diff options
-rw-r--r-- | LICENSE | 1 | ||||
-rw-r--r-- | graphics/sprites/monsters/ent.png | bin | 0 -> 63539 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/ent.xml | 56 | ||||
-rw-r--r-- | monsters.xml | 6 |
4 files changed, 61 insertions, 2 deletions
@@ -1841,6 +1841,7 @@ https://wiki.moubootaurlegends.org/Contributors graphics/sprites/monsters/dragon-pet.png (?, lunovox) (GPLv2) (TMW-Br, LoF, Jesusalva) graphics/sprites/monsters/duck.png (Meway) (CC BY-SA 3.0) (-) graphics/sprites/monsters/dummy.png (Reid) (CC BY-SA 3.0) (-) + graphics/sprites/monsters/ent.png (macmanmatty) (CC BY 4.0) (jesusalva) graphics/sprites/monsters/evilpinkie.png (Crush) (CC BY-SA 3.0) (TMW UFB) graphics/sprites/monsters/fairy.png (lunovox) (GPLv2) (TMW-Br) graphics/sprites/monsters/firegoblin.png (?) (GPLv2) (Neoriceisgood) diff --git a/graphics/sprites/monsters/ent.png b/graphics/sprites/monsters/ent.png Binary files differnew file mode 100644 index 00000000..07287e54 --- /dev/null +++ b/graphics/sprites/monsters/ent.png diff --git a/graphics/sprites/monsters/ent.xml b/graphics/sprites/monsters/ent.xml new file mode 100644 index 00000000..ce66861a --- /dev/null +++ b/graphics/sprites/monsters/ent.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/ent.png" width="112" height="112"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="6" offsetY="-11"/> + </animation> + <animation direction="right"> + <frame index="12" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="18" offsetY="-10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="6" end="8" delay="200" offsetY="-11"/> + </animation> + <animation direction="right"> + <sequence start="12" end="14" delay="200" offsetY="-11"/> + </animation> + <animation direction="up"> + <sequence start="18" end="20" delay="200" offsetY="-10"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="24" end="27" delay="150"/> + <frame index="27" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="3" end="5" delay="150" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="9" end="11" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="150" offsetY="-10"/> + <end/> + </animation> + </action> +</sprite> diff --git a/monsters.xml b/monsters.xml index 0187de32..678ad7bf 100644 --- a/monsters.xml +++ b/monsters.xml @@ -109,9 +109,11 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s <monster id="1013" name="Pikpik" targetCursor="small"> <sprite>monsters/pikpik.xml</sprite> </monster> - <monster id="1014" name="Croconut" targetCursor="small"> - <sprite>monsters/croconut.xml</sprite> + <monster id="1014" name="Ent Abomination" targetCursor="small"> + <sprite>monsters/ent.xml</sprite> <sound event="hit">monsters/crocotree/die1.ogg</sound> + <sound event="hit">monsters/frostiana/hit1.ogg</sound> + <sound event="hit">monsters/shroom/shroomhit.ogg</sound> <sound event="die">monsters/crocotree/die1.ogg</sound> </monster> <monster id="1015" name="Tipiu" targetCursor="medium" walkType="fly"> |