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-rw-r--r--graphics/items/equipment/ammo/arrow.pngbin0 -> 385 bytes
-rw-r--r--graphics/items/equipment/ammo/bonearrow.pngbin0 -> 894 bytes
-rw-r--r--graphics/items/equipment/ammo/ironarrow.pngbin0 -> 402 bytes
-rw-r--r--graphics/items/equipment/ammo/roundstone.pngbin0 -> 1046 bytes
-rw-r--r--graphics/items/equipment/amulet/barbarianamulet.pngbin0 -> 3799 bytes
-rw-r--r--graphics/items/equipment/amulet/barbarianmasteramulet.pngbin0 -> 3731 bytes
-rw-r--r--graphics/items/equipment/amulet/bloodstonependant.pngbin0 -> 3387 bytes
-rw-r--r--graphics/items/equipment/amulet/bromenalfourleafamulet.pngbin0 -> 3496 bytes
-rw-r--r--graphics/items/equipment/amulet/clawpendant.pngbin0 -> 3276 bytes
-rw-r--r--graphics/items/equipment/amulet/crozenitefourleafamulet.pngbin0 -> 3458 bytes
-rw-r--r--graphics/items/equipment/amulet/darkpendant.pngbin0 -> 929 bytes
-rw-r--r--graphics/items/equipment/amulet/darktalisman.pngbin0 -> 842 bytes
-rw-r--r--graphics/items/equipment/amulet/flighttalisman.pngbin0 -> 902 bytes
-rw-r--r--graphics/items/equipment/amulet/goldenfourleafamulet.pngbin0 -> 3485 bytes
-rw-r--r--graphics/items/equipment/amulet/heartnecklace.pngbin0 -> 598 bytes
-rw-r--r--graphics/items/equipment/amulet/ironfourleafamulet.pngbin0 -> 3474 bytes
-rw-r--r--graphics/items/equipment/amulet/jacksskeletoncharm.pngbin0 -> 598 bytes
-rw-r--r--graphics/items/equipment/amulet/lifestonependant.pngbin0 -> 1046 bytes
-rw-r--r--graphics/items/equipment/amulet/misticalamulet.pngbin0 -> 1445 bytes
-rw-r--r--graphics/items/equipment/amulet/rawtalisman.pngbin0 -> 878 bytes
-rw-r--r--graphics/items/equipment/amulet/toothnecklace.pngbin0 -> 3468 bytes
-rw-r--r--graphics/items/equipment/amulet/wolvernteethnecklace.pngbin0 -> 3571 bytes
-rw-r--r--graphics/items/equipment/charms/astralcube.pngbin0 -> 379 bytes
-rw-r--r--graphics/items/equipment/charms/brokendoll.pngbin0 -> 3471 bytes
-rw-r--r--graphics/items/equipment/charms/demonashurn.pngbin0 -> 643 bytes
-rw-r--r--graphics/items/equipment/charms/demonicskull.pngbin0 -> 534 bytes
-rw-r--r--graphics/items/equipment/charms/doll.pngbin0 -> 1028 bytes
-rw-r--r--graphics/items/equipment/charms/earthscroll.pngbin0 -> 2189 bytes
-rw-r--r--graphics/items/equipment/charms/firescroll.pngbin0 -> 665 bytes
-rw-r--r--graphics/items/equipment/charms/fourleafclover.pngbin0 -> 877 bytes
-rw-r--r--graphics/items/equipment/charms/heartofisis.pngbin0 -> 910 bytes
-rw-r--r--graphics/items/equipment/charms/leatherball.pngbin0 -> 613 bytes
-rw-r--r--graphics/items/equipment/charms/mechamedallion.pngbin0 -> 1810 bytes
-rw-r--r--graphics/items/equipment/charms/oldtowel.pngbin0 -> 1805 bytes
-rw-r--r--graphics/items/equipment/charms/plushmouboo.pngbin0 -> 1010 bytes
-rw-r--r--graphics/items/equipment/charms/redstocking.pngbin0 -> 604 bytes
-rw-r--r--graphics/items/equipment/charms/santaglobe.pngbin0 -> 868 bytes
-rw-r--r--graphics/items/equipment/charms/snowmanglobe.pngbin0 -> 801 bytes
-rw-r--r--graphics/items/equipment/charms/spectralorb.pngbin0 -> 889 bytes
-rw-r--r--graphics/items/equipment/charms/thetabook.pngbin0 -> 1150 bytes
-rw-r--r--graphics/items/equipment/charms/treasuremap.pngbin0 -> 4067 bytes
-rw-r--r--graphics/items/equipment/chest/assassinchest.pngbin0 -> 656 bytes
-rw-r--r--graphics/items/equipment/chest/bromenalchest.pngbin0 -> 1378 bytes
-rw-r--r--graphics/items/equipment/chest/chainmail.pngbin0 -> 5423 bytes
-rw-r--r--graphics/items/equipment/chest/contributorsweater.pngbin0 -> 4254 bytes
-rw-r--r--graphics/items/equipment/chest/desertshirt.pngbin0 -> 3377 bytes
-rw-r--r--graphics/items/equipment/chest/forestarmor.pngbin0 -> 1508 bytes
-rw-r--r--graphics/items/equipment/chest/leathershirt.pngbin0 -> 684 bytes
-rw-r--r--graphics/items/equipment/chest/lightplatemail.pngbin0 -> 479 bytes
-rw-r--r--graphics/items/equipment/chest/shorttanktop.pngbin0 -> 557 bytes
-rw-r--r--graphics/items/equipment/chest/silkrobe.pngbin0 -> 1033 bytes
-rw-r--r--graphics/items/equipment/chest/sorcererrobe.pngbin0 -> 1086 bytes
-rw-r--r--graphics/items/equipment/chest/terranitearmor.pngbin0 -> 1044 bytes
-rw-r--r--graphics/items/equipment/chest/tnecksweater.pngbin0 -> 463 bytes
-rw-r--r--graphics/items/equipment/chest/uglychristmassweater.pngbin0 -> 594 bytes
-rw-r--r--graphics/items/equipment/chest/valentinedress.pngbin0 -> 1775 bytes
-rw-r--r--graphics/items/equipment/chest/vnecksweater.pngbin0 -> 1004 bytes
-rw-r--r--graphics/items/equipment/chest/warlordplate.pngbin0 -> 1033 bytes
-rw-r--r--graphics/items/equipment/feet/assassinboots.pngbin0 -> 399 bytes
-rw-r--r--graphics/items/equipment/feet/bromenalboots.pngbin0 -> 458 bytes
-rw-r--r--graphics/items/equipment/feet/cottonboots.pngbin0 -> 333 bytes
-rw-r--r--graphics/items/equipment/feet/furboots.pngbin0 -> 1195 bytes
-rw-r--r--graphics/items/equipment/feet/warlordboots.pngbin0 -> 3688 bytes
-rw-r--r--graphics/items/equipment/hands/assassingloves.pngbin0 -> 763 bytes
-rw-r--r--graphics/items/equipment/hands/bromenalgloves.pngbin0 -> 1076 bytes
-rw-r--r--graphics/items/equipment/hands/cottongloves.pngbin0 -> 599 bytes
-rw-r--r--graphics/items/equipment/hands/leathergloves.pngbin0 -> 952 bytes
-rw-r--r--graphics/items/equipment/hands/minergloves.pngbin0 -> 1101 bytes
-rw-r--r--graphics/items/equipment/hands/scarabarmlet.pngbin0 -> 1499 bytes
-rw-r--r--graphics/items/equipment/head/antlerhat.pngbin0 -> 515 bytes
-rw-r--r--graphics/items/equipment/head/autumnmask.pngbin0 -> 490 bytes
-rw-r--r--graphics/items/equipment/head/axehat.pngbin0 -> 795 bytes
-rw-r--r--graphics/items/equipment/head/backcowboyhat.pngbin0 -> 872 bytes
-rw-r--r--graphics/items/equipment/head/beaniecopter.pngbin0 -> 786 bytes
-rw-r--r--graphics/items/equipment/head/beret.pngbin0 -> 3197 bytes
-rw-r--r--graphics/items/equipment/head/blinkingmask.pngbin0 -> 623 bytes
-rw-r--r--graphics/items/equipment/head/bowlerhat.pngbin0 -> 700 bytes
-rw-r--r--graphics/items/equipment/head/bromenalhelmet.pngbin0 -> 1043 bytes
-rw-r--r--graphics/items/equipment/head/brownbowlerhat.pngbin0 -> 715 bytes
-rw-r--r--graphics/items/equipment/head/bucket.pngbin0 -> 3513 bytes
-rw-r--r--graphics/items/equipment/head/bull.pngbin0 -> 766 bytes
-rw-r--r--graphics/items/equipment/head/bunnyears.pngbin0 -> 415 bytes
-rw-r--r--graphics/items/equipment/head/candlehelmet.pngbin0 -> 1455 bytes
-rw-r--r--graphics/items/equipment/head/cap.pngbin0 -> 652 bytes
-rw-r--r--graphics/items/equipment/head/captaincap.pngbin0 -> 921 bytes
-rw-r--r--graphics/items/equipment/head/cashiershade.pngbin0 -> 196 bytes
-rw-r--r--graphics/items/equipment/head/catears.pngbin0 -> 510 bytes
-rw-r--r--graphics/items/equipment/head/chefhat.pngbin0 -> 636 bytes
-rw-r--r--graphics/items/equipment/head/christmastreehat.pngbin0 -> 1759 bytes
-rw-r--r--graphics/items/equipment/head/circlet.pngbin0 -> 482 bytes
-rw-r--r--graphics/items/equipment/head/crown.pngbin0 -> 1048 bytes
-rw-r--r--graphics/items/equipment/head/darkhelm.pngbin0 -> 775 bytes
-rw-r--r--graphics/items/equipment/head/demonmask.pngbin0 -> 1592 bytes
-rw-r--r--graphics/items/equipment/head/deserthat.pngbin0 -> 583 bytes
-rw-r--r--graphics/items/equipment/head/deserthelmet.pngbin0 -> 948 bytes
-rw-r--r--graphics/items/equipment/head/devcap.pngbin0 -> 707 bytes
-rw-r--r--graphics/items/equipment/head/earmuffs.pngbin0 -> 1070 bytes
-rw-r--r--graphics/items/equipment/head/eggshellhat.pngbin0 -> 435 bytes
-rw-r--r--graphics/items/equipment/head/elfnightcap.pngbin0 -> 3079 bytes
-rw-r--r--graphics/items/equipment/head/eyepatch.pngbin0 -> 468 bytes
-rw-r--r--graphics/items/equipment/head/fairyhat.pngbin0 -> 635 bytes
-rw-r--r--graphics/items/equipment/head/fluffyhat.pngbin0 -> 882 bytes
-rw-r--r--graphics/items/equipment/head/funkyhat.pngbin0 -> 1350 bytes
-rw-r--r--graphics/items/equipment/head/gmcap.pngbin0 -> 744 bytes
-rw-r--r--graphics/items/equipment/head/goblinmask.pngbin0 -> 589 bytes
-rw-r--r--graphics/items/equipment/head/goggles.pngbin0 -> 314 bytes
-rw-r--r--graphics/items/equipment/head/graduationcap.pngbin0 -> 457 bytes
-rw-r--r--graphics/items/equipment/head/guyfawkesmask.pngbin0 -> 823 bytes
-rw-r--r--graphics/items/equipment/head/heartglasses.pngbin0 -> 1010 bytes
-rw-r--r--graphics/items/equipment/head/highpriestcrown.pngbin0 -> 1444 bytes
-rw-r--r--graphics/items/equipment/head/infantryhelmet.pngbin0 -> 969 bytes
-rw-r--r--graphics/items/equipment/head/jestermask.pngbin0 -> 1111 bytes
-rw-r--r--graphics/items/equipment/head/knitcap.pngbin0 -> 1088 bytes
-rw-r--r--graphics/items/equipment/head/leathergoggles.pngbin0 -> 319 bytes
-rw-r--r--graphics/items/equipment/head/magicgmtophat.pngbin0 -> 869 bytes
-rw-r--r--graphics/items/equipment/head/minershat.pngbin0 -> 617 bytes
-rw-r--r--graphics/items/equipment/head/monstermask.pngbin0 -> 840 bytes
-rw-r--r--graphics/items/equipment/head/monsterskullhelmet.pngbin0 -> 1956 bytes
-rw-r--r--graphics/items/equipment/head/moonshroomhat.pngbin0 -> 660 bytes
-rw-r--r--graphics/items/equipment/head/mouboohat.pngbin0 -> 789 bytes
-rw-r--r--graphics/items/equipment/head/moubootaurhead.pngbin0 -> 701 bytes
-rw-r--r--graphics/items/equipment/head/murderercrown.pngbin0 -> 420 bytes
-rw-r--r--graphics/items/equipment/head/mushroomhat.pngbin0 -> 451 bytes
-rw-r--r--graphics/items/equipment/head/nohmask.pngbin0 -> 1074 bytes
-rw-r--r--graphics/items/equipment/head/nutcrackerhat.pngbin0 -> 673 bytes
-rw-r--r--graphics/items/equipment/head/operamask.pngbin0 -> 581 bytes
-rw-r--r--graphics/items/equipment/head/overlordhelmet.pngbin0 -> 1866 bytes
-rw-r--r--graphics/items/equipment/head/paladinhelmet.pngbin0 -> 1753 bytes
-rw-r--r--graphics/items/equipment/head/panhat.pngbin0 -> 3187 bytes
-rw-r--r--graphics/items/equipment/head/paperbag.pngbin0 -> 1800 bytes
-rw-r--r--graphics/items/equipment/head/pinkiehat.pngbin0 -> 399 bytes
-rw-r--r--graphics/items/equipment/head/piratehat.pngbin0 -> 662 bytes
-rw-r--r--graphics/items/equipment/head/prsmhelmet.pngbin0 -> 1531 bytes
-rw-r--r--graphics/items/equipment/head/rabbitears.pngbin0 -> 1313 bytes
-rw-r--r--graphics/items/equipment/head/rangerhat.pngbin0 -> 578 bytes
-rw-r--r--graphics/items/equipment/head/rednose.pngbin0 -> 3244 bytes
-rw-r--r--graphics/items/equipment/head/rosehat.pngbin0 -> 3069 bytes
-rw-r--r--graphics/items/equipment/head/sailorhat.pngbin0 -> 852 bytes
-rw-r--r--graphics/items/equipment/head/santabeardhat.pngbin0 -> 1407 bytes
-rw-r--r--graphics/items/equipment/head/santahat.pngbin0 -> 559 bytes
-rw-r--r--graphics/items/equipment/head/serfhat.pngbin0 -> 1315 bytes
-rw-r--r--graphics/items/equipment/head/shroomhat.pngbin0 -> 686 bytes
-rw-r--r--graphics/items/equipment/head/silkheadband.pngbin0 -> 1310 bytes
-rw-r--r--graphics/items/equipment/head/skullmask.pngbin0 -> 920 bytes
-rw-r--r--graphics/items/equipment/head/snowgoggles.pngbin0 -> 946 bytes
-rw-r--r--graphics/items/equipment/head/standardheadband.pngbin0 -> 427 bytes
-rw-r--r--graphics/items/equipment/head/sunglasses.pngbin0 -> 3076 bytes
-rw-r--r--graphics/items/equipment/head/tamoshanterhat.pngbin0 -> 422 bytes
-rw-r--r--graphics/items/equipment/head/terranitehelmet.pngbin0 -> 648 bytes
-rw-r--r--graphics/items/equipment/head/tophat.pngbin0 -> 751 bytes
-rw-r--r--graphics/items/equipment/head/trapperhat.pngbin0 -> 3511 bytes
-rw-r--r--graphics/items/equipment/head/underworldmask.pngbin0 -> 951 bytes
-rw-r--r--graphics/items/equipment/head/warlordhelmet.pngbin0 -> 1384 bytes
-rw-r--r--graphics/items/equipment/head/whitecowboyhat.pngbin0 -> 963 bytes
-rw-r--r--graphics/items/equipment/head/witchdoctormask.pngbin0 -> 1723 bytes
-rw-r--r--graphics/items/equipment/head/witchhat.pngbin0 -> 358 bytes
-rw-r--r--graphics/items/equipment/head/witchhat2.pngbin0 -> 531 bytes
-rw-r--r--graphics/items/equipment/head/wizardhat.pngbin0 -> 538 bytes
-rw-r--r--graphics/items/equipment/head/woolenhat.pngbin0 -> 3689 bytes
-rw-r--r--graphics/items/equipment/head/yetimask.pngbin0 -> 1542 bytes
-rw-r--r--graphics/items/equipment/legs/assassinpants.pngbin0 -> 1259 bytes
-rw-r--r--graphics/items/equipment/legs/bromenalpants.pngbin0 -> 1104 bytes
-rw-r--r--graphics/items/equipment/legs/chainmailskirt.pngbin0 -> 1114 bytes
-rw-r--r--graphics/items/equipment/legs/cottonshorts.pngbin0 -> 335 bytes
-rw-r--r--graphics/items/equipment/legs/cottonskirt.pngbin0 -> 692 bytes
-rw-r--r--graphics/items/equipment/legs/cottontrousers.pngbin0 -> 408 bytes
-rw-r--r--graphics/items/equipment/legs/jeanchaps.pngbin0 -> 1337 bytes
-rw-r--r--graphics/items/equipment/legs/miniskirt.pngbin0 -> 746 bytes
-rw-r--r--graphics/items/equipment/legs/silkpants.pngbin0 -> 404 bytes
-rw-r--r--graphics/items/equipment/legs/terranitepants.pngbin0 -> 855 bytes
-rw-r--r--graphics/items/equipment/neck/monocle.pngbin0 -> 940 bytes
-rw-r--r--graphics/items/equipment/rings/goldenamethystring.pngbin0 -> 3875 bytes
-rw-r--r--graphics/items/equipment/rings/goldendiamondring.pngbin0 -> 3833 bytes
-rw-r--r--graphics/items/equipment/rings/goldenemeraldring.pngbin0 -> 3864 bytes
-rw-r--r--graphics/items/equipment/rings/goldenrubyring.pngbin0 -> 3855 bytes
-rw-r--r--graphics/items/equipment/rings/goldensapphirering.pngbin0 -> 3867 bytes
-rw-r--r--graphics/items/equipment/rings/goldensimplering.pngbin0 -> 3851 bytes
-rw-r--r--graphics/items/equipment/rings/valentinering.pngbin0 -> 3880 bytes
-rw-r--r--graphics/items/equipment/rings/weddingring.pngbin0 -> 1143 bytes
-rw-r--r--graphics/items/equipment/shields/bladeshield.pngbin0 -> 1924 bytes
-rw-r--r--graphics/items/equipment/shields/blueknightshield.pngbin0 -> 1430 bytes
-rw-r--r--graphics/items/equipment/shields/britshield.pngbin0 -> 1323 bytes
-rw-r--r--graphics/items/equipment/shields/leather.pngbin630 -> 711 bytes
-rw-r--r--graphics/items/equipment/shields/roundleathershield.pngbin0 -> 630 bytes
-rw-r--r--graphics/items/equipment/shields/saviorshield.pngbin0 -> 1789 bytes
-rw-r--r--graphics/items/equipment/shields/steelshield.pngbin0 -> 1772 bytes
-rw-r--r--graphics/items/equipment/shields/woodenshield.pngbin0 -> 850 bytes
-rw-r--r--graphics/items/equipment/wings/goldenamethystring.pngbin0 -> 3875 bytes
-rw-r--r--graphics/items/equipment/wings/goldenblackpearlring.pngbin0 -> 5209 bytes
-rw-r--r--graphics/items/equipment/wings/goldendiamondring.pngbin0 -> 3833 bytes
-rw-r--r--graphics/items/equipment/wings/goldenemeraldring.pngbin0 -> 3864 bytes
-rw-r--r--graphics/items/equipment/wings/goldenpearlring.pngbin0 -> 1451 bytes
-rw-r--r--graphics/items/equipment/wings/goldenrubyring.pngbin0 -> 3855 bytes
-rw-r--r--graphics/items/equipment/wings/goldensapphirering.pngbin0 -> 3867 bytes
-rw-r--r--graphics/items/equipment/wings/goldensimplering.pngbin0 -> 3851 bytes
-rw-r--r--graphics/items/equipment/wings/goldentopazring.pngbin0 -> 3861 bytes
-rw-r--r--graphics/items/equipment/wings/weddingring.pngbin0 -> 1143 bytes
-rw-r--r--graphics/items/usable/chocolatemouboo.pngbin0 -> 854 bytes
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-female.pngbin0 -> 43190 bytes
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-female.xml11
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-male.pngbin0 -> 43190 bytes
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/chainmail-female.pngbin0 -> 38945 bytes
-rw-r--r--graphics/sprites/equipment/chest/chainmail-female.xml11
-rw-r--r--graphics/sprites/equipment/chest/chainmail-male.pngbin0 -> 38945 bytes
-rw-r--r--graphics/sprites/equipment/chest/chainmail-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/contributorsweater-female.pngbin0 -> 53305 bytes
-rw-r--r--graphics/sprites/equipment/chest/contributorsweater-female.xml11
-rw-r--r--graphics/sprites/equipment/chest/contributorsweater-male.pngbin0 -> 45730 bytes
-rw-r--r--graphics/sprites/equipment/chest/contributorsweater-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/forestarmor-female.pngbin0 -> 20275 bytes
-rw-r--r--graphics/sprites/equipment/chest/forestarmor-female.xml11
-rw-r--r--graphics/sprites/equipment/chest/forestarmor-male.pngbin0 -> 20275 bytes
-rw-r--r--graphics/sprites/equipment/chest/forestarmor-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/leathershirt-male.pngbin0 -> 20963 bytes
-rw-r--r--graphics/sprites/equipment/chest/leathershirt-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-male.pngbin0 -> 9826 bytes
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-male.pngbin0 -> 14093 bytes
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/silkrobe-male.pngbin0 -> 42731 bytes
-rw-r--r--graphics/sprites/equipment/chest/silkrobe-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/sorcererrobe-male.pngbin0 -> 40436 bytes
-rw-r--r--graphics/sprites/equipment/chest/sorcererrobe-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/terranitearmor-male.pngbin0 -> 17167 bytes
-rw-r--r--graphics/sprites/equipment/chest/terranitearmor-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-male.pngbin0 -> 44976 bytes
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/uglychristmassweater-male.pngbin0 -> 20509 bytes
-rw-r--r--graphics/sprites/equipment/chest/uglychristmassweater-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/valentinedress-male.pngbin0 -> 92252 bytes
-rw-r--r--graphics/sprites/equipment/chest/valentinedress-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-male.pngbin0 -> 39586 bytes
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-male.xml11
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-female.pngbin0 -> 33120 bytes
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-female.xml11
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-male.pngbin0 -> 33120 bytes
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-male.xml11
-rw-r--r--graphics/sprites/equipment/head/antlerhat.pngbin0 -> 760 bytes
-rw-r--r--graphics/sprites/equipment/head/antlerhat.xml229
-rw-r--r--graphics/sprites/equipment/head/autumnmask.pngbin0 -> 8235 bytes
-rw-r--r--graphics/sprites/equipment/head/autumnmask.xml229
-rw-r--r--graphics/sprites/equipment/head/axehat.pngbin0 -> 1023 bytes
-rw-r--r--graphics/sprites/equipment/head/axehat.xml229
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.pngbin0 -> 4058 bytes
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.xml381
-rw-r--r--graphics/sprites/equipment/head/bowlerhat.pngbin0 -> 1632 bytes
-rw-r--r--graphics/sprites/equipment/head/bowlerhat.xml229
-rw-r--r--graphics/sprites/equipment/head/bromenalhelmet.pngbin0 -> 3854 bytes
-rw-r--r--graphics/sprites/equipment/head/bromenalhelmet.xml230
-rw-r--r--graphics/sprites/equipment/head/bucket.pngbin0 -> 1274 bytes
-rw-r--r--graphics/sprites/equipment/head/bucket.xml230
-rw-r--r--graphics/sprites/equipment/head/bull.pngbin0 -> 2801 bytes
-rw-r--r--graphics/sprites/equipment/head/bull.xml188
-rw-r--r--graphics/sprites/equipment/head/bunnyears.pngbin0 -> 1115 bytes
-rw-r--r--graphics/sprites/equipment/head/bunnyears.xml229
-rw-r--r--graphics/sprites/equipment/head/candlehelmet.pngbin0 -> 15726 bytes
-rw-r--r--graphics/sprites/equipment/head/candlehelmet.xml298
-rw-r--r--graphics/sprites/equipment/head/cap.pngbin0 -> 2416 bytes
-rw-r--r--graphics/sprites/equipment/head/cap.xml229
-rw-r--r--graphics/sprites/equipment/head/captain-hat.xml229
-rw-r--r--graphics/sprites/equipment/head/captaincap.pngbin0 -> 3043 bytes
-rw-r--r--graphics/sprites/equipment/head/captaincap.xml229
-rw-r--r--graphics/sprites/equipment/head/captainhat.pngbin0 -> 3043 bytes
-rw-r--r--graphics/sprites/equipment/head/chefhat.pngbin0 -> 1186 bytes
-rw-r--r--graphics/sprites/equipment/head/chefhat.xml229
-rw-r--r--graphics/sprites/equipment/head/crown.pngbin0 -> 3390 bytes
-rw-r--r--graphics/sprites/equipment/head/crown.xml229
-rw-r--r--graphics/sprites/equipment/head/darkhelm.pngbin0 -> 2610 bytes
-rw-r--r--graphics/sprites/equipment/head/darkhelm.xml228
-rw-r--r--graphics/sprites/equipment/head/deserthat.pngbin0 -> 2300 bytes
-rw-r--r--graphics/sprites/equipment/head/deserthat.xml255
-rw-r--r--graphics/sprites/equipment/head/deserthelmet.pngbin0 -> 3448 bytes
-rw-r--r--graphics/sprites/equipment/head/deserthelmet.xml229
-rw-r--r--graphics/sprites/equipment/head/devcap.pngbin0 -> 2627 bytes
-rw-r--r--graphics/sprites/equipment/head/devcap.xml229
-rw-r--r--graphics/sprites/equipment/head/earmuffs.pngbin0 -> 2287 bytes
-rw-r--r--graphics/sprites/equipment/head/earmuffs.xml229
-rw-r--r--graphics/sprites/equipment/head/eggshellhat.pngbin0 -> 1549 bytes
-rw-r--r--graphics/sprites/equipment/head/eggshellhat.xml229
-rw-r--r--graphics/sprites/equipment/head/eyepatch.pngbin0 -> 945 bytes
-rw-r--r--graphics/sprites/equipment/head/eyepatch.xml229
-rw-r--r--graphics/sprites/equipment/head/funkyhat.pngbin0 -> 4080 bytes
-rw-r--r--graphics/sprites/equipment/head/funkyhat.xml229
-rw-r--r--graphics/sprites/equipment/head/gmcap.pngbin0 -> 2915 bytes
-rw-r--r--graphics/sprites/equipment/head/gmcap.xml229
-rw-r--r--graphics/sprites/equipment/head/goggles.pngbin0 -> 738 bytes
-rw-r--r--graphics/sprites/equipment/head/goggles.xml229
-rw-r--r--graphics/sprites/equipment/head/heartglasses.pngbin0 -> 753 bytes
-rw-r--r--graphics/sprites/equipment/head/heartglasses.xml229
-rw-r--r--graphics/sprites/equipment/head/infantryhelmet.pngbin0 -> 3442 bytes
-rw-r--r--graphics/sprites/equipment/head/infantryhelmet.xml188
-rw-r--r--graphics/sprites/equipment/head/monsterskullhelmet.pngbin0 -> 6767 bytes
-rw-r--r--graphics/sprites/equipment/head/monsterskullhelmet.xml229
-rw-r--r--graphics/sprites/equipment/head/mouboohat.pngbin0 -> 2858 bytes
-rw-r--r--graphics/sprites/equipment/head/mouboohat.xml229
