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-rw-r--r--monsters.xml9
1 files changed, 9 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index 99ceb79f..7bfa1b63 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -734,4 +734,13 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sprite>monsters/accessories/banditbow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite>
<attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/>
</monster>
+ <monster id="1155" name="Mana Piou" targetCursor="small" walkType="fly">
+ <sprite>monsters/piou.xml</sprite>
+ <sound event="die">monsters/piou/die1.ogg</sound>
+ <sound event="hit">monsters/piou/hit1.ogg</sound>
+ <sound event="hurt">monsters/piou/hurt1.ogg</sound>
+ <sound event="hurt">monsters/piou/hurt2.ogg</sound>
+ <sound event="miss">monsters/piou/miss1.ogg</sound>
+ <sound event="spawn">monsters/piou/spawn1.ogg</sound>
+ </monster>
</monsters>