diff options
Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r-- | graphics/sprites/equipment/shields/dragonshield.xml | 92 |
1 files changed, 8 insertions, 84 deletions
diff --git a/graphics/sprites/equipment/shields/dragonshield.xml b/graphics/sprites/equipment/shields/dragonshield.xml index f176f0da..836cad3f 100644 --- a/graphics/sprites/equipment/shields/dragonshield.xml +++ b/graphics/sprites/equipment/shields/dragonshield.xml @@ -1,87 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> <sprite> - <imageset name="shield" src="graphics/sprites/equipment/shields/dragonshield.png" width="64" height="64" /> - - <action name="default" imageset="shield"> - </action> - - <action name="stand" imageset="shield"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="shield"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="shield"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="shield"> - <animation direction="down"> - <frame index="8" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="8" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="8" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="8" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="attack" imageset="shield"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> + <imageset name="shield" + src="graphics/sprites/equipment/shields/dragonshield.png" + width="64" + height="64"/> + <include file="equipment/shields/standard.xml"/> </sprite> |