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-rw-r--r--graphics/sprites/npcs/sprite/easter.pngbin0 -> 2097 bytes
-rw-r--r--graphics/sprites/npcs/xml/easter.xml10
-rw-r--r--npcs.xml4
3 files changed, 14 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/sprite/easter.png b/graphics/sprites/npcs/sprite/easter.png
new file mode 100644
index 00000000..3ecc34a6
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/easter.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/easter.xml b/graphics/sprites/npcs/xml/easter.xml
new file mode 100644
index 00000000..1e6aabdd
--- /dev/null
+++ b/graphics/sprites/npcs/xml/easter.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sprite/easter.png" width="40" height="80" />
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/npcs.xml b/npcs.xml
index f6e3e3da..94d5fd10 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -335,6 +335,10 @@ IDs 900-999 = Special
<!-- Fakir, Dog statue NPC -->
<sprite>npcs/xml/desertdogstatue.xml</sprite>
</npc>
+ <npc id="163">
+ <!-- Easter NPC -->
+ <sprite>npcs/xml/easter.xml</sprite>
+ </npc>
<!-- Animated NPCs -->