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-rw-r--r--LICENSE6
-rw-r--r--graphics/items/equipment/ammo/placeholder.pngbin0 -> 1760 bytes
-rw-r--r--graphics/items/equipment/weapons/placeholder.pngbin0 -> 755 bytes
-rw-r--r--items.xml12
4 files changed, 12 insertions, 6 deletions
diff --git a/LICENSE b/LICENSE
index cc6c8991..6b9a66c5 100644
--- a/LICENSE
+++ b/LICENSE
@@ -89,6 +89,9 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/items/equipment/ammo/thornarrow.png (lof)
graphics/items/equipment/ammo/tolchiarrow.png (Saulc) (CC BY-SA 3.0) (-)
graphics/items/equipment/ammo/trainingarrow.png (Reid) (CC BY-SA 3.0) (-)
+
+ graphics/items/equipment/ammo/placeholder.png (TODO: DELETE ME) (GPL 2.0) (FreedroidRPG)
+
#### Amulet
graphics/items/equipment/amulet/angelamulet.png
graphics/items/equipment/amulet/barbarianamulet.png
@@ -387,6 +390,9 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/items/equipment/weapons/traininggladius.png (Reid) (CC BY-SA 3.0) (-)
graphics/items/equipment/weapons/woodenbow.png (Reid) (CC BY-SA 3.0) (-)
graphics/items/equipment/weapons/woodensword.png (Len) (CC BY-SA 3.0) (Reid)
+
+ graphics/items/equipment/ammo/placeholder.png (TODO: DELETE ME) (GPL 2.0) (FreedroidRPG)
+
#### Wings
graphics/items/equipment/wings/goldenamethystring.png (Saulc) (CC BY-SA 3.0) (Salmondine)
graphics/items/equipment/wings/goldenblackpearlring.png (Saulc) (CC BY-SA 3.0) (Salmondine)
diff --git a/graphics/items/equipment/ammo/placeholder.png b/graphics/items/equipment/ammo/placeholder.png
new file mode 100644
index 00000000..00e8d87f
--- /dev/null
+++ b/graphics/items/equipment/ammo/placeholder.png
Binary files differ
diff --git a/graphics/items/equipment/weapons/placeholder.png b/graphics/items/equipment/weapons/placeholder.png
new file mode 100644
index 00000000..d3dd95a3
--- /dev/null
+++ b/graphics/items/equipment/weapons/placeholder.png
Binary files differ
diff --git a/items.xml b/items.xml
index 6aea2293..8e3e23ad 100644
--- a/items.xml
+++ b/items.xml
@@ -5783,7 +5783,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<!-- guns. TODO: Sprite, attack animation, particles -->
<item id="6010"
- image="error.png"
+ image="equipment/weapons/placeholder.png"
name="Pyn Rifle"
description="When a single big hole in your enemies' chests is all you need."
effect="Critical +40%"
@@ -5801,7 +5801,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<sprite>equipment/weapons/woodenbow.xml</sprite>
</item>
<item id="6020"
- image="error.png"
+ image="equipment/weapons/placeholder.png"
name="Pyn Gatling Gun"
description="That things shoot so fast! It is so fun shooting with it! Oh... Ran out of ammo already? %%a"
effect="Acc. -10%, Critical -100%, Dex attack bonus 0%"
@@ -5819,7 +5819,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<sprite>equipment/weapons/woodenbow.xml</sprite>
</item>
<item id="6030"
- image="error.png"
+ image="equipment/weapons/placeholder.png"
name="Pyn Shotgun"
description="Developed on Saulc's Palace, that thing causes splash damage."
effect="Acc. -30%, Dodge -25%"
@@ -5837,7 +5837,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<sprite>equipment/weapons/woodenbow.xml</sprite>
</item>
<item id="6040"
- image="error.png"
+ image="equipment/weapons/placeholder.png"
name="Pyn Revolver"
description="You better raise your dextry, or you won't hit anything with it."
effect="Acc. -40%, Critical -60%"
@@ -5914,14 +5914,14 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack="350"
weight="5"/>
<item id="6510"
- image="error.png"
+ image="equipment/ammo/placeholder.png"
name="Bullet"
description="The only thing which will fit on that gun of yours."
type="equip-ammo"
attack="10"
weight="10"/>
<item id="6511"
- image="error.png"
+ image="equipment/ammo/placeholder.png"
name="Sacred Bullet"
description="Saulc added skeltons? No prob, we will get rid of them %%e"
type="equip-ammo"