-rw-r--r--graphics/sprites/equipment/head/operamask.pngbin0 -> 2430 bytes
-rw-r--r--graphics/sprites/equipment/head/operamask.xml229
-rw-r--r--graphics/sprites/equipment/head/pinkiehat.pngbin0 -> 1288 bytes
-rw-r--r--graphics/sprites/equipment/head/pinkiehat.xml229
-rw-r--r--graphics/sprites/equipment/head/prsmhelmet.pngbin0 -> 5437 bytes
-rw-r--r--graphics/sprites/equipment/head/prsmhelmet.xml230
-rw-r--r--graphics/sprites/equipment/head/rednose.pngbin0 -> 481 bytes
-rw-r--r--graphics/sprites/equipment/head/rednose.xml230
-rw-r--r--graphics/sprites/equipment/head/skullmask.pngbin0 -> 2082 bytes
-rw-r--r--graphics/sprites/equipment/head/skullmask.xml229
-rw-r--r--graphics/sprites/equipment/head/tophat.pngbin0 -> 1244 bytes
-rw-r--r--graphics/sprites/equipment/head/tophat.xml229
-rw-r--r--graphics/sprites/equipment/head/trapperhat.pngbin0 -> 1825 bytes
-rw-r--r--graphics/sprites/equipment/head/trapperhat.xml230
-rw-r--r--graphics/sprites/equipment/head/warlordhelmet.pngbin0 -> 5561 bytes
-rw-r--r--graphics/sprites/equipment/head/warlordhelmet.xml230
-rw-r--r--graphics/sprites/equipment/head/yetimask.pngbin0 -> 7441 bytes
-rw-r--r--graphics/sprites/equipment/head/yetimask.xml229
-rw-r--r--graphics/sprites/equipment/legs/assassinpants-male.pngbin0 -> 37672 bytes
-rw-r--r--graphics/sprites/equipment/legs/assassinpants-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/bromenalpants-male.pngbin0 -> 43261 bytes
-rw-r--r--graphics/sprites/equipment/legs/bromenalpants-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/chainmailskirt-male.pngbin0 -> 50334 bytes
-rw-r--r--graphics/sprites/equipment/legs/chainmailskirt-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/cottonshort-male.pngbin0 -> 9210 bytes
-rw-r--r--graphics/sprites/equipment/legs/cottonshort-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/cottonskirt-male.pngbin0 -> 28914 bytes
-rw-r--r--graphics/sprites/equipment/legs/cottonskirt-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/cottontrousers-male.pngbin0 -> 33877 bytes
-rw-r--r--graphics/sprites/equipment/legs/cottontrousers-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/jeanchaps-male.pngbin0 -> 50019 bytes
-rw-r--r--graphics/sprites/equipment/legs/jeanchaps-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-male.pngbin0 -> 19823 bytes
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/silkpants-male.pngbin0 -> 16229 bytes
-rw-r--r--graphics/sprites/equipment/legs/silkpants-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/terranitepants-male.pngbin0 -> 19010 bytes
-rw-r--r--graphics/sprites/equipment/legs/terranitepants-male.xml11
-rw-r--r--graphics/sprites/equipment/neck/monocle.pngbin0 -> 1326 bytes
-rw-r--r--graphics/sprites/equipment/neck/monocle.xml229
-rw-r--r--graphics/sprites/monsters/archant.pngbin0 -> 5966 bytes
-rw-r--r--graphics/sprites/monsters/archant.xml64
-rw-r--r--graphics/sprites/monsters/bandit.pngbin0 -> 83787 bytes
-rw-r--r--graphics/sprites/monsters/bandit.xml64
-rw-r--r--graphics/sprites/monsters/butterfly.pngbin0 -> 1886 bytes
-rw-r--r--graphics/sprites/monsters/butterfly.xml98
-rw-r--r--graphics/sprites/monsters/cavemaggot.pngbin0 -> 4589 bytes
-rw-r--r--graphics/sprites/monsters/cavemaggot.xml64
-rw-r--r--graphics/sprites/monsters/cavesnake.pngbin0 -> 41340 bytes
-rw-r--r--graphics/sprites/monsters/cavesnake.xml76
-rw-r--r--graphics/sprites/monsters/cloverpatch.pngbin0 -> 810 bytes
-rw-r--r--graphics/sprites/monsters/cloverpatch.xml14
-rw-r--r--graphics/sprites/monsters/demonicscythe.pngbin0 -> 54338 bytes
-rw-r--r--graphics/sprites/monsters/demonicscythe.xml32
-rw-r--r--graphics/sprites/monsters/duck.pngbin0 -> 6082 bytes
-rw-r--r--graphics/sprites/monsters/duck.xml64
-rw-r--r--graphics/sprites/monsters/giantmaggot.pngbin0 -> 18954 bytes
-rw-r--r--graphics/sprites/monsters/giantmaggot.xml64
-rw-r--r--graphics/sprites/monsters/maggot.pngbin0 -> 4541 bytes
-rw-r--r--graphics/sprites/monsters/maggot.xml64
-rw-r--r--graphics/sprites/monsters/plant.pngbin0 -> 4276 bytes
-rw-r--r--graphics/sprites/monsters/plant.xml14
-rw-r--r--graphics/sprites/monsters/pumpkin.pngbin0 -> 2052 bytes
-rw-r--r--graphics/sprites/monsters/pumpkin.xml14
-rw-r--r--graphics/sprites/monsters/silkworm.pngbin0 -> 3235 bytes
-rw-r--r--graphics/sprites/monsters/silkworm.xml37
-rw-r--r--graphics/sprites/monsters/wolvern.pngbin0 -> 64642 bytes
-rw-r--r--graphics/sprites/monsters/wolvern.xml104
-rw-r--r--graphics/sprites/monsters/zombie.pngbin0 -> 63529 bytes
-rw-r--r--graphics/sprites/monsters/zombie.xml56
-rw-r--r--items.xml1477
-rw-r--r--monsters.xml49
368 files changed, 11758 insertions, 28 deletions
diff --git a/graphics/items/equipment/ammo/arrow.png b/graphics/items/equipment/ammo/arrow.png
new file mode 100644
index 00000000..fd1836c9
--- /dev/null
+++ b/graphics/items/equipment/ammo/arrow.png
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diff --git a/graphics/items/equipment/ammo/bonearrow.png b/graphics/items/equipment/ammo/bonearrow.png
new file mode 100644
index 00000000..f8536d3b
--- /dev/null
+++ b/graphics/items/equipment/ammo/bonearrow.png
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diff --git a/graphics/items/equipment/ammo/ironarrow.png b/graphics/items/equipment/ammo/ironarrow.png
new file mode 100644
index 00000000..2c87a12b
--- /dev/null
+++ b/graphics/items/equipment/ammo/ironarrow.png
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diff --git a/graphics/items/equipment/ammo/roundstone.png b/graphics/items/equipment/ammo/roundstone.png
new file mode 100644
index 00000000..9a13891d
--- /dev/null
+++ b/graphics/items/equipment/ammo/roundstone.png
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diff --git a/graphics/items/equipment/amulet/barbarianamulet.png b/graphics/items/equipment/amulet/barbarianamulet.png
new file mode 100644
index 00000000..2e3f254d
--- /dev/null
+++ b/graphics/items/equipment/amulet/barbarianamulet.png
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diff --git a/graphics/items/equipment/amulet/barbarianmasteramulet.png b/graphics/items/equipment/amulet/barbarianmasteramulet.png
new file mode 100644
index 00000000..9da66abb
--- /dev/null
+++ b/graphics/items/equipment/amulet/barbarianmasteramulet.png
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diff --git a/graphics/items/equipment/amulet/bloodstonependant.png b/graphics/items/equipment/amulet/bloodstonependant.png
new file mode 100644
index 00000000..19fd0c1a
--- /dev/null
+++ b/graphics/items/equipment/amulet/bloodstonependant.png
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diff --git a/graphics/items/equipment/amulet/bromenalfourleafamulet.png b/graphics/items/equipment/amulet/bromenalfourleafamulet.png
new file mode 100644
index 00000000..679b67d3
--- /dev/null
+++ b/graphics/items/equipment/amulet/bromenalfourleafamulet.png
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diff --git a/graphics/items/equipment/amulet/clawpendant.png b/graphics/items/equipment/amulet/clawpendant.png
new file mode 100644
index 00000000..b6c3bb1b
--- /dev/null
+++ b/graphics/items/equipment/amulet/clawpendant.png
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diff --git a/graphics/items/equipment/amulet/crozenitefourleafamulet.png b/graphics/items/equipment/amulet/crozenitefourleafamulet.png
new file mode 100644
index 00000000..0f80fb30
--- /dev/null
+++ b/graphics/items/equipment/amulet/crozenitefourleafamulet.png
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diff --git a/graphics/items/equipment/amulet/darkpendant.png b/graphics/items/equipment/amulet/darkpendant.png
new file mode 100644
index 00000000..72472836
--- /dev/null
+++ b/graphics/items/equipment/amulet/darkpendant.png
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diff --git a/graphics/items/equipment/amulet/darktalisman.png b/graphics/items/equipment/amulet/darktalisman.png
new file mode 100644
index 00000000..b1d2eecb
--- /dev/null
+++ b/graphics/items/equipment/amulet/darktalisman.png
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diff --git a/graphics/items/equipment/amulet/flighttalisman.png b/graphics/items/equipment/amulet/flighttalisman.png
new file mode 100644
index 00000000..41e8bccb
--- /dev/null
+++ b/graphics/items/equipment/amulet/flighttalisman.png
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diff --git a/graphics/items/equipment/amulet/goldenfourleafamulet.png b/graphics/items/equipment/amulet/goldenfourleafamulet.png
new file mode 100644
index 00000000..d4f6918e
--- /dev/null
+++ b/graphics/items/equipment/amulet/goldenfourleafamulet.png
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diff --git a/graphics/items/equipment/amulet/heartnecklace.png b/graphics/items/equipment/amulet/heartnecklace.png
new file mode 100644
index 00000000..c322a83d
--- /dev/null
+++ b/graphics/items/equipment/amulet/heartnecklace.png
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diff --git a/graphics/items/equipment/amulet/ironfourleafamulet.png b/graphics/items/equipment/amulet/ironfourleafamulet.png
new file mode 100644
index 00000000..00ea0de6
--- /dev/null
+++ b/graphics/items/equipment/amulet/ironfourleafamulet.png
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diff --git a/graphics/items/equipment/amulet/jacksskeletoncharm.png b/graphics/items/equipment/amulet/jacksskeletoncharm.png
new file mode 100644
index 00000000..6eb592f5
--- /dev/null
+++ b/graphics/items/equipment/amulet/jacksskeletoncharm.png
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diff --git a/graphics/items/equipment/amulet/lifestonependant.png b/graphics/items/equipment/amulet/lifestonependant.png
new file mode 100644
index 00000000..c27fb6d4
--- /dev/null
+++ b/graphics/items/equipment/amulet/lifestonependant.png
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diff --git a/graphics/items/equipment/amulet/misticalamulet.png b/graphics/items/equipment/amulet/misticalamulet.png
new file mode 100644
index 00000000..3023715e
--- /dev/null
+++ b/graphics/items/equipment/amulet/misticalamulet.png
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diff --git a/graphics/items/equipment/amulet/rawtalisman.png b/graphics/items/equipment/amulet/rawtalisman.png
new file mode 100644
index 00000000..bdaa0c18
--- /dev/null
+++ b/graphics/items/equipment/amulet/rawtalisman.png
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diff --git a/graphics/items/equipment/amulet/toothnecklace.png b/graphics/items/equipment/amulet/toothnecklace.png
new file mode 100644
index 00000000..0c151324
--- /dev/null
+++ b/graphics/items/equipment/amulet/toothnecklace.png
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diff --git a/graphics/items/equipment/amulet/wolvernteethnecklace.png b/graphics/items/equipment/amulet/wolvernteethnecklace.png
new file mode 100644
index 00000000..7d4fd2ee
--- /dev/null
+++ b/graphics/items/equipment/amulet/wolvernteethnecklace.png
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diff --git a/graphics/items/equipment/charms/astralcube.png b/graphics/items/equipment/charms/astralcube.png
new file mode 100644
index 00000000..bf4ab3d4
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diff --git a/graphics/items/equipment/charms/brokendoll.png b/graphics/items/equipment/charms/brokendoll.png
new file mode 100644
index 00000000..81acdf95
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diff --git a/graphics/items/equipment/charms/demonashurn.png b/graphics/items/equipment/charms/demonashurn.png
new file mode 100644
index 00000000..27707b48
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diff --git a/graphics/items/equipment/charms/demonicskull.png b/graphics/items/equipment/charms/demonicskull.png
new file mode 100644
index 00000000..b67e43ef
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+++ b/graphics/items/equipment/charms/demonicskull.png
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diff --git a/graphics/items/equipment/charms/doll.png b/graphics/items/equipment/charms/doll.png
new file mode 100644
index 00000000..dc43c660
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diff --git a/graphics/items/equipment/charms/earthscroll.png b/graphics/items/equipment/charms/earthscroll.png
new file mode 100644
index 00000000..c1a8c2b3
--- /dev/null
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diff --git a/graphics/items/equipment/charms/firescroll.png b/graphics/items/equipment/charms/firescroll.png
new file mode 100644
index 00000000..f1cd79ca
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diff --git a/graphics/items/equipment/charms/fourleafclover.png b/graphics/items/equipment/charms/fourleafclover.png
new file mode 100644
index 00000000..ea1825ce
--- /dev/null
+++ b/graphics/items/equipment/charms/fourleafclover.png
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diff --git a/graphics/items/equipment/charms/heartofisis.png b/graphics/items/equipment/charms/heartofisis.png
new file mode 100644
index 00000000..f80b12a1
--- /dev/null
+++ b/graphics/items/equipment/charms/heartofisis.png
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diff --git a/graphics/items/equipment/charms/leatherball.png b/graphics/items/equipment/charms/leatherball.png
new file mode 100644
index 00000000..1621e9be
--- /dev/null
+++ b/graphics/items/equipment/charms/leatherball.png
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diff --git a/graphics/items/equipment/charms/mechamedallion.png b/graphics/items/equipment/charms/mechamedallion.png
new file mode 100644
index 00000000..b0efbad1
--- /dev/null
+++ b/graphics/items/equipment/charms/mechamedallion.png
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diff --git a/graphics/items/equipment/charms/oldtowel.png b/graphics/items/equipment/charms/oldtowel.png
new file mode 100644
index 00000000..2c85898b
--- /dev/null
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diff --git a/graphics/items/equipment/charms/plushmouboo.png b/graphics/items/equipment/charms/plushmouboo.png
new file mode 100644
index 00000000..2539039a
--- /dev/null
+++ b/graphics/items/equipment/charms/plushmouboo.png
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diff --git a/graphics/items/equipment/charms/redstocking.png b/graphics/items/equipment/charms/redstocking.png
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index 00000000..6adc7778
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+++ b/graphics/items/equipment/charms/redstocking.png
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diff --git a/graphics/items/equipment/charms/santaglobe.png b/graphics/items/equipment/charms/santaglobe.png
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index 00000000..18c20c75
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diff --git a/graphics/items/equipment/charms/snowmanglobe.png b/graphics/items/equipment/charms/snowmanglobe.png
new file mode 100644
index 00000000..6e6a4f5f
--- /dev/null
+++ b/graphics/items/equipment/charms/snowmanglobe.png
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diff --git a/graphics/items/equipment/charms/spectralorb.png b/graphics/items/equipment/charms/spectralorb.png
new file mode 100644
index 00000000..b8ba6afd
--- /dev/null
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diff --git a/graphics/items/equipment/charms/thetabook.png b/graphics/items/equipment/charms/thetabook.png
new file mode 100644
index 00000000..5bd48bb7
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diff --git a/graphics/items/equipment/charms/treasuremap.png b/graphics/items/equipment/charms/treasuremap.png
new file mode 100644
index 00000000..8cdbf8c5
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diff --git a/graphics/items/equipment/chest/assassinchest.png b/graphics/items/equipment/chest/assassinchest.png
new file mode 100644
index 00000000..f394f125
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diff --git a/graphics/items/equipment/chest/bromenalchest.png b/graphics/items/equipment/chest/bromenalchest.png
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index 00000000..b521d2a5
--- /dev/null
+++ b/graphics/items/equipment/chest/bromenalchest.png
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diff --git a/graphics/items/equipment/chest/chainmail.png b/graphics/items/equipment/chest/chainmail.png
new file mode 100644
index 00000000..eff50262
--- /dev/null
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diff --git a/graphics/items/equipment/chest/contributorsweater.png b/graphics/items/equipment/chest/contributorsweater.png
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index 00000000..6ebad590
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diff --git a/graphics/items/equipment/chest/desertshirt.png b/graphics/items/equipment/chest/desertshirt.png
new file mode 100644
index 00000000..b909cbd5
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diff --git a/graphics/items/equipment/chest/forestarmor.png b/graphics/items/equipment/chest/forestarmor.png
new file mode 100644
index 00000000..bba711ac
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diff --git a/graphics/items/equipment/chest/leathershirt.png b/graphics/items/equipment/chest/leathershirt.png
new file mode 100644
index 00000000..761b9bf6
--- /dev/null
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diff --git a/graphics/items/equipment/chest/lightplatemail.png b/graphics/items/equipment/chest/lightplatemail.png
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index 00000000..7f337760
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diff --git a/graphics/items/equipment/chest/shorttanktop.png b/graphics/items/equipment/chest/shorttanktop.png
new file mode 100644
index 00000000..1a0a4e7d
--- /dev/null
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diff --git a/graphics/items/equipment/chest/silkrobe.png b/graphics/items/equipment/chest/silkrobe.png
new file mode 100644
index 00000000..65f90a9f
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diff --git a/graphics/items/equipment/chest/sorcererrobe.png b/graphics/items/equipment/chest/sorcererrobe.png
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index 00000000..5df982e7
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diff --git a/graphics/items/equipment/chest/terranitearmor.png b/graphics/items/equipment/chest/terranitearmor.png
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index 00000000..3cdf5b84
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diff --git a/graphics/items/equipment/chest/tnecksweater.png b/graphics/items/equipment/chest/tnecksweater.png
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diff --git a/graphics/items/equipment/chest/uglychristmassweater.png b/graphics/items/equipment/chest/uglychristmassweater.png
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index 00000000..b0426d1e
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diff --git a/graphics/items/equipment/chest/valentinedress.png b/graphics/items/equipment/chest/valentinedress.png
new file mode 100644
index 00000000..b4f6c2dc
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+++ b/graphics/items/equipment/chest/valentinedress.png
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diff --git a/graphics/items/equipment/chest/vnecksweater.png b/graphics/items/equipment/chest/vnecksweater.png
new file mode 100644
index 00000000..87b739d6
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diff --git a/graphics/items/equipment/chest/warlordplate.png b/graphics/items/equipment/chest/warlordplate.png
new file mode 100644
index 00000000..127fd752
--- /dev/null
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diff --git a/graphics/items/equipment/head/underworldmask.png b/graphics/items/equipment/head/underworldmask.png
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index 00000000..ed60b21f
--- /dev/null
+++ b/graphics/items/equipment/head/underworldmask.png
Binary files differ
diff --git a/graphics/items/equipment/head/warlordhelmet.png b/graphics/items/equipment/head/warlordhelmet.png
new file mode 100644
index 00000000..3daa6616
--- /dev/null
+++ b/graphics/items/equipment/head/warlordhelmet.png
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diff --git a/graphics/items/equipment/head/whitecowboyhat.png b/graphics/items/equipment/head/whitecowboyhat.png
new file mode 100644
index 00000000..17294e38
--- /dev/null
+++ b/graphics/items/equipment/head/whitecowboyhat.png
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diff --git a/graphics/items/equipment/head/witchdoctormask.png b/graphics/items/equipment/head/witchdoctormask.png
new file mode 100644
index 00000000..b5f64feb
--- /dev/null
+++ b/graphics/items/equipment/head/witchdoctormask.png
Binary files differ
diff --git a/graphics/items/equipment/head/witchhat.png b/graphics/items/equipment/head/witchhat.png
new file mode 100644
index 00000000..f559b0f6
--- /dev/null
+++ b/graphics/items/equipment/head/witchhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/witchhat2.png b/graphics/items/equipment/head/witchhat2.png
new file mode 100644
index 00000000..5c187a9b
--- /dev/null
+++ b/graphics/items/equipment/head/witchhat2.png
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diff --git a/graphics/items/equipment/head/wizardhat.png b/graphics/items/equipment/head/wizardhat.png
new file mode 100644
index 00000000..ab9a49b8
--- /dev/null
+++ b/graphics/items/equipment/head/wizardhat.png
