diff options
-rw-r--r-- | graphics/items/error.png | bin | 0 -> 619 bytes | |||
-rw-r--r-- | graphics/sprites/accessories/eye-down-blink.png | bin | 656 -> 656 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/human-eye-blink.xml | 26 | ||||
-rw-r--r-- | items.xml | 18 |
4 files changed, 40 insertions, 4 deletions
diff --git a/graphics/items/error.png b/graphics/items/error.png Binary files differnew file mode 100644 index 00000000..0328bd19 --- /dev/null +++ b/graphics/items/error.png diff --git a/graphics/sprites/accessories/eye-down-blink.png b/graphics/sprites/accessories/eye-down-blink.png Binary files differindex 04f33c2b..b85a80a6 100644 --- a/graphics/sprites/accessories/eye-down-blink.png +++ b/graphics/sprites/accessories/eye-down-blink.png diff --git a/graphics/sprites/equipment/head/human-eye-blink.xml b/graphics/sprites/equipment/head/human-eye-blink.xml new file mode 100644 index 00000000..45ec9832 --- /dev/null +++ b/graphics/sprites/equipment/head/human-eye-blink.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2013 Evol Online --> +<sprite> + <imageset name="eye" + src="graphics/sprites/accessories/eye-down-blink.png" + width="16" + height="8" + offsetY="-41" + offsetX="-1"/> + + <action name="stand" imageset="eye"> + <animation direction="default"> + <frame index="0" delay="1872"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> + <action name="sit" imageset="eye"> + <animation direction="default"> + <frame index="0" delay="1872" offsetY="11"/> + <frame index="1" delay="60" offsetY="11"/> + <frame index="2" delay="80" offsetY="11"/> + </animation> + </action> +</sprite> @@ -3830,7 +3830,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <item from="-15" to="-19"/> </replace> </item> - <item id="2945" + <item id="2945" image="equipment/head/corsairhat.png" name="Corsair Hat" description="Watch out, there is a sniper nearby!" @@ -3845,7 +3845,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <item from="-15" to="-19"/> </replace> </item> - <item id="2946" + <item id="2946" image="equipment/neck/eyepatch.png" name="Eye Patch" description="A cool eye patch!" @@ -3854,8 +3854,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-head" weight="1"> <sprite>equipment/head/righteyepatch.xml</sprite> - </item> - <item id="2983" + </item> + <item id="2983" image="equipment/head/serfhat.png" name="Serf Hat" description="A very comfortable hat." @@ -3870,6 +3870,16 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <item from="-15" to="-19"/> </replace> </item> + <item id="2984" + image="error.png" + name="NPC Eyes" + description="A set of blinking eyes which NPCs use. Perfect for sleeping in class without anyone noticing." + defense="-100" + level="150" + type="equip-head" + weight="200"> + <sprite>equipment/head/human-eye-blink.xml</sprite> + </item> <!-- Neck Armors --> |