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-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/equipment/weapons/bow.pngbin0 -> 5830 bytes
-rw-r--r--graphics/sprites/equipment/weapons/bow.xml12
-rw-r--r--graphics/sprites/equipment/weapons/woodenbow.pngbin5830 -> 10336 bytes
-rw-r--r--items.xml22
5 files changed, 24 insertions, 11 deletions
diff --git a/LICENSE b/LICENSE
index 665cd907..a881667d 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1492,6 +1492,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/sprites/equipment/shields/masterbola.png (Saulc) (GPLv2) (Aline/TMW-Br)
#### Weapons
graphics/sprites/equipment/weapons/backsword.png (Alige, Reid) (CC BY-SA 3.0) (-)
+ graphics/sprites/equipment/weapons/bow.png (Reid) (CC BY-SA 3.0) (-)
graphics/sprites/equipment/weapons/bugslayer.png (Alige, Reid) (CC BY-SA 3.0) (-)
graphics/sprites/equipment/weapons/heavyaxe.png (?) (GPLv2) (TMW-Br, LoF)
graphics/sprites/equipment/weapons/jackal.png (?) (GPLv2) (TMW-Br)
diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png
new file mode 100644
index 00000000..50cc1cfa
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml
new file mode 100644
index 00000000..ce179286
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/bow.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/woodenbow.png b/graphics/sprites/equipment/weapons/woodenbow.png
index 50cc1cfa..8e07515f 100644
--- a/graphics/sprites/equipment/weapons/woodenbow.png
+++ b/graphics/sprites/equipment/weapons/woodenbow.png
Binary files differ
diff --git a/items.xml b/items.xml
index 74d5db47..7325f88d 100644
--- a/items.xml
+++ b/items.xml
@@ -6734,7 +6734,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
hit-effect-id="801"
weight="3000">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/bow/shoot.ogg</sound>
<sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
@@ -7264,7 +7264,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack_bow"
weight="260">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/bow/shoot.ogg</sound>
<sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
@@ -7284,7 +7284,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack_bow"
weight="480">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/bow/shoot.ogg</sound>
<sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
@@ -7304,7 +7304,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack_bow"
weight="400">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/bow/shoot.ogg</sound>
<sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
@@ -7325,7 +7325,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
sellProtected="true"
weight="520">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/bow/shoot.ogg</sound>
<sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
@@ -7345,7 +7345,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack_bow"
weight="890">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/bow/shoot.ogg</sound>
<sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
@@ -7367,7 +7367,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack_bow"
weight="10000">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>
@@ -7387,7 +7387,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack_bow"
weight="14000">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>
@@ -7407,7 +7407,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack_bow"
weight="10000">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>
@@ -7427,7 +7427,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-1hand"
attack-action="attack_bow"
weight="7000">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>
@@ -7447,7 +7447,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack_bow"
weight="970">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>equipment/weapons/bow.xml</sprite>
<sound event="hit">weapons/gunstaff/shot.ogg</sound>
<sound event="miss">weapons/gunstaff/shot.ogg</sound>
</item>