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diff --git a/graphics/items/equipment/head/woolenhat.png b/graphics/items/equipment/head/woolenhat.png
new file mode 100644
index 00000000..44e1f216
--- /dev/null
+++ b/graphics/items/equipment/head/woolenhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/yetimask.png b/graphics/items/equipment/head/yetimask.png
new file mode 100644
index 00000000..53c5bb15
--- /dev/null
+++ b/graphics/items/equipment/head/yetimask.png
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diff --git a/graphics/items/equipment/legs/assassinpants.png b/graphics/items/equipment/legs/assassinpants.png
new file mode 100644
index 00000000..40b4136a
--- /dev/null
+++ b/graphics/items/equipment/legs/assassinpants.png
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diff --git a/graphics/items/equipment/legs/bromenalpants.png b/graphics/items/equipment/legs/bromenalpants.png
new file mode 100644
index 00000000..9d552bd2
--- /dev/null
+++ b/graphics/items/equipment/legs/bromenalpants.png
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diff --git a/graphics/items/equipment/legs/chainmailskirt.png b/graphics/items/equipment/legs/chainmailskirt.png
new file mode 100644
index 00000000..f9c23986
--- /dev/null
+++ b/graphics/items/equipment/legs/chainmailskirt.png
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diff --git a/graphics/items/equipment/legs/cottonshorts.png b/graphics/items/equipment/legs/cottonshorts.png
new file mode 100644
index 00000000..06be395d
--- /dev/null
+++ b/graphics/items/equipment/legs/cottonshorts.png
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diff --git a/graphics/items/equipment/legs/cottonskirt.png b/graphics/items/equipment/legs/cottonskirt.png
new file mode 100644
index 00000000..15413277
--- /dev/null
+++ b/graphics/items/equipment/legs/cottonskirt.png
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diff --git a/graphics/items/equipment/legs/cottontrousers.png b/graphics/items/equipment/legs/cottontrousers.png
new file mode 100644
index 00000000..4c247f2d
--- /dev/null
+++ b/graphics/items/equipment/legs/cottontrousers.png
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diff --git a/graphics/items/equipment/legs/jeanchaps.png b/graphics/items/equipment/legs/jeanchaps.png
new file mode 100644
index 00000000..1c9e4dd7
--- /dev/null
+++ b/graphics/items/equipment/legs/jeanchaps.png
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diff --git a/graphics/items/equipment/legs/miniskirt.png b/graphics/items/equipment/legs/miniskirt.png
new file mode 100644
index 00000000..50a37ea1
--- /dev/null
+++ b/graphics/items/equipment/legs/miniskirt.png
Binary files differ
diff --git a/graphics/items/equipment/legs/silkpants.png b/graphics/items/equipment/legs/silkpants.png
new file mode 100644
index 00000000..73d61a7e
--- /dev/null
+++ b/graphics/items/equipment/legs/silkpants.png
Binary files differ
diff --git a/graphics/items/equipment/legs/terranitepants.png b/graphics/items/equipment/legs/terranitepants.png
new file mode 100644
index 00000000..c50daf22
--- /dev/null
+++ b/graphics/items/equipment/legs/terranitepants.png
Binary files differ
diff --git a/graphics/items/equipment/neck/monocle.png b/graphics/items/equipment/neck/monocle.png
new file mode 100644
index 00000000..682e506a
--- /dev/null
+++ b/graphics/items/equipment/neck/monocle.png
Binary files differ
diff --git a/graphics/items/equipment/rings/goldenamethystring.png b/graphics/items/equipment/rings/goldenamethystring.png
new file mode 100644
index 00000000..0f6a9f47
--- /dev/null
+++ b/graphics/items/equipment/rings/goldenamethystring.png
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diff --git a/graphics/items/equipment/rings/goldendiamondring.png b/graphics/items/equipment/rings/goldendiamondring.png
new file mode 100644
index 00000000..96ed3021
--- /dev/null
+++ b/graphics/items/equipment/rings/goldendiamondring.png
Binary files differ
diff --git a/graphics/items/equipment/rings/goldenemeraldring.png b/graphics/items/equipment/rings/goldenemeraldring.png
new file mode 100644
index 00000000..88f89246
--- /dev/null
+++ b/graphics/items/equipment/rings/goldenemeraldring.png
Binary files differ
diff --git a/graphics/items/equipment/rings/goldenrubyring.png b/graphics/items/equipment/rings/goldenrubyring.png
new file mode 100644
index 00000000..0f743748
--- /dev/null
+++ b/graphics/items/equipment/rings/goldenrubyring.png
Binary files differ
diff --git a/graphics/items/equipment/rings/goldensapphirering.png b/graphics/items/equipment/rings/goldensapphirering.png
new file mode 100644
index 00000000..ad98642e
--- /dev/null
+++ b/graphics/items/equipment/rings/goldensapphirering.png
Binary files differ
diff --git a/graphics/items/equipment/rings/goldensimplering.png b/graphics/items/equipment/rings/goldensimplering.png
new file mode 100644
index 00000000..8512d973
--- /dev/null
+++ b/graphics/items/equipment/rings/goldensimplering.png
Binary files differ
diff --git a/graphics/items/equipment/rings/valentinering.png b/graphics/items/equipment/rings/valentinering.png
new file mode 100644
index 00000000..102fd9b2
--- /dev/null
+++ b/graphics/items/equipment/rings/valentinering.png
Binary files differ
diff --git a/graphics/items/equipment/rings/weddingring.png b/graphics/items/equipment/rings/weddingring.png
new file mode 100644
index 00000000..6f74974f
--- /dev/null
+++ b/graphics/items/equipment/rings/weddingring.png
Binary files differ
diff --git a/graphics/items/equipment/shields/bladeshield.png b/graphics/items/equipment/shields/bladeshield.png
new file mode 100644
index 00000000..dde2ecbd
--- /dev/null
+++ b/graphics/items/equipment/shields/bladeshield.png
Binary files differ
diff --git a/graphics/items/equipment/shields/blueknightshield.png b/graphics/items/equipment/shields/blueknightshield.png
new file mode 100644
index 00000000..0cb742c3
--- /dev/null
+++ b/graphics/items/equipment/shields/blueknightshield.png
Binary files differ
diff --git a/graphics/items/equipment/shields/britshield.png b/graphics/items/equipment/shields/britshield.png
new file mode 100644
index 00000000..c3a8f1d7
--- /dev/null
+++ b/graphics/items/equipment/shields/britshield.png
Binary files differ
diff --git a/graphics/items/equipment/shields/leather.png b/graphics/items/equipment/shields/leather.png
index 315cc47b..af688611 100644
--- a/graphics/items/equipment/shields/leather.png
+++ b/graphics/items/equipment/shields/leather.png
Binary files differ
diff --git a/graphics/items/equipment/shields/roundleathershield.png b/graphics/items/equipment/shields/roundleathershield.png
new file mode 100644
index 00000000..315cc47b
--- /dev/null
+++ b/graphics/items/equipment/shields/roundleathershield.png
Binary files differ
diff --git a/graphics/items/equipment/shields/saviorshield.png b/graphics/items/equipment/shields/saviorshield.png
new file mode 100644
index 00000000..dd24d599
--- /dev/null
+++ b/graphics/items/equipment/shields/saviorshield.png
Binary files differ
diff --git a/graphics/items/equipment/shields/steelshield.png b/graphics/items/equipment/shields/steelshield.png
new file mode 100644
index 00000000..04d26199
--- /dev/null
+++ b/graphics/items/equipment/shields/steelshield.png
Binary files differ
diff --git a/graphics/items/equipment/shields/woodenshield.png b/graphics/items/equipment/shields/woodenshield.png
new file mode 100644
index 00000000..7b409d4f
--- /dev/null
+++ b/graphics/items/equipment/shields/woodenshield.png
Binary files differ
diff --git a/graphics/items/equipment/wings/goldenamethystring.png b/graphics/items/equipment/wings/goldenamethystring.png
new file mode 100644
index 00000000..0f6a9f47
--- /dev/null
+++ b/graphics/items/equipment/wings/goldenamethystring.png
Binary files differ
diff --git a/graphics/items/equipment/wings/goldenblackpearlring.png b/graphics/items/equipment/wings/goldenblackpearlring.png
new file mode 100644
index 00000000..07556d4a
--- /dev/null
+++ b/graphics/items/equipment/wings/goldenblackpearlring.png
Binary files differ
diff --git a/graphics/items/equipment/wings/goldendiamondring.png b/graphics/items/equipment/wings/goldendiamondring.png
new file mode 100644
index 00000000..96ed3021
--- /dev/null
+++ b/graphics/items/equipment/wings/goldendiamondring.png
Binary files differ
diff --git a/graphics/items/equipment/wings/goldenemeraldring.png b/graphics/items/equipment/wings/goldenemeraldring.png
new file mode 100644
index 00000000..88f89246
--- /dev/null
+++ b/graphics/items/equipment/wings/goldenemeraldring.png
Binary files differ
diff --git a/graphics/items/equipment/wings/goldenpearlring.png b/graphics/items/equipment/wings/goldenpearlring.png
new file mode 100644
index 00000000..7aa731cc
--- /dev/null
+++ b/graphics/items/equipment/wings/goldenpearlring.png
Binary files differ
diff --git a/graphics/items/equipment/wings/goldenrubyring.png b/graphics/items/equipment/wings/goldenrubyring.png
new file mode 100644
index 00000000..0f743748
--- /dev/null
+++ b/graphics/items/equipment/wings/goldenrubyring.png
Binary files differ
diff --git a/graphics/items/equipment/wings/goldensapphirering.png b/graphics/items/equipment/wings/goldensapphirering.png
new file mode 100644
index 00000000..ad98642e
--- /dev/null
+++ b/graphics/items/equipment/wings/goldensapphirering.png
Binary files differ
diff --git a/graphics/items/equipment/wings/goldensimplering.png b/graphics/items/equipment/wings/goldensimplering.png
new file mode 100644
index 00000000..8512d973
--- /dev/null
+++ b/graphics/items/equipment/wings/goldensimplering.png
Binary files differ
diff --git a/graphics/items/equipment/wings/goldentopazring.png b/graphics/items/equipment/wings/goldentopazring.png
new file mode 100644
index 00000000..d60477f8
--- /dev/null
+++ b/graphics/items/equipment/wings/goldentopazring.png
Binary files differ
diff --git a/graphics/items/equipment/wings/weddingring.png b/graphics/items/equipment/wings/weddingring.png
new file mode 100644
index 00000000..6f74974f
--- /dev/null
+++ b/graphics/items/equipment/wings/weddingring.png
Binary files differ
diff --git a/graphics/items/usable/chocolatemouboo.png b/graphics/items/usable/chocolatemouboo.png
new file mode 100644
index 00000000..a803f03b
--- /dev/null
+++ b/graphics/items/usable/chocolatemouboo.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.png b/graphics/sprites/equipment/chest/bromenalchest-female.png
new file mode 100644
index 00000000..828e0266
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bromenalchest-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.xml b/graphics/sprites/equipment/chest/bromenalchest-female.xml
new file mode 100644
index 00000000..3bdb9b83
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bromenalchest-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/bromenalchest-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/bromenalchest-male.png b/graphics/sprites/equipment/chest/bromenalchest-male.png
new file mode 100644
index 00000000..828e0266
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bromenalchest-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/bromenalchest-male.xml b/graphics/sprites/equipment/chest/bromenalchest-male.xml
new file mode 100644
index 00000000..54074530
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bromenalchest-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/bromenalchest-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/chainmail-female.png b/graphics/sprites/equipment/chest/chainmail-female.png
new file mode 100644
index 00000000..e4575270
--- /dev/null
+++ b/graphics/sprites/equipment/chest/chainmail-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/chainmail-female.xml b/graphics/sprites/equipment/chest/chainmail-female.xml
new file mode 100644
index 00000000..1267c381
--- /dev/null
+++ b/graphics/sprites/equipment/chest/chainmail-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/chainmail-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/chainmail-male.png b/graphics/sprites/equipment/chest/chainmail-male.png
new file mode 100644
index 00000000..e4575270
--- /dev/null
+++ b/graphics/sprites/equipment/chest/chainmail-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/chainmail-male.xml b/graphics/sprites/equipment/chest/chainmail-male.xml
new file mode 100644
index 00000000..0df333e0
--- /dev/null
+++ b/graphics/sprites/equipment/chest/chainmail-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/chainmail-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/contributorsweater-female.png b/graphics/sprites/equipment/chest/contributorsweater-female.png
new file mode 100644
index 00000000..5f73fb48
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributorsweater-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/contributorsweater-female.xml b/graphics/sprites/equipment/chest/contributorsweater-female.xml
new file mode 100644
index 00000000..7d7f3efc
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributorsweater-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/contributorsweater-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/contributorsweater-male.png b/graphics/sprites/equipment/chest/contributorsweater-male.png
new file mode 100644
index 00000000..d067a015
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributorsweater-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/contributorsweater-male.xml b/graphics/sprites/equipment/chest/contributorsweater-male.xml
new file mode 100644
index 00000000..84cc22aa
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributorsweater-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/contributorsweater-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/forestarmor-female.png b/graphics/sprites/equipment/chest/forestarmor-female.png
new file mode 100644
index 00000000..84d45850
--- /dev/null
+++ b/graphics/sprites/equipment/chest/forestarmor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/forestarmor-female.xml b/graphics/sprites/equipment/chest/forestarmor-female.xml
new file mode 100644
index 00000000..57039859
--- /dev/null
+++ b/graphics/sprites/equipment/chest/forestarmor-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/forestarmor-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/forestarmor-male.png b/graphics/sprites/equipment/chest/forestarmor-male.png
new file mode 100644
index 00000000..84d45850
--- /dev/null
+++ b/graphics/sprites/equipment/chest/forestarmor-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/forestarmor-male.xml b/graphics/sprites/equipment/chest/forestarmor-male.xml
new file mode 100644
index 00000000..99f3fbdb
--- /dev/null
+++ b/graphics/sprites/equipment/chest/forestarmor-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/forestarmor-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/leathershirt-male.png b/graphics/sprites/equipment/chest/leathershirt-male.png
new file mode 100644
index 00000000..dbd74e7d
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leathershirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leathershirt-male.xml b/graphics/sprites/equipment/chest/leathershirt-male.xml
new file mode 100644
index 00000000..70a84f8f
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leathershirt-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/leathershirt-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/lightplatemail-male.png b/graphics/sprites/equipment/chest/lightplatemail-male.png
new file mode 100644
index 00000000..3a563bdc
--- /dev/null
+++ b/graphics/sprites/equipment/chest/lightplatemail-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/lightplatemail-male.xml b/graphics/sprites/equipment/chest/lightplatemail-male.xml
new file mode 100644
index 00000000..20899344
--- /dev/null
+++ b/graphics/sprites/equipment/chest/lightplatemail-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/lightplatemail-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/shorttanktop-male.png b/graphics/sprites/equipment/chest/shorttanktop-male.png
new file mode 100644
index 00000000..851918a4
--- /dev/null
+++ b/graphics/sprites/equipment/chest/shorttanktop-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/shorttanktop-male.xml b/graphics/sprites/equipment/chest/shorttanktop-male.xml
new file mode 100644
index 00000000..2e834b47
--- /dev/null
+++ b/graphics/sprites/equipment/chest/shorttanktop-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/shorttanktop-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/silkrobe-male.png b/graphics/sprites/equipment/chest/silkrobe-male.png
new file mode 100644
index 00000000..94bf4f74
--- /dev/null
+++ b/graphics/sprites/equipment/chest/silkrobe-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/silkrobe-male.xml b/graphics/sprites/equipment/chest/silkrobe-male.xml
new file mode 100644
index 00000000..99661723
--- /dev/null
+++ b/graphics/sprites/equipment/chest/silkrobe-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/silkrobe-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/sorcererrobe-male.png b/graphics/sprites/equipment/chest/sorcererrobe-male.png
new file mode 100644
index 00000000..8a0e4a58
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcererrobe-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/sorcererrobe-male.xml b/graphics/sprites/equipment/chest/sorcererrobe-male.xml
new file mode 100644
index 00000000..04cec0ec
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcererrobe-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/sorcererrobe-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/terranitearmor-male.png b/graphics/sprites/equipment/chest/terranitearmor-male.png
new file mode 100644
index 00000000..70ff1a71
--- /dev/null
+++ b/graphics/sprites/equipment/chest/terranitearmor-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/terranitearmor-male.xml b/graphics/sprites/equipment/chest/terranitearmor-male.xml
new file mode 100644
index 00000000..37e78119
--- /dev/null
+++ b/graphics/sprites/equipment/chest/terranitearmor-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/terranitearmor-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/tnecksweater-male.png b/graphics/sprites/equipment/chest/tnecksweater-male.png
new file mode 100644
index 00000000..d97ea273
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tnecksweater-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tnecksweater-male.xml b/graphics/sprites/equipment/chest/tnecksweater-male.xml
new file mode 100644
index 00000000..fe7f16da
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tnecksweater-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/tnecksweater-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/uglychristmassweater-male.png b/graphics/sprites/equipment/chest/uglychristmassweater-male.png
new file mode 100644
index 00000000..716539b5
--- /dev/null
+++ b/graphics/sprites/equipment/chest/uglychristmassweater-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/uglychristmassweater-male.xml b/graphics/sprites/equipment/chest/uglychristmassweater-male.xml
new file mode 100644
index 00000000..96bdd046
--- /dev/null
+++ b/graphics/sprites/equipment/chest/uglychristmassweater-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/uglychristmassweater-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/valentinedress-male.png b/graphics/sprites/equipment/chest/valentinedress-male.png
new file mode 100644
index 00000000..5e2b3416
--- /dev/null
+++ b/graphics/sprites/equipment/chest/valentinedress-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/valentinedress-male.xml b/graphics/sprites/equipment/chest/valentinedress-male.xml
new file mode 100644
index 00000000..354976cd
--- /dev/null
+++ b/graphics/sprites/equipment/chest/valentinedress-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/valentinedress-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/vnecksweater-male.png b/graphics/sprites/equipment/chest/vnecksweater-male.png
new file mode 100644
index 00000000..89d284b7
--- /dev/null
+++ b/graphics/sprites/equipment/chest/vnecksweater-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/vnecksweater-male.xml b/graphics/sprites/equipment/chest/vnecksweater-male.xml
new file mode 100644
index 00000000..dca2e780
--- /dev/null
+++ b/graphics/sprites/equipment/chest/vnecksweater-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/vnecksweater-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png
new file mode 100644
index 00000000..c21499ac
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml
new file mode 100644
index 00000000..6f8df27b
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/warlordplate-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/warlordplate-male.png b/graphics/sprites/equipment/chest/warlordplate-male.png
new file mode 100644
index 00000000..c21499ac
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/warlordplate-male.xml b/graphics/sprites/equipment/chest/warlordplate-male.xml
new file mode 100644
index 00000000..f9a73846
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/warlordplate-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/antlerhat.png b/graphics/sprites/equipment/head/antlerhat.png
new file mode 100644
index 00000000..afa1b159
--- /dev/null
+++ b/graphics/sprites/equipment/head/antlerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/antlerhat.xml b/graphics/sprites/equipment/head/antlerhat.xml
new file mode 100644
index 00000000..9180e69c
--- /dev/null
