summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--items.xml32
-rw-r--r--monsters.xml38
-rw-r--r--weapons.xml4
3 files changed, 69 insertions, 5 deletions
diff --git a/items.xml b/items.xml
index 82977354..b1de1be1 100644
--- a/items.xml
+++ b/items.xml
@@ -2393,6 +2393,12 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="generic"
weight="1"
maxFloorOffset="12"/>
+ <item id="886"
+ image="generic/bottleofsand.png"
+ name="Dusty In A Bottle"
+ description="Dusty in a bottle. Part from Call Of Dusty Event."
+ type="generic"
+ weight="25"/>
<!-- Necklaces -->
<item id="1000"
@@ -6212,7 +6218,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
missile-lifetime="500"
missile-speed="5"
missile-diedistance="3"
- level="70"
+ level="50"
type="equip-2hand"
attack-action="attack_bow"
weight="1190">
@@ -6230,7 +6236,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
missile-lifetime="500"
missile-speed="5"
missile-diedistance="3"
- level="70"
+ level="50"
type="equip-2hand"
attack-action="attack_bow"
weight="1190">
@@ -6248,7 +6254,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
missile-lifetime="500"
missile-speed="5"
missile-diedistance="3"
- level="70"
+ level="50"
type="equip-2hand"
attack-action="attack_bow"
weight="1190">
@@ -6266,12 +6272,30 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
missile-lifetime="500"
missile-speed="5"
missile-diedistance="3"
- level="70"
+ level="50"
type="equip-1hand"
attack-action="attack_bow"
weight="760">
<sprite>equipment/weapons/woodenbow.xml</sprite>
</item>
+ <item id="6050"
+ image="equipment/weapons/placeholder.png"
+ name="Dustynator 2000"
+ description="The best weapon on the market! I'm not trying to scam you, I swear"
+ effect="Acc. +20%, No Criticals"
+ attack="100"
+ attack-range="9"
+ missile-particle="graphics/particles/training-arrow.xml"
+ missile-z="32"
+ missile-lifetime="500"
+ missile-speed="5"
+ missile-diedistance="3"
+ level="70"
+ type="equip-2hand"
+ attack-action="attack_bow"
+ weight="970">
+ <sprite>equipment/weapons/woodenbow.xml</sprite>
+ </item>
<!-- Arrows -->
<item id="6500"
diff --git a/monsters.xml b/monsters.xml
index d4e832d3..c1e47c52 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -949,4 +949,42 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<!--sound event="die">short-sword-die1.ogg</sound-->
<!--attack id="1" missile-particle="graphics/particles/lightning-lunovox.xml" action="attack"/-->
</monster>
+ <monster id="1206" name="Gatling Shooter">
+ <sprite>races/human-male.xml</sprite>
+ <sprite>hairstyles/hairstyle06.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite>
+ <sprite>equipment/chest/bromenalchest-male.xml</sprite>
+ <!--sprite>equipment/weapons/lidersword.xml</sprite-->
+ <sprite>equipment/legs/bromenalpants-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#212121</sprite>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </monster>
+ <monster id="1207" name="Rifle Shooter">
+ <sprite>races/human-male.xml</sprite>
+ <sprite>hairstyles/hairstyle09.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite>
+ <sprite>equipment/chest/warlordplate-male.xml</sprite>
+ <!--sprite>equipment/weapons/lidersword.xml</sprite-->
+ <sprite>equipment/legs/bromenalpants-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#212121</sprite>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </monster>
+ <monster id="1208" name="Revolver Shooter">
+ <sprite>races/human-male.xml</sprite>
+ <sprite>hairstyles/hairstyle12.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite>
+ <sprite>equipment/chest/copperarmor-male.xml</sprite>
+ <!--sprite>equipment/weapons/lidersword.xml</sprite-->
+ <sprite>equipment/legs/bromenalpants-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#212121</sprite>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </monster>
+ <monster id="1209" name="Boss Of The Dusty People">
+ <sprite>races/orc-male.xml</sprite>
+ <sprite>hairstyles/hairstyle04.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite>
+ <sprite>equipment/chest/trainingshirt-male.xml</sprite>
+ <!--sprite>equipment/weapons/lidersword.xml</sprite-->
+ <sprite>equipment/legs/bromenalpants-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#212121</sprite>
+ <sprite>equipment/head/bromenalhelmet.xml</sprite>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </monster>
+
</monsters>
diff --git a/weapons.xml b/weapons.xml
index e83f16e2..d612a1fb 100644
--- a/weapons.xml
+++ b/weapons.xml
@@ -6,6 +6,7 @@ Copyright (C) 2018 TMW2: Moubootaur Legends
<weapons>
<swords>
+ <item id="3600"/>
<item id="3526"/>
<item id="3519"/>
<item id="3522"/>
@@ -38,11 +39,12 @@ Copyright (C) 2018 TMW2: Moubootaur Legends
<bows>
<item id="6006"/>
<item id="6004"/>
+ <item id="6050"/>
+ <item id="6005"/>
<item id="6010"/>
<item id="6020"/>
<item id="6030"/>
<item id="6040"/>
- <item id="6005"/>
<item id="6003"/>
<item id="6002"/>
<item id="6000"/>