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-rw-r--r--LICENSE3
-rw-r--r--graphics/sprites/monsters/ball-lightning.pngbin0 -> 9643 bytes
-rw-r--r--graphics/sprites/monsters/ball-lightning.xml26
-rw-r--r--graphics/sprites/monsters/penguin.pngbin0 -> 11309 bytes
-rw-r--r--graphics/sprites/monsters/penguin.xml94
-rw-r--r--graphics/sprites/monsters/psi-brain.pngbin0 -> 90792 bytes
-rw-r--r--graphics/sprites/monsters/psi-brain.xml36
-rw-r--r--monsters.xml12
8 files changed, 171 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index adee8d44..7b6530ba 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1451,6 +1451,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
### Monsters
graphics/sprites/monsters/alphamouboo.png (Saulc) (GPLv2) (Yuuki)
graphics/sprites/monsters/archant.png (?, Wombat) (GPLv2) (-)
+ graphics/sprites/monsters/ball-lightning.png (Skipy) (GPLv2) (-)
graphics/sprites/monsters/assassin.png (Saulc) (GPLv2) (Black DOn)
graphics/sprites/monsters/bandit.png (Alige, Skipy, Wombat) (GPLv2) (-)
graphics/sprites/monsters/banditlord.png (Alige, Skipy, Wombat) (GPLv2) (-)
@@ -1528,6 +1529,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/sprites/monsters/oceancroc.png (Saulc) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/oceanpirate.png (Saulc) (CC BY-SA 3.0) (Saulc)
graphics/sprites/monsters/oldfallen.png (Saulc) (CC BY-SA 3.0) (FotherJ)
+ graphics/sprites/monsters/penguin.png (Fother) (GPLv2) (-)
graphics/sprites/monsters/pet-black-cat.png (?) (GPLv2) (LoF)
graphics/sprites/monsters/pet-cat.png (?) (GPLv2) (LoF)
graphics/sprites/monsters/pet-dog.png (Lunovox) (GPLv2) (TMW-BR)
@@ -1536,6 +1538,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/sprites/monsters/piou.png (Reid) (CC BY-SA 3.0) (FotherJ)
graphics/sprites/monsters/pixie.png (The Mana World DE) (GPLv2) (?)
graphics/sprites/monsters/plant.png (Crush, Seradest) (GPLv2) (-)
+ graphics/sprites/monsters/psi-brain.png (?) (GPLv2) (TMW Org.)
graphics/sprites/monsters/plushroom.png (Reid) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/poisonspikymushroom.png (Yuuki) (GPLv2) (Saulc)
graphics/sprites/monsters/presente-surpresa.png (Saulc) (GPLv2) (-)
diff --git a/graphics/sprites/monsters/ball-lightning.png b/graphics/sprites/monsters/ball-lightning.png
new file mode 100644
index 00000000..7fea2a00
--- /dev/null
+++ b/graphics/sprites/monsters/ball-lightning.png
Binary files differ
diff --git a/graphics/sprites/monsters/ball-lightning.xml b/graphics/sprites/monsters/ball-lightning.xml
new file mode 100644
index 00000000..6bc6f98c
--- /dev/null
+++ b/graphics/sprites/monsters/ball-lightning.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/ball-lightning.png" width="70" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="3" end="5" delay="100"/>
+ <frame index="6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/penguin.png b/graphics/sprites/monsters/penguin.png
new file mode 100644
index 00000000..1100a3f4
--- /dev/null
+++ b/graphics/sprites/monsters/penguin.png
Binary files differ
diff --git a/graphics/sprites/monsters/penguin.xml b/graphics/sprites/monsters/penguin.xml
new file mode 100644
index 00000000..374f53ec
--- /dev/null
+++ b/graphics/sprites/monsters/penguin.xml
@@ -0,0 +1,94 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1500"/>
+ <frame index="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="44" delay="1500"/>
+ <frame index="46" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32" delay="1500"/>
+ <frame index="34" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="1500"/>
+ <frame index="22" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="56" delay="1500"/>
+ <frame index="58" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="8" delay="1500"/>
+ <frame index="10" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="40" delay="1500"/>
+ <frame index="42" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="24" delay="1500"/>
+ <frame index="26" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="44" end="47" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="56" end="59" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="8" end="11" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="40" end="43" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="24" end="27" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="32" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="48" delay="100"/>
+ <frame index="56" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="45" end="46" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="34" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="21" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/psi-brain.png b/graphics/sprites/monsters/psi-brain.png
new file mode 100644
index 00000000..662f7717
--- /dev/null
+++ b/graphics/sprites/monsters/psi-brain.png
Binary files differ
diff --git a/graphics/sprites/monsters/psi-brain.xml b/graphics/sprites/monsters/psi-brain.xml
new file mode 100644
index 00000000..2fef27a3
--- /dev/null
+++ b/graphics/sprites/monsters/psi-brain.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="64" height="67"/>
+ <action name="default" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="125"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="125"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="6" end="9" delay="125"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="21" delay="125"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 2e36101e..e1b5dfcc 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1052,6 +1052,18 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/pixie.xml|#aaff88</sprite>
<sound event="hit">monsters/frostiana/hit1.ogg</sound>
</monster>
+ <monster id="1219" name="Pollet">
+ <sprite>monsters/penguin.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1220" name="Energy Ball">
+ <sprite>monsters/ball-lightning.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1221" name="Psi Conscience">
+ <sprite>monsters/psi-brain.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
<!-- RESERVED -->
<monster id="1500" name="Moubootaur">