+++ b/graphics/sprites/equipment/head/antlerhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/antlerhat.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/autumnmask.png b/graphics/sprites/equipment/head/autumnmask.png
new file mode 100644
index 00000000..812d6deb
--- /dev/null
+++ b/graphics/sprites/equipment/head/autumnmask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/autumnmask.xml b/graphics/sprites/equipment/head/autumnmask.xml
new file mode 100644
index 00000000..c17eb00b
--- /dev/null
+++ b/graphics/sprites/equipment/head/autumnmask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/autumnmask.png|R;M;B;C" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-35" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-23"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-26"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="23" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/axehat.png b/graphics/sprites/equipment/head/axehat.png
new file mode 100644
index 00000000..a43e4d0e
--- /dev/null
+++ b/graphics/sprites/equipment/head/axehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml
new file mode 100644
index 00000000..5c9f320b
--- /dev/null
+++ b/graphics/sprites/equipment/head/axehat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/axehat.png" width="22" height="22"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-44"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-44"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-44" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-44" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-44" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-45" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-44" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-45" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-35"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-45" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beaniecopter.png b/graphics/sprites/equipment/head/beaniecopter.png
new file mode 100644
index 00000000..aef9505e
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/beaniecopter.xml b/graphics/sprites/equipment/head/beaniecopter.xml
new file mode 100644
index 00000000..62a4dc83
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.xml
@@ -0,0 +1,381 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="56"/>
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="19"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="20"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="36"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="19"/>
+ <frame index="5" offsetX="-1" delay="37"/>
+ <frame index="6" offsetX="-1" delay="38"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="18"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="4" offsetX="-1" offsetY="-1" delay="55"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="20"/>
+ <frame index="5" offsetX="-1" delay="36"/>
+ <frame index="6" offsetX="-1" delay="39"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="17"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="19"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="37"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="20"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="36"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="19"/>
+ <frame index="13" delay="37"/>
+ <frame index="14" delay="38"/>
+ <frame index="14" offsetY="-1" delay="18"/>
+ <frame index="15" offsetY="-1" delay="57"/>
+ <frame index="12" offsetY="-1" delay="55"/>
+ <frame index="13" offsetY="-1" delay="20"/>
+ <frame index="13" delay="36"/>
+ <frame index="14" delay="39"/>
+ <frame index="14" offsetY="-1" delay="17"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="3" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="6" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="3" offsetY="-3" delay="75"/>
+ <frame index="5" offsetX="3" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="75"/>
+ <frame index="7" offsetX="-2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" delay="75"/>
+ <frame index="9" offsetX="-3" delay="75"/>
+ <frame index="10" offsetX="-3" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-3" delay="75"/>
+ <frame index="14" offsetX="1" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="2" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="2" offsetX="-1" offsetY="1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="2" delay="57"/>
+ <frame index="3" offsetX="-1" offsetY="2" delay="18"/>
+ <frame index="3" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="5" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="6" offsetX="2" offsetY="-1" delay="37"/>
+ <frame index="6" offsetX="4" offsetY="-2" delay="57"/>
+ <frame index="7" offsetX="4" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="37"/>
+ <frame index="10" offsetX="-3" delay="57"/>
+ <frame index="11" offsetX="-3" delay="18"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="13" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="14" offsetX="-5" offsetY="-1" delay="37"/>
+ <frame index="14" offsetX="-7" offsetY="-2" delay="57"/>
+ <frame index="15" offsetX="-7" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="57"/>
+ <frame index="0" offsetX="-1" offsetY="12" delay="55"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="57"/>
+ <frame index="8" offsetX="-1" offsetY="8" delay="55"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="16" offsetX="32" offsetY="30"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="0" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="0" offsetY="0" delay="70"/>
+ <frame index="5" offsetX="0" offsetY="0" delay="70"/>
+ <frame index="6" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="6" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="7" offsetX="-2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="70"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="2" offsetY="0" delay="70"/>
+ <frame index="13" offsetX="2" offsetY="0" delay="70"/>
+ <frame index="14" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="14" offsetX="2" offsetY="1" delay="70"/>
+ <frame index="15" offsetX="2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="1" offsetY="-2" delay="100"/>
+ <frame index="5" offsetX="1" offsetY="-3" delay="100"/>
+ <frame index="6" offsetX="-2" offsetY="0" delay="100"/>
+ <frame index="7" offsetX="-4" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="100"/>
+ <frame index="14" offsetX="0" offsetY="0" delay="100"/>
+ <frame index="15" offsetX="1" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="5" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="5" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="6" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="7" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="4" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="5" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="1" delay="75"/>
+ <frame index="7" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-4" offsetY="-4" delay="75"/>
+ <frame index="11" offsetX="-4" offsetY="-4" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="14" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="15" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="12" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="13" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="14" offsetX="3" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="3" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="0" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="4" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="-4" delay="70"/>
+ <frame index="5" offsetX="4" offsetY="-4" delay="70"/>
+ <frame index="6" offsetX="4" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="4" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="5" offsetY="-4" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-4" delay="70"/>
+ <frame index="6" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="7" offsetX="-1" offsetY="0" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-4" delay="70"/>
+ <frame index="13" offsetX="-2" offsetY="-4" delay="70"/>
+ <frame index="14" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-1" offsetY="-4" delay="70"/>
+ <frame index="13" offsetX="-1" offsetY="-4" delay="70"/>
+ <frame index="14" offsetX="3" offsetY="-2" delay="70"/>
+ <frame index="15" offsetX="3" offsetY="-2" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bowlerhat.png b/graphics/sprites/equipment/head/bowlerhat.png
new file mode 100644
index 00000000..0af60a87
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowlerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bowlerhat.xml b/graphics/sprites/equipment/head/bowlerhat.xml
new file mode 100644
index 00000000..18cffdd5
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowlerhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bowlerhat.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bromenalhelmet.png b/graphics/sprites/equipment/head/bromenalhelmet.png
new file mode 100644
index 00000000..555ea093
--- /dev/null
+++ b/graphics/sprites/equipment/head/bromenalhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bromenalhelmet.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml
new file mode 100644
index 00000000..5ff122dc
--- /dev/null
+++ b/graphics/sprites/equipment/head/bromenalhelmet.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bromenalhelmet.png" width="27" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="150"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-42" delay="225"/>
+ <frame index="1" offsetX="8" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-42" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-33"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="8" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bucket.png b/graphics/sprites/equipment/head/bucket.png
new file mode 100644
index 00000000..93bbac4a
--- /dev/null
+++ b/graphics/sprites/equipment/head/bucket.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bucket.xml b/graphics/sprites/equipment/head/bucket.xml
new file mode 100644
index 00000000..21ee9f4a
--- /dev/null
+++ b/graphics/sprites/equipment/head/bucket.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bucket.png" width="21" height="21"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bull.png b/graphics/sprites/equipment/head/bull.png
new file mode 100644
index 00000000..6cd2b783
--- /dev/null
+++ b/graphics/sprites/equipment/head/bull.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bull.xml b/graphics/sprites/equipment/head/bull.xml
new file mode 100644
index 00000000..531ab401
--- /dev/null
+++ b/graphics/sprites/equipment/head/bull.xml
@@ -0,0 +1,188 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bull.png"
+ width="27"
+ height="26"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetY="-37"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-37" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetY="-37" delay="80"/>
+ <frame index="3" offsetY="-36" delay="80"/>
+ <frame index="3" offsetY="-37" delay="160"/>
+ <frame index="3" offsetY="-36" delay="80"/>
+ <frame index="3" offsetY="-37" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-38" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="240"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-38" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="80"/>
+ <frame index="3" offsetY="-36" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-35" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="160"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="160"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="80"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="80"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="160"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-4"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bunnyears.png b/graphics/sprites/equipment/head/bunnyears.png
new file mode 100644
index 00000000..c3196d47
--- /dev/null
+++ b/graphics/sprites/equipment/head/bunnyears.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bunnyears.xml b/graphics/sprites/equipment/head/bunnyears.xml
new file mode 100644
index 00000000..ae5ec96e
--- /dev/null
+++ b/graphics/sprites/equipment/head/bunnyears.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bunnyears.png" width="24" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/candlehelmet.png b/graphics/sprites/equipment/head/candlehelmet.png
new file mode 100644
index 00000000..d8ebcc6f
--- /dev/null
+++ b/graphics/sprites/equipment/head/candlehelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/candlehelmet.xml b/graphics/sprites/equipment/head/candlehelmet.xml
new file mode 100644
index 00000000..9d676b03
--- /dev/null
+++ b/graphics/sprites/equipment/head/candlehelmet.xml
@@ -0,0 +1,298 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25" height="44"/>
+ <imageset name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50" height="44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="7" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="10" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="11" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="14" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="19" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="21" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="22" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="23" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="7" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="10" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="11" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="14" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="19" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="21" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="22" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="23" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="19" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="21" offsetX="2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="7" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="8" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="9" offsetX="5" offsetY="-42" delay="75"/>
+ <frame index="10" offsetX="5" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="14" offsetX="-3" offsetY="-42" delay="75"/>
+ <frame index="15" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="16" offsetX="-3" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="20" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="21" offsetX="-5" offsetY="-42" delay="75"/>
+ <frame index="22" offsetX="-5" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="7" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="8" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="9" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="10" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="11" offsetX="2" offsetY="-30" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="13" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="14" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="15" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="16" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="17" offsetX="-1" offsetY="-30" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="19" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="20" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="21" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="22" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="23" offsetX="-5" offsetY="-30" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base_dead">
+ <animation direction="default">
+ <frame index="12" offsetX="40" offsetY="-7" delay="140"/>
+ <frame index="13" offsetX="40" offsetY="-7" delay="140"/>
+ <frame index="14" offsetX="40" offsetY="-7" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="7" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="9" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="19" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="21" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="100"/>
+ <frame index="19" offsetX="-2" offsetY="-42" delay="100"/>
+ <frame index="20" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="21" offsetX="2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="7" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="15" offsetX="-4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="19" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="9" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="19" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cap.png b/graphics/sprites/equipment/head/cap.png
new file mode 100644
index 00000000..afd9466f
--- /dev/null
+++ b/graphics/sprites/equipment/head/cap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cap.xml b/graphics/sprites/equipment/head/cap.xml
new file mode 100644
index 00000000..8662c9d8
--- /dev/null
+++ b/graphics/sprites/equipment/head/cap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/cap.png|R" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/captain-hat.xml b/graphics/sprites/equipment/head/captain-hat.xml
new file mode 100644
index 00000000..2a1cf9f7
--- /dev/null
+++ b/graphics/sprites/equipment/head/captain-hat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/captainhat.png" width="21" height="21"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-43"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-43"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-43" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-43" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="30" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="300"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-44" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="420"/>
+ <frame index="2" offsetX="-5" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/captaincap.png b/graphics/sprites/equipment/head/captaincap.png
new file mode 100644
index 00000000..a327bb55
--- /dev/null
+++ b/graphics/sprites/equipment/head/captaincap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/captaincap.xml b/graphics/sprites/equipment/head/captaincap.xml
new file mode 100644
index 00000000..3ddf807b
--- /dev/null
+++ b/graphics/sprites/equipment/head/captaincap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/captaincap.png" width="21" height="21"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-43"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-43"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-43" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-43" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="30" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="300"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-44" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="420"/>
+ <frame index="2" offsetX="-5" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/captainhat.png b/graphics/sprites/equipment/head/captainhat.png
new file mode 100644
index 00000000..a327bb55
--- /dev/null
+++ b/graphics/sprites/equipment/head/captainhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/chefhat.png b/graphics/sprites/equipment/head/chefhat.png
new file mode 100644
index 00000000..57961f95
--- /dev/null
+++ b/graphics/sprites/equipment/head/chefhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/chefhat.xml b/graphics/sprites/equipment/head/chefhat.xml
new file mode 100644
index 00000000..14444f57
--- /dev/null
+++ b/graphics/sprites/equipment/head/chefhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/chefhat.png" width="21" height="17"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-50" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-50" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-41"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-51" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/crown.png b/graphics/sprites/equipment/head/crown.png
new file mode 100644
index 00000000..3dc35701
--- /dev/null
+++ b/graphics/sprites/equipment/head/crown.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/crown.xml b/graphics/sprites/equipment/head/crown.xml
new file mode 100644
index 00000000..74099c44
--- /dev/null
+++ b/graphics/sprites/equipment/head/crown.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/crown.png" width="21" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="40" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/darkhelm.png b/graphics/sprites/equipment/head/darkhelm.png
new file mode 100644
index 00000000..6887b8d9
--- /dev/null
+++ b/graphics/sprites/equipment/head/darkhelm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/darkhelm.xml b/graphics/sprites/equipment/head/darkhelm.xml
new file mode 100644
index 00000000..35ec00be
--- /dev/null
+++ b/graphics/sprites/equipment/head/darkhelm.xml
@@ -0,0 +1,228 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/darkhelm.png" width="27" height="26"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-32" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-32" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-33" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="200"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/deserthat.png b/graphics/sprites/equipment/head/deserthat.png
new file mode 100644
index 00000000..8c61e886
