diff options
-rw-r--r-- | items.xml | 32 | ||||
-rw-r--r-- | monsters.xml | 38 | ||||
-rw-r--r-- | weapons.xml | 4 |
3 files changed, 69 insertions, 5 deletions
@@ -2393,6 +2393,12 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="generic" weight="1" maxFloorOffset="12"/> + <item id="886" + image="generic/bottleofsand.png" + name="Dusty In A Bottle" + description="Dusty in a bottle. Part from Call Of Dusty Event." + type="generic" + weight="25"/> <!-- Necklaces --> <item id="1000" @@ -6212,7 +6218,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. missile-lifetime="500" missile-speed="5" missile-diedistance="3" - level="70" + level="50" type="equip-2hand" attack-action="attack_bow" weight="1190"> @@ -6230,7 +6236,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. missile-lifetime="500" missile-speed="5" missile-diedistance="3" - level="70" + level="50" type="equip-2hand" attack-action="attack_bow" weight="1190"> @@ -6248,7 +6254,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. missile-lifetime="500" missile-speed="5" missile-diedistance="3" - level="70" + level="50" type="equip-2hand" attack-action="attack_bow" weight="1190"> @@ -6266,12 +6272,30 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. missile-lifetime="500" missile-speed="5" missile-diedistance="3" - level="70" + level="50" type="equip-1hand" attack-action="attack_bow" weight="760"> <sprite>equipment/weapons/woodenbow.xml</sprite> </item> + <item id="6050" + image="equipment/weapons/placeholder.png" + name="Dustynator 2000" + description="The best weapon on the market! I'm not trying to scam you, I swear" + effect="Acc. +20%, No Criticals" + attack="100" + attack-range="9" + missile-particle="graphics/particles/training-arrow.xml" + missile-z="32" + missile-lifetime="500" + missile-speed="5" + missile-diedistance="3" + level="70" + type="equip-2hand" + attack-action="attack_bow" + weight="970"> + <sprite>equipment/weapons/woodenbow.xml</sprite> + </item> <!-- Arrows --> <item id="6500" diff --git a/monsters.xml b/monsters.xml index d4e832d3..c1e47c52 100644 --- a/monsters.xml +++ b/monsters.xml @@ -949,4 +949,42 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s <!--sound event="die">short-sword-die1.ogg</sound--> <!--attack id="1" missile-particle="graphics/particles/lightning-lunovox.xml" action="attack"/--> </monster> + <monster id="1206" name="Gatling Shooter"> + <sprite>races/human-male.xml</sprite> + <sprite>hairstyles/hairstyle06.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite> + <sprite>equipment/chest/bromenalchest-male.xml</sprite> + <!--sprite>equipment/weapons/lidersword.xml</sprite--> + <sprite>equipment/legs/bromenalpants-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#212121</sprite> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + </monster> + <monster id="1207" name="Rifle Shooter"> + <sprite>races/human-male.xml</sprite> + <sprite>hairstyles/hairstyle09.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite> + <sprite>equipment/chest/warlordplate-male.xml</sprite> + <!--sprite>equipment/weapons/lidersword.xml</sprite--> + <sprite>equipment/legs/bromenalpants-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#212121</sprite> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + </monster> + <monster id="1208" name="Revolver Shooter"> + <sprite>races/human-male.xml</sprite> + <sprite>hairstyles/hairstyle12.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite> + <sprite>equipment/chest/copperarmor-male.xml</sprite> + <!--sprite>equipment/weapons/lidersword.xml</sprite--> + <sprite>equipment/legs/bromenalpants-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#212121</sprite> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + </monster> + <monster id="1209" name="Boss Of The Dusty People"> + <sprite>races/orc-male.xml</sprite> + <sprite>hairstyles/hairstyle04.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite> + <sprite>equipment/chest/trainingshirt-male.xml</sprite> + <!--sprite>equipment/weapons/lidersword.xml</sprite--> + <sprite>equipment/legs/bromenalpants-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#212121</sprite> + <sprite>equipment/head/bromenalhelmet.xml</sprite> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + </monster> + </monsters> diff --git a/weapons.xml b/weapons.xml index e83f16e2..d612a1fb 100644 --- a/weapons.xml +++ b/weapons.xml @@ -6,6 +6,7 @@ Copyright (C) 2018 TMW2: Moubootaur Legends <weapons> <swords> + <item id="3600"/> <item id="3526"/> <item id="3519"/> <item id="3522"/> @@ -38,11 +39,12 @@ Copyright (C) 2018 TMW2: Moubootaur Legends <bows> <item id="6006"/> <item id="6004"/> + <item id="6050"/> + <item id="6005"/> <item id="6010"/> <item id="6020"/> <item id="6030"/> <item id="6040"/> - <item id="6005"/> <item id="6003"/> <item id="6002"/> <item id="6000"/> |