summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--graphics/sprites/equipment/head/corsairhat.pngbin0 -> 1136 bytes
-rw-r--r--graphics/sprites/equipment/head/corsairhat.xml229
-rw-r--r--graphics/sprites/equipment/head/sailorhat-female.xml (renamed from graphics/sprites/equipment/head/sailor-hat-female.xml)2
-rw-r--r--graphics/sprites/equipment/head/sailorhat.png (renamed from graphics/sprites/equipment/head/sailor-hat.png)bin1694 -> 1694 bytes
-rw-r--r--graphics/sprites/equipment/head/sailorhat.xml (renamed from graphics/sprites/equipment/head/sailor-hat.xml)2
-rw-r--r--items.xml32
6 files changed, 263 insertions, 2 deletions
diff --git a/graphics/sprites/equipment/head/corsairhat.png b/graphics/sprites/equipment/head/corsairhat.png
new file mode 100644
index 00000000..f1615d52
--- /dev/null
+++ b/graphics/sprites/equipment/head/corsairhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/corsairhat.xml b/graphics/sprites/equipment/head/corsairhat.xml
new file mode 100644
index 00000000..0895923e
--- /dev/null
+++ b/graphics/sprites/equipment/head/corsairhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/corsairhat.png" width="27" height="17"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-47"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="150"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="7" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-8" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-9" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-7" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/sailor-hat-female.xml b/graphics/sprites/equipment/head/sailorhat-female.xml
index 116bae84..7bb952ff 100644
--- a/graphics/sprites/equipment/head/sailor-hat-female.xml
+++ b/graphics/sprites/equipment/head/sailorhat-female.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset height="15" name="base" src="graphics/sprites/equipment/head/sailor-hat.png" width="21"/>
+ <imageset height="15" name="base" src="graphics/sprites/equipment/head/sailorhat.png" width="21"/>
<action imageset="base" name="stand">
<animation direction="down">
<frame index="0" offsetX="-1" offsetY="-48"/>
diff --git a/graphics/sprites/equipment/head/sailor-hat.png b/graphics/sprites/equipment/head/sailorhat.png
index d3380fe5..d3380fe5 100644
--- a/graphics/sprites/equipment/head/sailor-hat.png
+++ b/graphics/sprites/equipment/head/sailorhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/sailor-hat.xml b/graphics/sprites/equipment/head/sailorhat.xml
index 327c78d3..77fa9b0d 100644
--- a/graphics/sprites/equipment/head/sailor-hat.xml
+++ b/graphics/sprites/equipment/head/sailorhat.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/equipment/head/sailor-hat.png" width="21" height="15"/>
+ <imageset name="base" src="graphics/sprites/equipment/head/sailorhat.png" width="21" height="15"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" offsetX="-1" offsetY="-48"/>
diff --git a/items.xml b/items.xml
index f9e8b20a..880746d6 100644
--- a/items.xml
+++ b/items.xml
@@ -3503,7 +3503,39 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<item from="-14" to="-9"/>
<item from="-15" to="-19"/>
</replace>
+ </item>
+ <item id="2944"
+ image="equipment/head/sailorhat.png"
+ name="Sailor Hat"
+ description="Rakinorf"
+ defense="1"
+ level="1"
+ type="equip-head"
+ weight="22">
+ <sprite gender="unisex">equipment/head/sailorhat.xml</sprite>
+ <sprite gender="female">equipment/head/sailorhat-female.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
</item>
+ <item id="2945"
+ image="equipment/head/corsairhat.png"
+ name="Corsair Hat"
+ description="Rakinorf"
+ defense="1"
+ level="1"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/corsairhat.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
+
<!-- Neck Armors -->
<item id="3200"