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/deserthat.xml b/graphics/sprites/equipment/head/deserthat.xml
new file mode 100644
index 00000000..7682f625
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthat.xml
@@ -0,0 +1,255 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/deserthat.png|R" width="32" height="35"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="0" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="9" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="10" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="12" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="13" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="18" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="19" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="20" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="21" offsetX="-2" offsetY="-33" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="24" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="26" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="27" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="28" offsetX="0" offsetY="-32" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="75"/>
+ <frame index="10" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="24" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="26" offsetX="1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="9" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="10" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="4" offsetY="-33" delay="75"/>
+ <frame index="12" offsetX="4" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="20" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="24" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="25" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="26" offsetX="-5" offsetY="-33" delay="75"/>
+ <frame index="27" offsetX="-5" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="3" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="-6" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="14" offsetX="20" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="5" offsetY="-35" delay="140"/>
+ <frame index="11" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="19" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="24" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="26" offsetX="2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="100"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="100"/>
+ <frame index="10" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="24" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="26" offsetX="1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="4" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="5" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="19" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="24" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="4" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="11" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="24" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/deserthelmet.png b/graphics/sprites/equipment/head/deserthelmet.png
new file mode 100644
index 00000000..d1535ef2
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/deserthelmet.xml b/graphics/sprites/equipment/head/deserthelmet.xml
new file mode 100644
index 00000000..b59885bc
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthelmet.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/deserthelmet.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/devcap.png b/graphics/sprites/equipment/head/devcap.png
new file mode 100644
index 00000000..15662fe8
--- /dev/null
+++ b/graphics/sprites/equipment/head/devcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/devcap.xml b/graphics/sprites/equipment/head/devcap.xml
new file mode 100644
index 00000000..5bc2fe8b
--- /dev/null
+++ b/graphics/sprites/equipment/head/devcap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/devcap.png|R" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/earmuffs.png b/graphics/sprites/equipment/head/earmuffs.png
new file mode 100644
index 00000000..6b295d4e
--- /dev/null
+++ b/graphics/sprites/equipment/head/earmuffs.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/earmuffs.xml b/graphics/sprites/equipment/head/earmuffs.xml
new file mode 100644
index 00000000..1de35980
--- /dev/null
+++ b/graphics/sprites/equipment/head/earmuffs.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/earmuffs.png" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="25" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eggshellhat.png b/graphics/sprites/equipment/head/eggshellhat.png
new file mode 100644
index 00000000..067c5994
--- /dev/null
+++ b/graphics/sprites/equipment/head/eggshellhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/eggshellhat.xml b/graphics/sprites/equipment/head/eggshellhat.xml
new file mode 100644
index 00000000..05c34ea5
--- /dev/null
+++ b/graphics/sprites/equipment/head/eggshellhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/eggshellhat.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eyepatch.png b/graphics/sprites/equipment/head/eyepatch.png
new file mode 100644
index 00000000..b639f160
--- /dev/null
+++ b/graphics/sprites/equipment/head/eyepatch.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/eyepatch.xml b/graphics/sprites/equipment/head/eyepatch.xml
new file mode 100644
index 00000000..f2e607a8
--- /dev/null
+++ b/graphics/sprites/equipment/head/eyepatch.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/eyepatch.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/funkyhat.png b/graphics/sprites/equipment/head/funkyhat.png
new file mode 100644
index 00000000..f205c1cc
--- /dev/null
+++ b/graphics/sprites/equipment/head/funkyhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/funkyhat.xml b/graphics/sprites/equipment/head/funkyhat.xml
new file mode 100644
index 00000000..16b4173d
--- /dev/null
+++ b/graphics/sprites/equipment/head/funkyhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/funkyhat.png" width="21" height="20"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gmcap.png b/graphics/sprites/equipment/head/gmcap.png
new file mode 100644
index 00000000..4c006848
--- /dev/null
+++ b/graphics/sprites/equipment/head/gmcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/gmcap.xml b/graphics/sprites/equipment/head/gmcap.xml
new file mode 100644
index 00000000..79cac04e
--- /dev/null
+++ b/graphics/sprites/equipment/head/gmcap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/gmcap.png|R" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/goggles.png b/graphics/sprites/equipment/head/goggles.png
new file mode 100644
index 00000000..3b0394a0
--- /dev/null
+++ b/graphics/sprites/equipment/head/goggles.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/goggles.xml b/graphics/sprites/equipment/head/goggles.xml
new file mode 100644
index 00000000..2738320b
--- /dev/null
+++ b/graphics/sprites/equipment/head/goggles.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/goggles.png|R" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-36" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-37" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-27"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/heartglasses.png b/graphics/sprites/equipment/head/heartglasses.png
new file mode 100644
index 00000000..e5c55bd1
--- /dev/null
+++ b/graphics/sprites/equipment/head/heartglasses.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/heartglasses.xml b/graphics/sprites/equipment/head/heartglasses.xml
new file mode 100644
index 00000000..35c56951
--- /dev/null
+++ b/graphics/sprites/equipment/head/heartglasses.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/heartglasses.png" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/infantryhelmet.png b/graphics/sprites/equipment/head/infantryhelmet.png
new file mode 100644
index 00000000..62bee082
--- /dev/null
+++ b/graphics/sprites/equipment/head/infantryhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/infantryhelmet.xml b/graphics/sprites/equipment/head/infantryhelmet.xml
new file mode 100644
index 00000000..29ce089a
--- /dev/null
+++ b/graphics/sprites/equipment/head/infantryhelmet.xml
@@ -0,0 +1,188 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/infantryhelmet.png"
+ width="25"
+ height="22"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetY="-37"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-37" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetY="-37" delay="80"/>
+ <frame index="3" offsetY="-36" delay="80"/>
+ <frame index="3" offsetY="-37" delay="160"/>
+ <frame index="3" offsetY="-36" delay="80"/>
+ <frame index="3" offsetY="-37" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-38" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="240"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-38" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="80"/>
+ <frame index="3" offsetY="-36" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-35" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="160"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="160"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="80"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="80"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="160"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-4"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/monsterskullhelmet.png b/graphics/sprites/equipment/head/monsterskullhelmet.png
new file mode 100644
index 00000000..de770148
--- /dev/null
+++ b/graphics/sprites/equipment/head/monsterskullhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/monsterskullhelmet.xml b/graphics/sprites/equipment/head/monsterskullhelmet.xml
new file mode 100644
index 00000000..f36762b3
--- /dev/null
+++ b/graphics/sprites/equipment/head/monsterskullhelmet.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/monster-skull-helm.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-35"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-35" delay="150"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-35" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-35" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-26"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mouboohat.png b/graphics/sprites/equipment/head/mouboohat.png
new file mode 100644
index 00000000..02d36270
--- /dev/null
+++ b/graphics/sprites/equipment/head/mouboohat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/mouboohat.xml b/graphics/sprites/equipment/head/mouboohat.xml
new file mode 100644
index 00000000..fb3f037b
--- /dev/null
+++ b/graphics/sprites/equipment/head/mouboohat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/mouboohat.png" width="28" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="8" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="8" offsetX="3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-23"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-26"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="-4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="6" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="8" offsetX="2" offsetY="-34" delay="100"/>
+ <frame index="8" offsetX="3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-1" offsetY="-36" delay="280"/>
+ <frame index="5" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="6" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="5" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="6" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/operamask.png b/graphics/sprites/equipment/head/operamask.png
new file mode 100644
index 00000000..11c9f1f0
--- /dev/null
+++ b/graphics/sprites/equipment/head/operamask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/operamask.xml b/graphics/sprites/equipment/head/operamask.xml
new file mode 100644
index 00000000..7211c2fd
--- /dev/null
+++ b/graphics/sprites/equipment/head/operamask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/operamask.png" width="25" height="23"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pinkiehat.png b/graphics/sprites/equipment/head/pinkiehat.png
new file mode 100644
index 00000000..546228b0
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkiehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pinkiehat.xml b/graphics/sprites/equipment/head/pinkiehat.xml
new file mode 100644
index 00000000..8f154b40
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkiehat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pinkiehat.png" width="40" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-28" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-28" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-29" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-19"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="300"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="420"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/prsmhelmet.png b/graphics/sprites/equipment/head/prsmhelmet.png
new file mode 100644
index 00000000..0649a679
--- /dev/null
+++ b/graphics/sprites/equipment/head/prsmhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/prsmhelmet.xml b/graphics/sprites/equipment/head/prsmhelmet.xml
new file mode 100644
index 00000000..3b68b492
--- /dev/null
+++ b/graphics/sprites/equipment/head/prsmhelmet.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/prsmhelmet.png" width="25" height="25"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-36" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-37" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-27"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="29" offsetY="-13"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/rednose.png b/graphics/sprites/equipment/head/rednose.png
new file mode 100644
index 00000000..529145c8
--- /dev/null
+++ b/graphics/sprites/equipment/head/rednose.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/rednose.xml b/graphics/sprites/equipment/head/rednose.xml
new file mode 100644
index 00000000..5b3d4eb9
--- /dev/null
+++ b/graphics/sprites/equipment/head/rednose.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="equipment" src="graphics/sprites/equipment/head/rednose.png" width="18" height="15"/>
+ <action name="stand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-30"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="equipment">
+ <animation direction="default">
+ <frame index="4" offsetX="16" offsetY="-18"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/skullmask.png b/graphics/sprites/equipment/head/skullmask.png
new file mode 100644
index 00000000..85c8097d
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/skullmask.xml b/graphics/sprites/equipment/head/skullmask.xml
new file mode 100644
index 00000000..b7b85406
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/skullmask.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/tophat.png b/graphics/sprites/equipment/head/tophat.png
new file mode 100644
index 00000000..7d4d5f70
--- /dev/null
+++ b/graphics/sprites/equipment/head/tophat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml
new file mode 100644
index 00000000..dd767090
--- /dev/null
+++ b/graphics/sprites/equipment/head/tophat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/tophat.png" width="21" height="17"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-50" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-50" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-41"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-51" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/trapperhat.png b/graphics/sprites/equipment/head/trapperhat.png
new file mode 100644
index 00000000..a1077bf3
--- /dev/null
+++ b/graphics/sprites/equipment/head/trapperhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/trapperhat.xml b/graphics/sprites/equipment/head/trapperhat.xml
new file mode 100644
index 00000000..645c62fa
--- /dev/null
+++ b/graphics/sprites/equipment/head/trapperhat.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/trapperhat.png" width="33" height="17"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="8" offsetY="-42"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="8" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-42" delay="150"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-42" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-43" delay="150"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="9" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-42" delay="150"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-42" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="12" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="2" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="6" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="10" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="4" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="11" offsetY="-42" delay="225"/>
+ <frame index="1" offsetX="13" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="2" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-42" delay="225"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-33"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="8" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="11" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="13" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="11" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="8" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="11" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="12" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="300"/>
+ <frame index="2" offsetX="2" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="6" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="10" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="3" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="13" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="14" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="420"/>
+ <frame index="2" offsetX="1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="10" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="12" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="12" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="12" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="8" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="12" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/warlordhelmet.png b/graphics/sprites/equipment/head/warlordhelmet.png
new file mode 100644
index 00000000..417d575f
--- /dev/null
+++ b/graphics/sprites/equipment/head/warlordhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/warlordhelmet.xml b/graphics/sprites/equipment/head/warlordhelmet.xml
new file mode 100644
index 00000000..cbbbbf25
--- /dev/null
+++ b/graphics/sprites/equipment/head/warlordhelmet.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/warlordhelmet.png" width="27" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="150"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-42" delay="225"/>
+ <frame index="1" offsetX="8" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-42" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-33"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="8" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/yetimask.png b/graphics/sprites/equipment/head/yetimask.png
new file mode 100644
index 00000000..1eab7ce5
--- /dev/null
+++ b/graphics/sprites/equipment/head/yetimask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/yetimask.xml b/graphics/sprites/equipment/head/yetimask.xml
new file mode 100644
index 00000000..af1a72f0
--- /dev/null
+++ b/graphics/sprites/equipment/head/yetimask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/yetimask.png" width="40" height="31"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="225"/>
+ <frame index="3" offsetX="-7" offsetY="-34" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-8" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/assassinpants-male.png b/graphics/sprites/equipment/legs/assassinpants-male.png
new file mode 100644
index 00000000..a8b1e488
--- /dev/null
+++ b/graphics/sprites/equipment/legs/assassinpants-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/assassinpants-male.xml b/graphics/sprites/equipment/legs/assassinpants-male.xml
new file mode 100644
index 00000000..14e30c82
--- /dev/null
+++ b/graphics/sprites/equipment/legs/assassinpants-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/assassinpants-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/bromenalpants-male.png b/graphics/sprites/equipment/legs/bromenalpants-male.png
new file mode 100644
index 00000000..82d82f47
--- /dev/null
+++ b/graphics/sprites/equipment/legs/bromenalpants-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/bromenalpants-male.xml b/graphics/sprites/equipment/legs/bromenalpants-male.xml
new file mode 100644
index 00000000..b0022188
--- /dev/null
+++ b/graphics/sprites/equipment/legs/bromenalpants-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/bromenalpants-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/chainmailskirt-male.png b/graphics/sprites/equipment/legs/chainmailskirt-male.png
new file mode 100644
index 00000000..32dd7a15
--- /dev/null
+++ b/graphics/sprites/equipment/legs/chainmailskirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/chainmailskirt-male.xml b/graphics/sprites/equipment/legs/chainmailskirt-male.xml
