summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/goblinbear.xml
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/sprites/monsters/goblinbear.xml')
-rw-r--r--graphics/sprites/monsters/goblinbear.xml60
1 files changed, 60 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/goblinbear.xml b/graphics/sprites/monsters/goblinbear.xml
new file mode 100644
index 00000000..3a508532
--- /dev/null
+++ b/graphics/sprites/monsters/goblinbear.xml
@@ -0,0 +1,60 @@
+<?xml version="1.0"?>
+<!-- TMW2 Script
+Goblin Bear ( a Teddy Bear which looks like a Goblin)
+Original work by Mr. Grey
+XML Sheet by Jesusalva - that's why it looks crappy
+-->
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/goblinbear.png" width="30" height="30"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="11" end="14" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="24" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="34" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>