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-rw-r--r--LICENSE2
-rw-r--r--graphics/items/equipment/head/headhood.pngbin0 -> 798 bytes
-rw-r--r--graphics/sprites/equipment/head/headhood.pngbin0 -> 3009 bytes
-rw-r--r--graphics/sprites/equipment/head/headhood.xml12
-rw-r--r--items.xml16
5 files changed, 30 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index f78b7622..098c3925 100644
--- a/LICENSE
+++ b/LICENSE
@@ -321,6 +321,7 @@ https://wiki.moubootaurlegends.org/Contributors
graphics/items/equipment/head/guardhood.png (TMW.Org Forum) (GPLv2) (-)
graphics/items/equipment/head/guyfawkesmask.png (5t3v3) (GPLv2) (-)
graphics/items/equipment/head/halo.png (?) (GPLv3) (TMW-Br)
+ graphics/items/equipment/head/headhood.png (Mon) (GPLv2) (-)
graphics/items/equipment/head/highpriestcrown.png (Black Don) (GPLv2) (-)
graphics/items/equipment/head/imperialcrown.png (Lunovox) (GPLv3) (TMW-Br)
graphics/items/equipment/head/infantryhelmet.png (Black Don) (GPLv2) (-)
@@ -1546,6 +1547,7 @@ https://wiki.moubootaurlegends.org/Contributors
graphics/sprites/equipment/head/funkyhat.png (QOAL) (GPLv2) (Saulc)
graphics/sprites/equipment/head/gmcap.png (Black Don) (GPLv2) (Saulc)
graphics/sprites/equipment/head/graduationcap.png (Arilious) (GPLv2) (Pookie)
+ graphics/sprites/equipment/head/headhood.png (Mon) (GPLv2) (Dusty, Saulc)
graphics/sprites/equipment/head/headmodel-male.png (Saulc) (CC BY-SA 3.0) (-)
graphics/sprites/equipment/head/imperialcrown.png (jesusalva) (GPLv2) (Saulc)
graphics/sprites/equipment/head/infantryhelmet.png (Black Don) (GPLv2) (Saulc)
diff --git a/graphics/items/equipment/head/headhood.png b/graphics/items/equipment/head/headhood.png
new file mode 100644
index 00000000..c0c2fad2
--- /dev/null
+++ b/graphics/items/equipment/head/headhood.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/headhood.png b/graphics/sprites/equipment/head/headhood.png
new file mode 100644
index 00000000..44cf582f
--- /dev/null
+++ b/graphics/sprites/equipment/head/headhood.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/headhood.xml b/graphics/sprites/equipment/head/headhood.xml
new file mode 100644
index 00000000..5b20b687
--- /dev/null
+++ b/graphics/sprites/equipment/head/headhood.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/headhood.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/items.xml b/items.xml
index 75b9d45e..d4f84976 100644
--- a/items.xml
+++ b/items.xml
@@ -6326,6 +6326,22 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
weight="200">
<sprite>equipment/head/eye-down-blink-tonori.xml</sprite>
</item>
+ <item id="3027"
+ image="equipment/head/headhood.png|W"
+ name="%Color% Head Hood"
+ description="A %color% headhood, which makes you look like an assassin... Or at least, eerly suspicious."
+ type="equip-head"
+ sellProtected="true"
+ weight="45"
+ colors="simple"
+ iconColors="simple">
+ <sprite>equipment/head/headhood.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
<!-- Neck Armors -->
<item id="3200"