new file mode 100644
index 00000000..d5723c54
--- /dev/null
+++ b/graphics/sprites/equipment/legs/chainmailskirt-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/chainmailskirt-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/cottonshort-male.png b/graphics/sprites/equipment/legs/cottonshort-male.png
new file mode 100644
index 00000000..1a703805
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottonshort-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/cottonshort-male.xml b/graphics/sprites/equipment/legs/cottonshort-male.xml
new file mode 100644
index 00000000..76882efa
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottonshort-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/cottonshort-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/cottonskirt-male.png b/graphics/sprites/equipment/legs/cottonskirt-male.png
new file mode 100644
index 00000000..3053aa0d
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottonskirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/cottonskirt-male.xml b/graphics/sprites/equipment/legs/cottonskirt-male.xml
new file mode 100644
index 00000000..627970d7
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottonskirt-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/cottonskirt-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/cottontrousers-male.png b/graphics/sprites/equipment/legs/cottontrousers-male.png
new file mode 100644
index 00000000..e19c9fe7
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottontrousers-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/cottontrousers-male.xml b/graphics/sprites/equipment/legs/cottontrousers-male.xml
new file mode 100644
index 00000000..a66baace
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottontrousers-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/cottontrousers-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/jeanchaps-male.png b/graphics/sprites/equipment/legs/jeanchaps-male.png
new file mode 100644
index 00000000..d927ed35
--- /dev/null
+++ b/graphics/sprites/equipment/legs/jeanchaps-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/jeanchaps-male.xml b/graphics/sprites/equipment/legs/jeanchaps-male.xml
new file mode 100644
index 00000000..82d98d03
--- /dev/null
+++ b/graphics/sprites/equipment/legs/jeanchaps-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/jeanchaps-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/miniskirt-male.png b/graphics/sprites/equipment/legs/miniskirt-male.png
new file mode 100644
index 00000000..a1aa8a9d
--- /dev/null
+++ b/graphics/sprites/equipment/legs/miniskirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/miniskirt-male.xml b/graphics/sprites/equipment/legs/miniskirt-male.xml
new file mode 100644
index 00000000..9afc05dc
--- /dev/null
+++ b/graphics/sprites/equipment/legs/miniskirt-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/miniskirt-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/silkpants-male.png b/graphics/sprites/equipment/legs/silkpants-male.png
new file mode 100644
index 00000000..a9e67807
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/silkpants-male.xml b/graphics/sprites/equipment/legs/silkpants-male.xml
new file mode 100644
index 00000000..18aeaf2b
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/silkpants-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/terranitepants-male.png b/graphics/sprites/equipment/legs/terranitepants-male.png
new file mode 100644
index 00000000..483b3c11
--- /dev/null
+++ b/graphics/sprites/equipment/legs/terranitepants-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/terranitepants-male.xml b/graphics/sprites/equipment/legs/terranitepants-male.xml
new file mode 100644
index 00000000..b4c7d787
--- /dev/null
+++ b/graphics/sprites/equipment/legs/terranitepants-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/terranitepants-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/neck/monocle.png b/graphics/sprites/equipment/neck/monocle.png
new file mode 100644
index 00000000..1fae949f
--- /dev/null
+++ b/graphics/sprites/equipment/neck/monocle.png
Binary files differ
diff --git a/graphics/sprites/equipment/neck/monocle.xml b/graphics/sprites/equipment/neck/monocle.xml
new file mode 100644
index 00000000..537baa17
--- /dev/null
+++ b/graphics/sprites/equipment/neck/monocle.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/neck/monocle.png" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-24"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/archant.png b/graphics/sprites/monsters/archant.png
new file mode 100644
index 00000000..b554435f
--- /dev/null
+++ b/graphics/sprites/monsters/archant.png
Binary files differ
diff --git a/graphics/sprites/monsters/archant.xml b/graphics/sprites/monsters/archant.xml
new file mode 100644
index 00000000..40486be3
--- /dev/null
+++ b/graphics/sprites/monsters/archant.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-1" offsetY="-3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="-1" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX="-1" offsetY="-3"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="0" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-1" offsetY="-3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="0" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="-1" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="-1" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="0" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="-1" offsetY="-3"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/bandit.png b/graphics/sprites/monsters/bandit.png
new file mode 100644
index 00000000..a0c2fd46
--- /dev/null
+++ b/graphics/sprites/monsters/bandit.png
Binary files differ
diff --git a/graphics/sprites/monsters/bandit.xml b/graphics/sprites/monsters/bandit.xml
new file mode 100644
index 00000000..f117a8e9
--- /dev/null
+++ b/graphics/sprites/monsters/bandit.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bandit.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/butterfly.png b/graphics/sprites/monsters/butterfly.png
new file mode 100644
index 00000000..f15cd2c7
--- /dev/null
+++ b/graphics/sprites/monsters/butterfly.png
Binary files differ
diff --git a/graphics/sprites/monsters/butterfly.xml b/graphics/sprites/monsters/butterfly.xml
new file mode 100644
index 00000000..9d0af81e
--- /dev/null
+++ b/graphics/sprites/monsters/butterfly.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/butterfly.png|W" width="28" height="28"/>
+ <action name="stand" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="3" delay="120" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="0" end="3" delay="120" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="7" delay="120" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="120" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="7" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="75" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="-24"/>
+ <frame index="1" delay="50" offsetY="-36"/>
+ <frame index="2" delay="50" offsetY="-84"/>
+ <frame index="3" delay="60" offsetY="-52"/>
+ <frame index="2" delay="60" offsetY="-36"/>
+ <frame index="1" delay="60" offsetY="-28"/>
+ <frame index="0" delay="60" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="-16"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="44"/>
+ <frame index="3" delay="60" offsetY="12"/>
+ <frame index="2" delay="60" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-12"/>
+ <frame index="0" delay="60" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="50" offsetY="-20" offsetX="4"/>
+ <frame index="5" delay="50" offsetY="-20" offsetX="16"/>
+ <frame index="6" delay="50" offsetY="-20" offsetX="64"/>
+ <frame index="7" delay="60" offsetY="-20" offsetX="32"/>
+ <frame index="6" delay="60" offsetY="-20" offsetX="16"/>
+ <frame index="5" delay="60" offsetY="-20" offsetX="8"/>
+ <frame index="4" delay="60" offsetY="-20" offsetX="4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="50" offsetY="-20" offsetX="-4"/>
+ <frame index="9" delay="50" offsetY="-20" offsetX="-16"/>
+ <frame index="10" delay="50" offsetY="-20" offsetX="-64"/>
+ <frame index="11" delay="60" offsetY="-20" offsetX="-32"/>
+ <frame index="10" delay="60" offsetY="-20" offsetX="-16"/>
+ <frame index="9" delay="60" offsetY="-20" offsetX="-8"/>
+ <frame index="8" delay="60" offsetY="-20" offsetX="-4"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" delay="70" offsetY="-19" offsetX="2"/>
+ <frame index="13" delay="70" offsetY="-18" offsetX="4"/>
+ <frame index="14" delay="70" offsetY="-17" offsetX="8"/>
+ <frame index="13" delay="70" offsetY="-16" offsetX="10"/>
+ <frame index="12" delay="75" offsetY="-15" offsetX="8"/>
+ <frame index="13" delay="75" offsetY="-14" offsetX="4"/>
+ <frame index="14" delay="75" offsetY="-13" offsetX="2"/>
+ <frame index="13" delay="75" offsetY="-12" offsetX="0"/>
+ <frame index="12" delay="80" offsetY="-11" offsetX="-2"/>
+ <frame index="13" delay="80" offsetY="-10" offsetX="-4"/>
+ <frame index="14" delay="80" offsetY="-9" offsetX="-6"/>
+ <frame index="13" delay="80" offsetY="-8" offsetX="-8"/>
+ <frame index="12" delay="85" offsetY="-7" offsetX="-10"/>
+ <frame index="13" delay="85" offsetY="-6" offsetX="-8"/>
+ <frame index="14" delay="85" offsetY="-5" offsetX="-6"/>
+ <frame index="13" delay="85" offsetY="-4" offsetX="-4"/>
+ <frame index="12" delay="90" offsetY="-3" offsetX="-2"/>
+ <frame index="13" delay="90" offsetY="-2" offsetX="0"/>
+ <frame index="14" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="15" delay="5000" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/cavemaggot.png b/graphics/sprites/monsters/cavemaggot.png
new file mode 100644
index 00000000..fe5f3c0d
--- /dev/null
+++ b/graphics/sprites/monsters/cavemaggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/cavemaggot.xml b/graphics/sprites/monsters/cavemaggot.xml
new file mode 100644
index 00000000..73ec6501
--- /dev/null
+++ b/graphics/sprites/monsters/cavemaggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/cavemaggot.png|W" width="20" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/cavesnake.png b/graphics/sprites/monsters/cavesnake.png
new file mode 100644
index 00000000..ea4045d1
--- /dev/null
+++ b/graphics/sprites/monsters/cavesnake.png
Binary files differ
diff --git a/graphics/sprites/monsters/cavesnake.xml b/graphics/sprites/monsters/cavesnake.xml
new file mode 100644
index 00000000..c63046d6
--- /dev/null
+++ b/graphics/sprites/monsters/cavesnake.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/cavesnake.png" width="96" height="56"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-1" offsetY="4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="14" offsetX="0" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="21" offsetX="1" offsetY="5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" offsetX="0" offsetY="6" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" offsetX="-1" offsetY="4" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="18" offsetX="0" offsetY="-5" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="22" end="25" offsetX="1" offsetY="5" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="29" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="28" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="30" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="36" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="8" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="37" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="42" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="44" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="right">
+ <frame index="50" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="22" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="51" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="6" delay="150" offsetX="0" offsetY="6"/>
+ <sequence start="28" end="29" delay="150" offsetX="0" offsetY="6"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="13" delay="150" offsetX="-1" offsetY="4"/>
+ <sequence start="35" end="36" delay="150" offsetX="-1" offsetY="4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="19" end="20" delay="150" offsetX="0" offsetY="-5"/>
+ <sequence start="42" end="43" delay="150" offsetX="0" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="26" end="27" delay="150" offsetX="1" offsetY="5"/>
+ <sequence start="49" end="50" delay="150" offsetX="1" offsetY="5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/cloverpatch.png b/graphics/sprites/monsters/cloverpatch.png
new file mode 100644
index 00000000..c2d3ee3d
--- /dev/null
+++ b/graphics/sprites/monsters/cloverpatch.png
Binary files differ
diff --git a/graphics/sprites/monsters/cloverpatch.xml b/graphics/sprites/monsters/cloverpatch.xml
new file mode 100644
index 00000000..cfd6d4bc
--- /dev/null
+++ b/graphics/sprites/monsters/cloverpatch.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/cloverpatch.png" width="30" height="30"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="1"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/demonicscythe.png b/graphics/sprites/monsters/demonicscythe.png
new file mode 100644
index 00000000..1c5e0b45
--- /dev/null
+++ b/graphics/sprites/monsters/demonicscythe.png
Binary files differ
diff --git a/graphics/sprites/monsters/demonicscythe.xml b/graphics/sprites/monsters/demonicscythe.xml
new file mode 100644
index 00000000..ad095201
--- /dev/null
+++ b/graphics/sprites/monsters/demonicscythe.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/demonicscythe.png" width="100" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="8" delay="80" offsetY="-10"/>
+ <frame index="9" delay="90" offsetY="10"/>
+ <frame index="10" delay="110" offsetY="20"/>
+ <frame index="11" delay="140" offsetY="35"/>
+ <frame index="12" delay="110" offsetY="35"/>
+ <frame index="13" delay="80" offsetY="35"/>
+ <frame index="14" delay="120" offsetY="35"/>
+ <frame index="15" offsetY="35"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/duck.png b/graphics/sprites/monsters/duck.png
new file mode 100644
index 00000000..44319fb9
--- /dev/null
+++ b/graphics/sprites/monsters/duck.png
Binary files differ
diff --git a/graphics/sprites/monsters/duck.xml b/graphics/sprites/monsters/duck.xml
new file mode 100644
index 00000000..209c0774
--- /dev/null
+++ b/graphics/sprites/monsters/duck.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/duck.png|W;M;R;G;C;B" width="24" height="26"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="3" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="13" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="33" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/giantmaggot.png b/graphics/sprites/monsters/giantmaggot.png
new file mode 100644
index 00000000..a9bf0fb7
--- /dev/null
+++ b/graphics/sprites/monsters/giantmaggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/giantmaggot.xml b/graphics/sprites/monsters/giantmaggot.xml
new file mode 100644
index 00000000..bb21cc88
--- /dev/null
+++ b/graphics/sprites/monsters/giantmaggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/giantmaggot.png" width="58" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png
new file mode 100644
index 00000000..64474f94
--- /dev/null
+++ b/graphics/sprites/monsters/maggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/maggot.xml b/graphics/sprites/monsters/maggot.xml
new file mode 100644
index 00000000..fa093e05
--- /dev/null
+++ b/graphics/sprites/monsters/maggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/maggot.png" width="20" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/plant.png b/graphics/sprites/monsters/plant.png
new file mode 100644
index 00000000..2f701c7e
--- /dev/null
+++ b/graphics/sprites/monsters/plant.png
Binary files differ
diff --git a/graphics/sprites/monsters/plant.xml b/graphics/sprites/monsters/plant.xml
new file mode 100644
index 00000000..a7c2fd82
--- /dev/null
+++ b/graphics/sprites/monsters/plant.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/plant.png|W" width="46" height="42"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="1"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/pumpkin.png b/graphics/sprites/monsters/pumpkin.png
new file mode 100644
index 00000000..011b097b
--- /dev/null
+++ b/graphics/sprites/monsters/pumpkin.png
Binary files differ
diff --git a/graphics/sprites/monsters/pumpkin.xml b/graphics/sprites/monsters/pumpkin.xml
new file mode 100644
index 00000000..a71c6ceb
--- /dev/null
+++ b/graphics/sprites/monsters/pumpkin.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pumpkin.png" width="50" height="50"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="1" offsetX="4" offsetY="3"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="0" offsetX="4" offsetY="3"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/silkworm.png b/graphics/sprites/monsters/silkworm.png
new file mode 100644
index 00000000..b5a78964
--- /dev/null
+++ b/graphics/sprites/monsters/silkworm.png
Binary files differ
diff --git a/graphics/sprites/monsters/silkworm.xml b/graphics/sprites/monsters/silkworm.xml
new file mode 100644
index 00000000..572c7c85
--- /dev/null
+++ b/graphics/sprites/monsters/silkworm.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/silkworm.png|W;R" width="32" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="3" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="18" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="10" end="13" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="4"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png
new file mode 100644
index 00000000..803c4e78
--- /dev/null
+++ b/graphics/sprites/monsters/wolvern.png
Binary files differ
diff --git a/graphics/sprites/monsters/wolvern.xml b/graphics/sprites/monsters/wolvern.xml
new file mode 100644
index 00000000..39ac12b5
--- /dev/null
+++ b/graphics/sprites/monsters/wolvern.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="28" delay="300"/>
+ <frame index="29" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="29" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="28" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="31" delay="500"/>
+ <frame index="32" delay="600"/>
+ <frame index="31" delay="400"/>
+ <frame index="32" delay="700"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" delay="300"/>
+ <frame index="7" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="7" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="6" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="9" delay="500"/>
+ <frame index="10" delay="600"/>
+ <frame index="9" delay="400"/>
+ <frame index="10" delay="700"/>
+ </animation>
+ <animation direction="up">
+ <frame index="39" delay="300"/>
+ <frame index="40" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="40" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="39" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="42" delay="500"/>
+ <frame index="43" delay="600"/>
+ <frame index="42" delay="400"/>
+ <frame index="43" delay="700"/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="300"/>
+ <frame index="18" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="18" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="17" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="20" delay="500"/>
+ <frame index="21" delay="600"/>
+ <frame index="20" delay="400"/>
+ <frame index="21" delay="700"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="22" end="27" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="5" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="11" end="16" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="up">
+ <frame index="54" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="65" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="55" end="59" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="49" end="53" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="64" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="44" end="48" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/zombie.png b/graphics/sprites/monsters/zombie.png
new file mode 100644
index 00000000..bf1f1818
--- /dev/null
+++ b/graphics/sprites/monsters/zombie.png
Binary files differ
diff --git a/graphics/sprites/monsters/zombie.xml b/graphics/sprites/monsters/zombie.xml
new file mode 100644
index 00000000..ad4250cf
--- /dev/null
+++ b/graphics/sprites/monsters/zombie.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+<sprite variants="56" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="21"/>
+ </animation>
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="13" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="27" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="20" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="44" end="55" delay="100"/>
+ <frame index="55" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="28" end="31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="32" end="35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="39" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items.xml b/items.xml
index 0cbb8dfb..cbb943eb 100644
--- a/items.xml
+++ b/items.xml
@@ -3,8 +3,8 @@
<!-- Authors: 4144, Alige, Piman, Reid
Copyright (C) 2010-2015 Evol Online -->
-<!--
-New organization (04/12/11).
