics/sprites/monsters/icemaggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/icemaggot.xml b/graphics/sprites/monsters/icemaggot.xml
new file mode 100644
index 00000000..65b3598b
--- /dev/null
+++ b/graphics/sprites/monsters/icemaggot.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/icemaggot.png" width="20" height="15"/>
+
+ <include file="monsters/maggot.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/penguin.png b/graphics/sprites/monsters/penguin.png
new file mode 100644
index 00000000..1100a3f4
--- /dev/null
+++ b/graphics/sprites/monsters/penguin.png
Binary files differ
diff --git a/graphics/sprites/monsters/penguin.xml b/graphics/sprites/monsters/penguin.xml
new file mode 100644
index 00000000..374f53ec
--- /dev/null
+++ b/graphics/sprites/monsters/penguin.xml
@@ -0,0 +1,94 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1500"/>
+ <frame index="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="44" delay="1500"/>
+ <frame index="46" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32" delay="1500"/>
+ <frame index="34" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="1500"/>
+ <frame index="22" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="56" delay="1500"/>
+ <frame index="58" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="8" delay="1500"/>
+ <frame index="10" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="40" delay="1500"/>
+ <frame index="42" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="24" delay="1500"/>
+ <frame index="26" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="44" end="47" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="56" end="59" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="8" end="11" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="40" end="43" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="24" end="27" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="32" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="48" delay="100"/>
+ <frame index="56" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="45" end="46" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="34" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="21" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/pixie.png b/graphics/sprites/monsters/pixie.png
new file mode 100644
index 00000000..824ba97a
--- /dev/null
+++ b/graphics/sprites/monsters/pixie.png
Binary files differ
diff --git a/graphics/sprites/monsters/pixie.xml b/graphics/sprites/monsters/pixie.xml
new file mode 100644
index 00000000..6144e9c8
--- /dev/null
+++ b/graphics/sprites/monsters/pixie.xml
@@ -0,0 +1,62 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pixie.png|W" width="29" height="30" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ <end />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="18" end="21" delay="250"/>
+ <frame index="21"/>
+ </animation>
+ </action>
+
+<action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" delay="150" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="14" end="17" delay="150" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/pixie2.png b/graphics/sprites/monsters/pixie2.png
new file mode 100644
index 00000000..07b374c5
--- /dev/null
+++ b/graphics/sprites/monsters/pixie2.png
Binary files differ
diff --git a/graphics/sprites/monsters/pixie2.xml b/graphics/sprites/monsters/pixie2.xml
new file mode 100644
index 00000000..6e8a69ed
--- /dev/null
+++ b/graphics/sprites/monsters/pixie2.xml
@@ -0,0 +1,62 @@
+<?xml version="1.0"?>
+<!-- Fother -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pixie2.png" width="20" height="20" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="12" />
+ </animation>
+ <animation direction="left">
+ <frame index="4" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="12" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="4" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="8" />
+ <end />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="15"/>
+ </animation>
+ </action>
+
+<action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="12" end="15" delay="150" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="0" end="3" delay="150" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="11" delay="150" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/pixie3.png b/graphics/sprites/monsters/pixie3.png
new file mode 100644
index 00000000..5f4a2516
--- /dev/null
+++ b/graphics/sprites/monsters/pixie3.png
Binary files differ
diff --git a/graphics/sprites/monsters/pixie3.xml b/graphics/sprites/monsters/pixie3.xml
new file mode 100644
index 00000000..aa81d884
--- /dev/null
+++ b/graphics/sprites/monsters/pixie3.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pixie3.png" width="20" height="20" />
+
+ <include file="monsters/pixie2.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/pixie4.png b/graphics/sprites/monsters/pixie4.png
new file mode 100644
index 00000000..0c38948c
--- /dev/null
+++ b/graphics/sprites/monsters/pixie4.png
Binary files differ
diff --git a/graphics/sprites/monsters/pixie4.xml b/graphics/sprites/monsters/pixie4.xml
new file mode 100644
index 00000000..03e39f53
--- /dev/null
+++ b/graphics/sprites/monsters/pixie4.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pixie4.png" width="20" height="20" />
+
+ <include file="monsters/pixie2.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/pixie5.png b/graphics/sprites/monsters/pixie5.png
new file mode 100644
index 00000000..f6602534
--- /dev/null
+++ b/graphics/sprites/monsters/pixie5.png
Binary files differ
diff --git a/graphics/sprites/monsters/pixie5.xml b/graphics/sprites/monsters/pixie5.xml
new file mode 100644
index 00000000..c63997c5
--- /dev/null
+++ b/graphics/sprites/monsters/pixie5.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pixie5.png" width="20" height="20" />
+
+ <include file="monsters/pixie2.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/psi-brain.png b/graphics/sprites/monsters/psi-brain.png
new file mode 100644
index 00000000..662f7717
--- /dev/null
+++ b/graphics/sprites/monsters/psi-brain.png
Binary files differ
diff --git a/graphics/sprites/monsters/psi-brain.xml b/graphics/sprites/monsters/psi-brain.xml
new file mode 100644
index 00000000..2fef27a3
--- /dev/null
+++ b/graphics/sprites/monsters/psi-brain.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="64" height="67"/>
+ <action name="default" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="125"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="125"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="6" end="9" delay="125"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="21" delay="125"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/whirlybird.png b/graphics/sprites/monsters/whirlybird.png
new file mode 100644
index 00000000..2937a3ac
--- /dev/null
+++ b/graphics/sprites/monsters/whirlybird.png
Binary files differ
diff --git a/graphics/sprites/monsters/whirlybird.xml b/graphics/sprites/monsters/whirlybird.xml
new file mode 100644
index 00000000..82e68d72
--- /dev/null
+++ b/graphics/sprites/monsters/whirlybird.xml
@@ -0,0 +1,70 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/whirlybird.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="14" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="up">
+ <frame index="28" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="42" offsetX ="0" offsetY ="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="8" end="13" offsetX ="0" offsetY ="0" delay="150" />
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="27" offsetX ="0" offsetY ="0" delay="150" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" offsetX ="0" offsetY ="0" delay="150" />
+ </animation>
+ <animation direction="right">
+ <sequence start="50" end="55" offsetX ="0" offsetY ="0" delay="150" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="21" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="up">
+ <frame index="35" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="49" offsetX ="0" offsetY ="0" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="150" offsetX ="0" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="20" delay="150" offsetX ="0" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="29" end="34" delay="150" offsetX ="0" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="43" end="48" delay="150" offsetX ="0" offsetY ="0" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>