diff options
-rw-r--r-- | maps/015-2.tmx | 20 | ||||
-rw-r--r-- | monsters.xml | 4 |
2 files changed, 22 insertions, 2 deletions
diff --git a/maps/015-2.tmx b/maps/015-2.tmx index 6ba23cc1..bb67b776 100644 --- a/maps/015-2.tmx +++ b/maps/015-2.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="300" height="300" tilewidth="32" tileheight="32" nextobjectid="80"> +<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="300" height="300" tilewidth="32" tileheight="32" nextobjectid="82"> <properties> <property name="license" value="GPL v2+"/> <property name="manaplus version" value="2"/> @@ -2008,7 +2008,7 @@ </properties> </object> </objectgroup> - <objectgroup color="#0000ff" name="Spawn" visible="0"> + <objectgroup color="#0000ff" name="Spawn"> <object id="25" name="Silk Worm" type="spawn" x="352" y="288" width="9088" height="4096"> <properties> <property name="death" value="100000"/> @@ -2393,6 +2393,22 @@ <property name="spawn" value="30000"/> </properties> </object> + <object id="80" name="Bronze Chest" type="spawn" x="160" y="-1440" width="9024" height="5344"> + <properties> + <property name="death" value="270000"/> + <property name="max_beings" value="1"/> + <property name="monster_id" value="1140"/> + <property name="spawn" value="30000"/> + </properties> + </object> + <object id="81" name="Bronze Chest" type="spawn" x="224" y="-1504" width="9024" height="5344"> + <properties> + <property name="death" value="270000"/> + <property name="max_beings" value="1"/> + <property name="monster_id" value="1156"/> + <property name="spawn" value="30000"/> + </properties> + </object> </objectgroup> <objectgroup color="#19ff00" name="Particles" visible="0"> <object id="12" name="graphics/particles/waterfall.particle.xml" type="particle_effect" x="3865" y="7123" width="11" height="11"/> diff --git a/monsters.xml b/monsters.xml index 7bfa1b63..ef1db254 100644 --- a/monsters.xml +++ b/monsters.xml @@ -743,4 +743,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn. <sound event="miss">monsters/piou/miss1.ogg</sound> <sound event="spawn">monsters/piou/spawn1.ogg</sound> </monster> + <monster id="1156" name="Bronze Chest" targetCursor="medium"> + <sprite>monsters/mimic.xml|#ccaa00</sprite> + </monster> + <!-- 1156 to 1166 reserved for mimics --> </monsters> |