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-rw-r--r--graphics/items/equipment/chest/redknight.pngbin0 -> 726 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknight-female.pngbin0 -> 11481 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknight-female.xml86
-rw-r--r--graphics/sprites/equipment/chest/redknight-male.pngbin0 -> 12513 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknight-male.xml86
-rw-r--r--items.xml12
6 files changed, 184 insertions, 0 deletions
diff --git a/graphics/items/equipment/chest/redknight.png b/graphics/items/equipment/chest/redknight.png
new file mode 100644
index 00000000..5ec39538
--- /dev/null
+++ b/graphics/items/equipment/chest/redknight.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknight-female.png b/graphics/sprites/equipment/chest/redknight-female.png
new file mode 100644
index 00000000..7558c15f
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknight-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknight-female.xml b/graphics/sprites/equipment/chest/redknight-female.xml
new file mode 100644
index 00000000..93cbda3a
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknight-female.xml
@@ -0,0 +1,86 @@
+<?xml version="1.0"?>
+
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/redknight-female.png" width="34" height="49"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/chest/redknight-male.png b/graphics/sprites/equipment/chest/redknight-male.png
new file mode 100644
index 00000000..9c2f94a9
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknight-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknight-male.xml b/graphics/sprites/equipment/chest/redknight-male.xml
new file mode 100644
index 00000000..ba6a79c6
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknight-male.xml
@@ -0,0 +1,86 @@
+<?xml version="1.0"?>
+
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/redknight-male.png" width="34" height="49"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/items.xml b/items.xml
index 2f576eb7..e0a4c6a7 100644
--- a/items.xml
+++ b/items.xml
@@ -2385,6 +2385,18 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<sprite gender="unisex">equipment/chest/gmrobe-male.xml</sprite>
<sprite gender="female">equipment/chest/gmrobe-female.xml</sprite>
</item>
+ <item id="1323"
+ image="equipment/chest/redknight.png"
+ name="Red Knight Armor ★★"
+ description="An armor, said to belong to the Red Queen's minions, back in the end of the First Era."
+ defense="100"
+ level="20"
+ type="equip-torso"
+ weight="500"
+ maxFloorOffset="10">
+ <sprite gender="unisex">equipment/chest/gmrobe-male.xml</sprite>
+ <sprite gender="female">equipment/chest/gmrobe-female.xml</sprite>
+ </item>
<!-- Boots -->
<item id="1800"
image="equipment/feet/boots.png"