+<!--New organization (04/12/11).
+
-0 -99 = Hairstyles
-100 -infinity = Races
30 500 = Weapon Animations
@@ -22,8 +22,9 @@ New organization (04/12/11).
3500 3999 = Weapons
4000 4999 = Pets
5000 5999 = Cards
-6000 6999 = Bows
-7000 7999 = Arrows
+6000 6499 = Bows
+6500 6999 = Arrows
+7000 7499 = Rings
Colors for dyeable equipments or items are now set up by itemcolors.xml.
-->
@@ -700,16 +701,657 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
type="generic"
weight="1"
maxFloorOffset="4"/>
+ <item id="731"
+ image="generic/diamond.png"
+ name="Diamond"
+ description="A raw diamond gemstone."
+ type="generic"
+ weight="20"
+ maxFloorOffset="20"/>
+ <item id="732"
+ image="generic/ruby.png"
+ name="Ruby"
+ description="A raw ruby gemstone."
+ type="generic"
+ weight="20"
+ maxFloorOffset="20"/>
+ <item id="733"
+ image="generic/emerald.png"
+ name="Emerald"
+ description="A raw emerald gemstone."
+ type="generic"
+ weight="20"
+ maxFloorOffset="20"/>
+ <item id="734"
+ image="generic/sapphire.png"
+ name="Sapphire"
+ description="A raw sapphire gemstone."
+ type="generic"
+ weight="20"
+ maxFloorOffset="20"/>
+ <item id="735"
+ image="generic/topaz.png"
+ name="Topaz"
+ description="A raw topaz gemstone."
+ type="generic"
+ weight="20"
+ maxFloorOffset="20"/>
+ <item id="736"
+ image="generic/amethyst.png"
+ name="Amethyst"
+ description="A raw amethyst gemstone."
+ type="generic"
+ weight="20"
+ maxFloorOffset="20"/>
+ <item id="737"
+ image="generic/blackpearl.png"
+ name="Black Pearl"
+ description="A pearl. Round, shiny and black!"
+ type="generic"
+ weight="200"
+ maxFloorOffset="20"/>
+ <item id="738"
+ image="generic/bloodstone.png"
+ name="Bloodstone"
+ description="A stone as red as blood that emits a strange aura."
+ type="generic"
+ weight="25"
+ maxFloorOffset="20"/>
+ <item id="739"
+ image="generic/coinbag.png"
+ name="Coin Bag"
+ description="A bag used to hold coins."
+ type="generic"
+ weight="50"
+ maxFloorOffset="20"/>
+ <item id="740"
+ image="generic/wolverntooth.png"
+ name="Wolvern Tooth"
+ description="A tooth from a wolvern."
+ type="generic"
+ weight="30"
+ maxFloorOffset="20"/>
+ <item id="741"
+ image="generic/bugleg.png"
+ name="Bug Leg"
+ description="A bug's leg. Mostly used for alchemy."
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="742"
+ image="generic/pinkantenna.png"
+ name="Pink Antenna"
+ description="No-one knows why pinkies have these antennas on their heads."
+ type="generic"
+ weight="10"
+ maxFloorOffset="20"/>
+ <item id="743"
+ image="generic/animalbones.png"
+ name="Animal Bones"
+ description="Bones from an animal."
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="744"
+ image="generic/antlers.png"
+ name="Antlers"
+ description="The antlers of a Reinboo."
+ type="generic"
+ weight="3000"
+ maxFloorOffset="20"/>
+ <item id="745"
+ image="generic/bandithood.png"
+ name="Bandit Hood"
+ description="A bandit hood crawling with lice."
+ type="generic"
+ weight="50"
+ maxFloorOffset="20"/>
+ <item id="746"
+ image="generic/batwing.png"
+ name="Bat Wing"
+ description="The wing from a bat."
+ type="generic"
+ weight="3"
+ maxFloorOffset="20"/>
+ <item id="747"
+ image="generic/bentneedle.png"
+ name="Bent Needle"
+ description="A twisted needle. It would be difficult to find one in a haystack, for example."
+ type="generic"
+ weight="3"
+ maxFloorOffset="20"/>
+ <item id="748"
+ image="generic/blanket.png"
+ name="Blanket"
+ description="A blanket big enough to cover a reinboo's back, but not very warm."
+ type="generic"
+ weight="50"
+ maxFloorOffset="20"/>
+ <item id="749"
+ image="generic/bone.png"
+ name="Bone"
+ description=" A bone."
+ type="generic"
+ weight="10"
+ maxFloorOffset="20"/>
+ <item id="750"
+ image="generic/bottleofsand.png"
+ name="Bottle Of Sand"
+ description="A bottle with sand in it."
+ type="generic"
+ weight="10"
+ maxFloorOffset="20"/>
+ <item id="751"
+ image="generic/brainstem.png"
+ name="Brainstem"
+ description="The cortex pulses with enegry."
+ type="generic"
+ weight="10"
+ maxFloorOffset="20"/>
+ <item id="752"
+ image="generic/casinocoins.png"
+ name="Casino Coins"
+ description=" Just some casino coins."
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="753"
+ image="generic/cavesnakelamp.png"
+ name="Cave Snake Lamp"
+ description="The feeler of a cave snake that glows in the dark."
+ type="generic"
+ weight="10"
+ maxFloorOffset="20"/>
+ <item id="754"
+ image="generic/closedchristmasbox.png"
+ name="Closed Christmas Box"
+ description="A closed, but yet unwrapped box that should contain some Christmas present."
+ type="generic"
+ weight="200"
+ maxFloorOffset="20"/>
+ <item id="755"
+ image="generic/coal.png"
+ name="Coal"
+ description="A lump of coal."
+ type="generic"
+ weight="20"
+ maxFloorOffset="20"/>
+ <item id="756"
+ image="generic/cryptkey.png"
+ name="Crypt Key"
+ description="You feel as if the Skeleton Key is staring at you."
+ type="generic"
+ weight="2"
+ maxFloorOffset="20"/>
+ <item id="757"
+ image="generic/darkpetal.png"
+ name="Dark Petal"
+ description="A single, dark, petal, oddly heavy. The edges of the petal are unusually hard, and have a slightly reflective shine to them. But looking into the gleam, you can only see fire."
+ type="generic"
+ weight="250"
+ maxFloorOffset="20"/>
+ <item id="758"
+ image="generic/zombieear.png"
+ name="Zombie Ear"
+ description=" An ear from a zombie."
+ type="generic"
+ weight="5"
+ maxFloorOffset="20"/>
+ <item id="759"
+ image="generic/ectoplasm.png"
+ name="Ectoplasm"
+ description="Someone blows their nose and you want to keep it?"
+ type="generic"
+ weight="4"
+ maxFloorOffset="20"/>
+ <item id="760"
+ image="generic/frozenyetitear.png"
+ name="Frozen Yeti Tear"
+ description="A tear from a yeti, frozen."
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="761"
+ image="generic/cobaltherb.png"
+ name="Cobalt Herb"
+ description="An ingredient for brewing healing potions."
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="762"
+ image="generic/snakeskin.png"
+ name="Sanke Skin"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="763"
+ image="generic/undeadeye.png"
+ name="Undead Eye"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="764"
+ image="generic/cottoncloth.png"
+ name="Cotton Cloth"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="765"
+ image="generic/grassseeds.png"
+ name="Grass Seeds"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="766"
+ image="generic/hardspike.png"
+ name="Hard Spike"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="767"
+ image="generic/diseasedheart.png"
+ name="Diseasd Heart"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="768"
+ image="generic/gambogeherb.png"
+ name="Gamboge Herb"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="769"
+ image="generic/mauveherb.png"
+ name="Mauve Herb"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="770"
+ image="generic/ironingot.png"
+ name="Iron Ingot"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="771"
+ image="generic/ironore.png"
+ name="Iron Ore"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="772"
+ image="generic/maggotslime.png"
+ name="Maggot Slime"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="773"
+ image="generic/rottenrags.png"
+ name="Rotten Rags"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="774"
+ image="generic/rawlog.png"
+ name="Raw Log"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="775"
+ image="generic/brain.png"
+ name="Brain"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="776"
+ image="generic/reedbundle.png"
+ name="Reed Bundle"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="777"
+ image="generic/root.png"
+ name="Root"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="778"
+ image="generic/scorpionstinger.png"
+ name="Scorpion Stinger"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="779"
+ image="generic/silkcocoon.png"
+ name="Silk Cocoon"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="780"
+ image="generic/snaketongue.png"
+ name="Snake Tongue"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
+ <item id="781"
+ image="generic/treasurekey.png"
+ name="Treasure Key"
+ description=""
+ type="generic"
+ weight="1"
+ maxFloorOffset="20"/>
- <!-- Necklaces
+ <!-- Necklaces -->
<item id="1000"
- image="equipment/amulet/.png"
- name=""
- description="."
- effect="."
- level=""
+ image="equipment/amulet/bromenalfourleafamulet.png"
+ name="Bromenal Four-Leaf Amulet"
+ description="An amulet that brings the wearer good luck where ever they go."
+ effect=" Defense +5%"
+ level="25"
+ type="equip-necklace"
+ weight="10">
+ </item>
+<item id="1001"
+ image="equipment/amulet/ironfourleafamulet.png"
+ name="Iron Four-Leaf Amulet"
+ description="An amulet that brings the wearer great luck where ever they go."
+ effect=" Defense +5%"
+ level="35"
+ type="equip-necklace"
+ weight="25">
+ </item>
+ <item id="1002"
+ image="equipment/amulet/goldenfourleafamulet.png"
+ name="Golden Four-Leaf Amulet"
+ description="An amulet that brings the wearer excellent luck where ever they go."
+ effect=" Defense +5%"
+ level="45"
+ type="equip-necklace"
+ weight="35">
+ </item>
+ <item id="1003"
+ image="equipment/amulet/crozenitefourleafamulet.png"
+ name="Crozenite Four-Leaf Amulet"
+ description="An amulet that brings the wearer excellent luck where ever they go."
+ effect=" Defense +15%"
+ level="65"
+ type="equip-necklace"
+ weight="55">
+ </item>
+ <item id="1004"
+ image="equipment/amulet/heartnecklace.png"
+ name="Heart Necklace"
+ description="A gold and ruby heart necklace."
+ level="90"
+ type="equip-necklace"
+ weight="100">
+ </item>
+ <item id="1005"
+ image="equipment/amulet/jacksskeletoncharm.png"
+ name="Jack’s Skeleton Charm"
+ description="A mysterious charm said to only work at a special time of year."
+ level="60"
type="equip-necklace"
- weight=""/> -->
+ weight="10">
+ </item>
+ <item id="1006"
+ image="equipment/amulet/lifestonependant.png"
+ name="Lifestone Pendant"
+ description="A mystical pendant."
+ effect=" SP +5%"
+ level="25"
+ type="equip-necklace"
+ weight="60">
+ </item>
+<item id="1007"
+ image="equipment/amulet/bloodstonependant.png"
+ name="Bloodstone Pendant"
+ description="A demoniac pendant."
+ effect=" HP +5%"
+ level="45"
+ type="equip-necklace"
+ weight="100">
+ </item>
+ <item id="1008"
+ image="equipment/amulet/rawtalisman.png"
+ name="Raw Talisman"
+ description="Raw form of a talisman, can be enchanted with ancient magic."
+ effect=" HP +15%"
+ level="65"
+ type="equip-necklace"
+ weight="100">
+ </item>
+ <item id="1009"
+ image="equipment/amulet/darktalisman.png"
+ name="Dark Talisman"
+ description="A small cube. It radiates unimaginable power, and is quite dizzying to look at."
+ effect=" HP +15%"
+ level="85"
+ type="equip-necklace"
+ weight="1000">
+ </item>
+ <item id="1010"
+ image="equipment/amulet/flighttalisman.png"
+ name="Flight Talisman"
+ description="A talisman created using ancient magic to keep you safe during flights."
+ effect=" HP +15%"
+ level="75"
+ type="equip-necklace"
+ weight="500">
+ </item>
+<item id="1011"
+ image="equipment/amulet/toothnecklace.png"
+ name="Tooth Necklace"
+ description="A basic tooth necklace."
+ level="8"
+ type="equip-necklace"
+ weight="50">
+ </item>
+ <item id="1012"
+ image="equipment/amulet/wolvernteethnecklace.png"
+ name="Wolvern Teeth Necklace"
+ description="A poacher necklace."
+ level="24"
+ type="equip-necklace"
+ weight="150">
+ </item>
+ <item id="1013"
+ image="equipment/amulet/clawpendant.png"
+ name="Claw Pendant "
+ description="a pendant made for hermit"
+ level="34"
+ type="equip-necklace"
+ weight="250">
+ </item>
+ <item id="1014"
+ image="equipment/amulet/barbarianamulet.png"
+ name="Barbarian Amulet"
+ description="A typical amulet for adult barbarian."
+ level="44"
+ type="equip-necklace"
+ weight="350">
+ </item>
+ <item id="1015"
+ image="equipment/amulet/barbarianmasteramulet.png"
+ name="Barbarian Master Amulet"
+ description="An unique amulet in a tribe."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+
+ <!-- Charms -->
+ <item id="1150"
+ image="equipment/charms/fourleafclover.png"
+ name="Four Leaf Clover"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1151"
+ image="equipment/charms/demonashurn.png"
+ name="Demon Ash Urn"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1152"
+ image="equipment/charms/astralcube.png"
+ name="Astral Cube"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1153"
+ image="equipment/charms/brokendoll.png"
+ name="Broken Doll"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1154"
+ image="equipment/charms/doll.png"
+ name="Doll"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1155"
+ image="equipment/charms/firescroll.png"
+ name="Fire Scroll"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1156"
+ image="equipment/charms/heartofisis.png"
+ name="Heart Of Isis"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1157"
+ image="equipment/charms/leatherball.png"
+ name="Leather Ball"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1158"
+ image="equipment/charms/mechamedallion.png"
+ name="Mecha Medallion"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1159"
+ image="equipment/charms/oldtowel.png"
+ name="Old Towel"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1160"
+ image="equipment/charms/plushmouboo.png"
+ name="Plush Mouboo"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1161"
+ image="equipment/charms/redstocking.png"
+ name="Red Stocking"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1162"
+ image="equipment/charms/santaglobe.png"
+ name="Santa Globe"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1163"
+ image="equipment/charms/snowmanglobe.png"
+ name="Snowman Globe"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1164"
+ image="equipment/charms/spectralorb.png"
+ name="Spectral Orb"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1165"
+ image="equipment/charms/thetabook.png"
+ name="Theta Book"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1166"
+ image="equipment/charms/treasuremap.png"
+ name="Treasure Map"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1167"
+ image="equipment/charms/earthscroll.png"
+ name="Earth Scroll"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+ <item id="1168"
+ image="equipment/charms/demonicskull.png"
+ name="Demonic Skull"
+ description="Test."
+ level="54"
+ type="equip-necklace"
+ weight="450">
+ </item>
+
<!-- Chest Armors -->
<item id="1300"
@@ -782,7 +1424,173 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sprite gender="unisex">equipment/chest/copperarmor-male.xml</sprite>
<sprite gender="female">equipment/chest/copperarmor-female.xml</sprite>
</item>
-
+ <item id="1306"
+ image="equipment/chest/warlordplate.png"
+ name="Warlord Plate"
+ description="Strong and decorative armor."
