diff options
-rw-r--r-- | graphics/items/equipment/chest/redknight.png | bin | 0 -> 726 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/redknight-female.png | bin | 0 -> 11481 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/redknight-female.xml | 86 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/redknight-male.png | bin | 0 -> 12513 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/redknight-male.xml | 86 | ||||
-rw-r--r-- | items.xml | 12 |
6 files changed, 184 insertions, 0 deletions
diff --git a/graphics/items/equipment/chest/redknight.png b/graphics/items/equipment/chest/redknight.png Binary files differnew file mode 100644 index 00000000..5ec39538 --- /dev/null +++ b/graphics/items/equipment/chest/redknight.png diff --git a/graphics/sprites/equipment/chest/redknight-female.png b/graphics/sprites/equipment/chest/redknight-female.png Binary files differnew file mode 100644 index 00000000..7558c15f --- /dev/null +++ b/graphics/sprites/equipment/chest/redknight-female.png diff --git a/graphics/sprites/equipment/chest/redknight-female.xml b/graphics/sprites/equipment/chest/redknight-female.xml new file mode 100644 index 00000000..93cbda3a --- /dev/null +++ b/graphics/sprites/equipment/chest/redknight-female.xml @@ -0,0 +1,86 @@ +<?xml version="1.0"?> + +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/chest/redknight-female.png" width="34" height="49"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="8" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/redknight-male.png b/graphics/sprites/equipment/chest/redknight-male.png Binary files differnew file mode 100644 index 00000000..9c2f94a9 --- /dev/null +++ b/graphics/sprites/equipment/chest/redknight-male.png diff --git a/graphics/sprites/equipment/chest/redknight-male.xml b/graphics/sprites/equipment/chest/redknight-male.xml new file mode 100644 index 00000000..ba6a79c6 --- /dev/null +++ b/graphics/sprites/equipment/chest/redknight-male.xml @@ -0,0 +1,86 @@ +<?xml version="1.0"?> + +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/chest/redknight-male.png" width="34" height="49"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> @@ -2385,6 +2385,18 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite gender="unisex">equipment/chest/gmrobe-male.xml</sprite> <sprite gender="female">equipment/chest/gmrobe-female.xml</sprite> </item> + <item id="1323" + image="equipment/chest/redknight.png" + name="Red Knight Armor ★★" + description="An armor, said to belong to the Red Queen's minions, back in the end of the First Era." + defense="100" + level="20" + type="equip-torso" + weight="500" + maxFloorOffset="10"> + <sprite gender="unisex">equipment/chest/gmrobe-male.xml</sprite> + <sprite gender="female">equipment/chest/gmrobe-female.xml</sprite> + </item> <!-- Boots --> <item id="1800" image="equipment/feet/boots.png" |