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-rw-r--r-- | monsters.xml | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml index 99ceb79f..7bfa1b63 100644 --- a/monsters.xml +++ b/monsters.xml @@ -734,4 +734,13 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn. <sprite>monsters/accessories/banditbow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> <attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/> </monster> + <monster id="1155" name="Mana Piou" targetCursor="small" walkType="fly"> + <sprite>monsters/piou.xml</sprite> + <sound event="die">monsters/piou/die1.ogg</sound> + <sound event="hit">monsters/piou/hit1.ogg</sound> + <sound event="hurt">monsters/piou/hurt1.ogg</sound> + <sound event="hurt">monsters/piou/hurt2.ogg</sound> + <sound event="miss">monsters/piou/miss1.ogg</sound> + <sound event="spawn">monsters/piou/spawn1.ogg</sound> + </monster> </monsters> |