diff options
-rw-r--r-- | LICENSE | 1 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow.png | bin | 0 -> 5830 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow.xml | 12 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/woodenbow.png | bin | 5830 -> 10336 bytes | |||
-rw-r--r-- | items.xml | 22 |
5 files changed, 24 insertions, 11 deletions
@@ -1492,6 +1492,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/equipment/shields/masterbola.png (Saulc) (GPLv2) (Aline/TMW-Br) #### Weapons graphics/sprites/equipment/weapons/backsword.png (Alige, Reid) (CC BY-SA 3.0) (-) + graphics/sprites/equipment/weapons/bow.png (Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/bugslayer.png (Alige, Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/heavyaxe.png (?) (GPLv2) (TMW-Br, LoF) graphics/sprites/equipment/weapons/jackal.png (?) (GPLv2) (TMW-Br) diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png Binary files differnew file mode 100644 index 00000000..50cc1cfa --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.png diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml new file mode 100644 index 00000000..ce179286 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/bow.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/woodenbow.png b/graphics/sprites/equipment/weapons/woodenbow.png Binary files differindex 50cc1cfa..8e07515f 100644 --- a/graphics/sprites/equipment/weapons/woodenbow.png +++ b/graphics/sprites/equipment/weapons/woodenbow.png @@ -6734,7 +6734,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="801" weight="3000"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/bow/shoot.ogg</sound> <sound event="miss">weapons/bow/shoot.ogg</sound> </item> @@ -7264,7 +7264,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="260"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/bow/shoot.ogg</sound> <sound event="miss">weapons/bow/shoot.ogg</sound> </item> @@ -7284,7 +7284,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="480"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/bow/shoot.ogg</sound> <sound event="miss">weapons/bow/shoot.ogg</sound> </item> @@ -7304,7 +7304,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="400"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/bow/shoot.ogg</sound> <sound event="miss">weapons/bow/shoot.ogg</sound> </item> @@ -7325,7 +7325,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" sellProtected="true" weight="520"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/bow/shoot.ogg</sound> <sound event="miss">weapons/bow/shoot.ogg</sound> </item> @@ -7345,7 +7345,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="890"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/bow/shoot.ogg</sound> <sound event="miss">weapons/bow/shoot.ogg</sound> </item> @@ -7367,7 +7367,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="10000"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> @@ -7387,7 +7387,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="14000"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> @@ -7407,7 +7407,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="10000"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> @@ -7427,7 +7427,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-1hand" attack-action="attack_bow" weight="7000"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> @@ -7447,7 +7447,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="970"> - <sprite>equipment/weapons/woodenbow.xml</sprite> + <sprite>equipment/weapons/bow.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> |