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-rw-r--r--graphics/sprites/monsters/mimic.pngbin3486 -> 3528 bytes
-rw-r--r--graphics/sprites/monsters/mimic.xml2
-rw-r--r--monsters.xml18
3 files changed, 10 insertions, 10 deletions
diff --git a/graphics/sprites/monsters/mimic.png b/graphics/sprites/monsters/mimic.png
index e467ee6a..54bf6ad5 100644
--- a/graphics/sprites/monsters/mimic.png
+++ b/graphics/sprites/monsters/mimic.png
Binary files differ
diff --git a/graphics/sprites/monsters/mimic.xml b/graphics/sprites/monsters/mimic.xml
index 0918062c..cf5f8406 100644
--- a/graphics/sprites/monsters/mimic.xml
+++ b/graphics/sprites/monsters/mimic.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/mimic.png|Y" width="48" height="48"/>
+ <imageset name="base" src="graphics/sprites/monsters/mimic.png|W" width="48" height="48"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" />
diff --git a/monsters.xml b/monsters.xml
index 1e4d73b7..8ede87c3 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -694,7 +694,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sprite>monsters/mimic.xml|#ccaa00</sprite>
</monster>
<monster id="1141" name="Silver Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#aaaaaa</sprite>
+ <sprite>monsters/mimic.xml|#ccdccc</sprite>
</monster>
<monster id="1142" name="Golden Chest" targetCursor="medium">
<sprite>monsters/mimic.xml|#ffff00</sprite>
@@ -703,25 +703,25 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sprite>monsters/mimic.xml|#11ff22</sprite>
</monster>
<monster id="1144" name="Supreme Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#ff6222</sprite>
</monster>
<monster id="1145" name="Wildx Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#113322</sprite>
</monster>
<monster id="1146" name="Mana Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#2200ff</sprite>
</monster>
<monster id="1147" name="Thorn Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#00bb00</sprite>
</monster>
<monster id="1148" name="Vicious Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#bb9900</sprite>
</monster>
<monster id="1149" name="Evil Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#ff0000</sprite>
</monster>
<monster id="1150" name="Demonic Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#000000</sprite>
</monster>
<monster id="1152" name="Sleeping Bandit" targetCursor="medium">
<sprite>monsters/sleepingbandit.xml</sprite>
@@ -750,7 +750,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sprite>monsters/mimic.xml|#ccaa00</sprite>
</monster>
<monster id="1157" name="Silver Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#aaaaaa</sprite>
+ <sprite>monsters/mimic.xml|#ccdccc</sprite>
</monster>
<!-- 1156 to 1166 reserved for mimics -->
<monster id="1167" name="Terranite">