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-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/equipment/shields/bladeshield.pngbin0 -> 44408 bytes
-rw-r--r--graphics/sprites/equipment/shields/bladeshield.xml87
-rw-r--r--items.xml1
4 files changed, 89 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index 933f1be6..d8c1ae84 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1290,6 +1290,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/sprites/equipment/override/child-outfits.png (Milla, Mrgrey)( GPLv2) (Nami, Salmondine, Wombat)
#### Shields
graphics/sprites/equipment/shields/barrel.png (Reid) (CC BY-SA 3.0) (-)
+ graphics/sprites/equipment/shields/bladeshield.png (?) (GPLv2) (TMW-Br)
graphics/sprites/equipment/shields/buckler.png (?) (GPLv2) (TMW-Br)
graphics/sprites/equipment/shields/leather.png (?) (GPLv2) (TMW-Br)
graphics/sprites/equipment/shields/wooden.png (Enchilado) (CC BY-SA 3.0) (-)
diff --git a/graphics/sprites/equipment/shields/bladeshield.png b/graphics/sprites/equipment/shields/bladeshield.png
new file mode 100644
index 00000000..4803718e
--- /dev/null
+++ b/graphics/sprites/equipment/shields/bladeshield.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/bladeshield.xml b/graphics/sprites/equipment/shields/bladeshield.xml
new file mode 100644
index 00000000..84e67281
--- /dev/null
+++ b/graphics/sprites/equipment/shields/bladeshield.xml
@@ -0,0 +1,87 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="shield" src="graphics/sprites/bladeshield.png" width="64" height="64" />
+
+ <action name="default" imageset="shield">
+ </action>
+
+ <action name="stand" imageset="shield">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="shield">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="shield">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="shield">
+ <animation direction="down">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="shield">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/items.xml b/items.xml
index 2a616e98..e53eeabc 100644
--- a/items.xml
+++ b/items.xml
@@ -4016,6 +4016,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="36"
type="equip-shield"
weight="1980">
+ <sprite>equipment/shields/bladeshield.xml</sprite>
</item>
<item id="2703"
image="equipment/shields/blueknightshield.png"