+ defense="270"
+ level="15"
+ type="equip-torso"
+ weight="2600">
+ <sprite gender="unisex">equipment/chest/warlordplate-male.xml</sprite>
+ <sprite gender="female">equipment/chest/warlordplate-female.xml</sprite>
+ </item>
+ <item id="1307"
+ image="equipment/chest/bromenalchest.png"
+ name="Bromenal Chest"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/bromenalchest-male.xml</sprite>
+ <sprite gender="female">equipment/chest/bromenalchest-female.xml</sprite>
+ </item>
+ <item id="1308"
+ image="equipment/chest/forestarmor.png"
+ name="Forest Armor"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/forestarmor-male.xml</sprite>
+ <sprite gender="female">equipment/chest/forestarmor-female.xml</sprite>
+ </item>
+ <item id="1309"
+ image="equipment/chest/contributorsweater.png"
+ name="%Color% Contributor Sweater"
+ description="This %color% sweater belongs to someone who helped making TMW2 as awesome as it is now!."
+ defense="50"
+ level="15"
+ type="equip-torso"
+ weight="80">
+ <sprite gender="unisex">equipment/chest/contributorsweater-male.xml</sprite>
+ <sprite gender="female">equipment/chest/contributorsweater-female.xml</sprite>
+ </item>
+ <item id="1310"
+ image="equipment/chest/chainmail.png"
+ name="Chainmail"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/chainmail-male.xml</sprite>
+ <sprite gender="female">equipment/chest/chainmail-female.xml</sprite>
+ </item>
+ <item id="1311"
+ image="equipment/chest/terranitearmor.png"
+ name="Terranite Chest"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/terranitearmor-male.xml</sprite>
+ <sprite gender="female">equipment/chest/terranitearmor-female.xml</sprite>
+ </item>
+ <item id="1312"
+ image="equipment/chest/lightplatemail.png"
+ name="Light Platemail"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/lightplatemail-male.xml</sprite>
+ <sprite gender="female">equipment/chest/lightplatemail-female.xml</sprite>
+ </item>
+ <item id="1313"
+ image="equipment/chest/shorttanktop.png"
+ name="%Color% Short tank top"
+ description="A %color% short tank top."
+ defense="10"
+ level="8"
+ type="equip-torso"
+ weight="5"
+ colors="simple">
+ <sprite gender="unisex">equipment/chest/shorttanktop-male.xml</sprite>
+ <sprite gender="female">equipment/chest/shorttanktop-female.xml</sprite>
+ </item>
+ <item id="1314"
+ image="equipment/chest/leathershirt.png"
+ name="Leather Shirt"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/leathershirt-male.xml</sprite>
+ <sprite gender="female">equipment/chest/leathershirt-female.xml</sprite>
+ </item>
+ <item id="1315"
+ image="equipment/chest/tnecksweater.png"
+ name="Tneck Sweater"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/tnecksweater-male.xml</sprite>
+ <sprite gender="female">equipment/chest/tnecksweater-female.xml</sprite>
+ </item>
+ <item id="1316"
+ image="equipment/chest/silkrobe.png"
+ name="Silk Robe"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/silkrobe-male.xml</sprite>
+ <sprite gender="female">equipment/chest/silkrobe-female.xml</sprite>
+ </item>
+ <item id="1317"
+ image="equipment/chest/sorcererrobe.png"
+ name="Sorcerer Robe"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/sorcererrobe-male.xml</sprite>
+ <sprite gender="female">equipment/chest/sorcererrobe-female.xml</sprite>
+ </item>
+ <item id="1318"
+ image="equipment/chest/uglychristmassweater.png"
+ name="Ugly Christmas Sweater"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/uglychristmassweater-male.xml</sprite>
+ <sprite gender="female">equipment/chest/uglychristmassweater-female.xml</sprite>
+ </item>
+ <item id="1319"
+ image="equipment/chest/valentinedress.png"
+ name="Valentine Dress"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/valentinedress-male.xml</sprite>
+ <sprite gender="female">equipment/chest/valentinedress-female.xml</sprite>
+ </item>
+ <item id="1320"
+ image="equipment/chest/vnecksweater.png"
+ name="Vneck Sweater"
+ description="Strong armor."
+ defense="250"
+ level="15"
+ type="equip-torso"
+ weight="3600">
+ <sprite gender="unisex">equipment/chest/vnecksweater-male.xml</sprite>
+ <sprite gendefvner="female">equipment/chest/vnecksweater-female.xml</sprite>
+ </item>
+
<!-- Boots -->
<item id="1800"
image="equipment/feet/boots.png|S:#3c3c3c,40332d,4d4d4d,5e4a3d,686868,705740,919191,a1825d,b6b6b6,b59767,dfdfdf,dbbf88"
@@ -860,18 +1668,198 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sprite gender="unisex">equipment/legs/trousers-male.xml</sprite>
<sprite gender="female">equipment/legs/trousers-female.xml</sprite>
</item>
+ <item id="2202"
+ image="equipment/legs/assassinpants.png"
+ name="Assassin Pants"
+ description="Pants for a master assassin.."
+ defense="55"
+ level="85"
+ type="equip-legs"
+ weight="35"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/assassinpants-male.xml</sprite>
+ </item>
+ <item id="2203"
+ image="equipment/legs/bromenalpants.png"
+ name="Bromenal Pants"
+ description="A bromenal leg armor."
+ defense="100"
+ level="75"
+ type="equip-legs"
+ weight="435"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/bromenalpants-male.xml</sprite>
+ </item>
+ <item id="2204"
+ image="equipment/legs/jeanchaps.png"
+ name="Jean Chaps"
+ description="Jeans with snake skin chaps."
+ defense="65"
+ level="55"
+ type="equip-legs"
+ weight="65"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/jeanchaps-male.xml</sprite>
+ </item>
+ <item id="2205"
+ image="equipment/legs/cottonshorts.png"
+ name="Cotton Shorts"
+ description="Shorts made of 100% cotton."
+ defense="14"
+ level="11"
+ type="equip-legs"
+ weight="15"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/cottonshorts-male.xml</sprite>
+ </item>
+ <item id="2206"
+ image="equipment/legs/miniskirt.png"
+ name="Mini Skirt"
+ description="A short skirt for hot summer days."
+ defense="10"
+ level="15"
+ type="equip-legs"
+ weight="14"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/miniskirt-male.xml</sprite>
+ </item>
+ <item id="2207"
+ image="equipment/legs/cottontrousers.png"
+ name="Cotton Trousers"
+ description="Ankle-length trousers made of cotton."
+ defense="25"
+ level="25"
+ type="equip-legs"
+ weight="25"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/cottontrousers-male.xml</sprite>
+ </item>
+ <item id="2208"
+ image="equipment/legs/silkpants.png"
+ name="Silk Pants"
+ description="A very light fancy pair of silk trousers."
+ defense="20"
+ level="32"
+ type="equip-legs"
+ weight="16"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/silkpants-male.xml</sprite>
+ </item>
+ <item id="2209"
+ image="equipment/legs/cottonskirt.png"
+ name="Cotton Skirt"
+ description="A skirt made of linen cloth."
+ defense="19"
+ level="20"
+ type="equip-legs"
+ weight="19"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/cottonskirt-male.xml</sprite>
+ </item>
+ <item id="2210"
+ image="equipment/legs/terranitepants.png"
+ name="Terranite Pants"
+ description="Leggings made out of terranite."
+ defense="50"
+ level="80"
+ type="equip-legs"
+ weight="80"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/terranitepants-male.xml</sprite>
+ </item>
+ <item id="2211"
+ image="equipment/legs/chainmailskirt.png"
+ name="Chainmail Skirt"
+ description="Classic trousers ornated with some fluffy fur."
+ defense="110"
+ level="65"
+ type="equip-legs"
+ weight="280"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/chainmailskirt-male.xml</sprite>
+ </item>
- <!-- Wings
+ <!-- Rings -->
<item id="2500"
- image="equipment/wings/.png"
- name=""
- description="."
- effect="."
- level=""
+ image="equipment/wings/weddingring.png"
+ name="Wedding Ring"
+ description="Your wedding ring."
+ level="4"
+ type="equip-charm"
+ weight="1">
+ </item>
+ <item id="2501"
+ image="equipment/wings/goldensimplering.png"
+ name="Golden Simple Ring"
+ description="A golden simple ring."
+ level="10"
+ type="equip-charm"
+ weight="1">
+ </item>
+ <item id="2502"
+ image="equipment/wings/goldendiamondring.png"
+ name="Golden Diamond Ring"
+ description="A golden diamond ring."
+ level="15"
+ type="equip-charm"
+ weight="1">
+ </item>
+ <item id="2503"
+ image="equipment/wings/goldenrubyring.png"
+ name="Golden Ruby Ring"
+ description="A golden ruby ring."
+ level="15"
type="equip-charm"
- weight="">
- <sprite>equipment/wings/</sprite>
- </item> -->
+ weight="1">
+ </item>
+ <item id="2504"
+ image="equipment/wings/goldenamethystring.png"
+ name="Golden Amethyst Ring"
+ description="A golden amethyst ring."
+ level="15"
+ type="equip-charm"
+ weight="1">
+ </item>
+ <item id="2505"
+ image="equipment/wings/goldensapphirering.png"
+ name="Golden Sapphire Ring"
+ description="A golden sapphire ring."
+ level="15"
+ type="equip-charm"
+ weight="1">
+ </item>
+ <item id="2506"
+ image="equipment/wings/goldentopazring.png"
+ name="Golden Topaz Ring"
+ description="A golden topaz ring."
+ level="15"
+ type="equip-charm"
+ weight="1">
+ </item>
+ <item id="2507"
+ image="equipment/wings/goldenemeraldring.png"
+ name="Golden Emerald Ring"
+ description="A golden emerald ring."
+ level="15"
+ type="equip-charm"
+ weight="1">
+ </item>
+ <item id="2508"
+ image="equipment/wings/goldenpearlring.png"
+ name="Golden Pearl Ring"
+ description="A golden pearl ring."
+ level="15"
+ type="equip-charm"
+ weight="1">
+ </item>
+ <item id="2509"
+ image="equipment/wings/goldenblackpearlring.png"
+ name="Golden Black Pearl Ring"
+ description="A golden black pearl ring."
+ level="25"
+ type="equip-charm"
+ weight="1">
+ </item>
<!-- Shields -->
<item id="2700"
@@ -885,7 +1873,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sprite>equipment/shields/barrel.xml</sprite>
</item>
<item id="2701"
- image="equipment/shields/leather.png"
+ image="equipment/shields/leathershield.png"
name="Leather Shield"
description="Small and round leather shield with iron reinforcement."
defense="50"
@@ -893,6 +1881,51 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
type="equip-shield"
weight="100">
</item>
+ <item id="2702"
+ image="equipment/shields/bladeshield.png"
+ name="Blade Shield"
+ description="Small and round shield with iron reinforcement."
+ defense="100"
+ level="35"
+ type="equip-shield"
+ weight="1000">
+ </item>
+ <item id="2703"
+ image="equipment/shields/blueknightshield.png"
+ name="Blue Knight Shield"
+ description="A shield perfect with prsm helmet."
+ defense="200"
+ level="64"
+ type="equip-shield"
+ weight="2100">
+ </item>
+ <item id="2704"
+ image="equipment/shields/britshield.png"
+ name="Brit Shield"
+ description="A wooden shield from nowhere."
+ defense="190"
+ level="54"
+ type="equip-shield"
+ weight="1700">
+ </item>
+ <item id="2705"
+ image="equipment/shields/saviorshield.png"
+ name="Savior Shield"
+ description="The magic savior shield."
+ defense="250"
+ level="66"
+ type="equip-shield"
+ weight="2800">
+ </item>
+ <item id="2706"
+ image="equipment/shields/bromenalshield.png"
+ name="Bromenal Shield"
+ description="A strong bromenal shield."
+ defense="300"
+ level="78"
+ type="equip-shield"
+ weight="3400">
+ </item>
<!-- Head Gears -->
<item id="2900"
@@ -990,18 +2023,390 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<item from="-14" to="-9"/>
<item from="-15" to="-19"/>
</replace>
- </item>
+ </item>292930
+ <item id="2906"
+ image="equipment/head/bull.png"
+ name="Bull"
+ description="un truc qui kalmurk!"
+ defense="200"
+ level="90"
+ type="equip-head"
+ weight="50">
+ <sprite>equipment/head/bull.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2907"
+ image="equipment/head/darkhelm.png"
+ name="Darkhelm"
+ description="A black steel helmet worn by the most ferocious warrior"
+ defense="190"
+ level="90"
+ type="equip-head"
+ weight="1300">
+ <sprite>equipment/head/darkhelm.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2908"
+ image="equipment/head/funkyhat.png"
+ name="Funky Hat"
+ description="Yawn."
+ defense="130"
+ level="30"
+ type="equip-head"
+ weight="50">
+ <sprite>equipment/head/funkyhat.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
<item id="2909"
image="equipment/head/crusadehelmet.png"
name="Crusade Helmet"
- description="A carved pumpkin. Its face might scare your enemy off!"
- defense="200"
- level="4"
+ description="Start your own crusade !"
+ defense="175"
+ level="55"
type="equip-head"
- weight="50">
+ weight="1450">
<sprite>equipment/head/crusadehelmet.xml</sprite>
<replace sprite="hair"/>
-
+ </item>
+ <item id="2910"
+ image="equipment/head/bucket.png"
+ name="Bucket"
+ description="A bucket for your head!"
+ defense="36"
+ level="10"
+ type="equip-head"
+ weight="90">
+ <sprite>equipment/head/bucket.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2911"
+ image="equipment/head/infantryhelmet.png"
+ name="infantry Helmet"
+ description="A helmet for soldiers and guards."
+ defense="145"
+ level="30"
+ type="equip-head"
+ weight="622">
+ <sprite>equipment/head/infantryhelmet.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
+ <item id="2912"
+ image="equipment/head/bunnyears.png"
+ name="Bunny Ears"
+ description="A headband with plush bunny ears."
+ defense="19"
+ level="61"
+ type="equip-head"
+ weight="10">
+ <sprite>equipment/head/bunnyears.xml</sprite>
+ </item>
+ <item id="2913"
+ image="equipment/head/mouboohat.png"
+ name="Mouboo Hat"
+ description="A tightly fitting mouboo head."
+ defense="58"
+ level="39"
+ type="equip-head"
+ weight="400">
+ <sprite>equipment/head/mouboohat.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2914"
+ image="equipment/head/bromenalhelmet.png"
+ name="Bromenal Helmet"
+ description="A hard bromenal helmet."
+ defense="166"
+ level="45"
+ type="equip-head"
+ weight="900">
+ <sprite>equipment/head/bromenalhelmet.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2915"
+ image="equipment/head/candlehelmet.png"
+ name="Candle Helmet"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/candlehelmet.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2916"
+ image="equipment/head/deserthelmet.png"
+ name="Desert Helmet"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/deserthelmet.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2917"
+ image="equipment/head/deserthat.png"
+ name="Desert Hat"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/deserthat.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2918"
+ image="equipment/head/eggshellhat.png"
+ name="Eggshell Hat"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/eggshellhat.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2919"
+ image="equipment/head/prsmhelmet.png"
+ name="Prsm Helmet"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/prsmhelmet.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2920"
+ image="equipment/head/warlordhelmet.png"
+ name="Warlord Helmet"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/warlordhelmet.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2921"
+ image="equipment/head/trapperhat.png"
+ name="Trapper Hat"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/trapperhat.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2922"
+ image="equipment/head/yetimask.png"
+ name="Yeti Mask"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/yetimask.xml</sprite>
+ <replace sprite="hair"/>
+ </item>
+ <item id="2923"
+ image="equipment/head/antlerhat.png"
+ name="Antler Hat"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/antlerhat.xml</sprite>
+ </item>
+ <item id="2924"
+ image="equipment/head/eyepatch.png"
+ name="Eyepatch"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/eyepatch.xml</sprite>
+ </item>
+ <item id="2925"
+ image="equipment/head/operamask.png"
+ name="Opera Mask"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/operamask.xml</sprite>
+ </item>
+ <item id="2926"
+ image="equipment/head/axehat.png"
+ name="Axe Hat"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/axehat.xml</sprite>
+ </item>
+ <item id="2927"
+ image="equipment/head/heartglasses.png"
+ name="Heart Glasses"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/heartglasses.xml</sprite>
+ </item>
+ <item id="2928"
+ image="equipment/head/earmuffs.png"
+ name="Earmuffs"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/earmuffs.xml</sprite>
+ </item>
+ <item id="2929"
+ image="equipment/head/goggles.png"
+ name="Goggles"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/goggles.xml</sprite>
+ </item>
+ <item id="2930"
+ image="equipment/head/pinkiehat.png"
+ name="Pinkie Hat"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/pinkiehat.xml</sprite>
+ </item>
+ <item id="2931"
+ image="equipment/head/skullmask.png"
+ name="Skull Mask"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/skullmask.xml</sprite>
+ </item>
+ <item id="2932"
+ image="equipment/head/rednose.png"
+ name="Red Nose"
+ description="yolo baler!"
+ defense="135"
+ level="20"
+ type="equip-head"
+ weight="1350">
+ <sprite>equipment/head/rednose.xml</sprite>
+ </item>
+ <item id="2933"
+ image="equipment/head/gmcap.png"
+ name="GM Cap"
+ description="To wear at festivals and certain events."
+ defense="110"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/gmcap.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
+ <item id="2934"
+ image="equipment/head/cap.png"
+ name="Cap"
+ description="To wear at festivals and certain events."
+ defense="110"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/cap.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
+ <item id="2935"
+ image="equipment/head/tophat.png"
+ name="Top Hat"
+ description="To wear at festivals and certain events."
+ defense="110"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/tophat.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
+ <item id="2936"
+ image="equipment/head/bowlerhat.png"
+ name="Bowler Hat"
+ description="To wear at festivals and certain events."
+ defense="110"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/bowlerhat.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
+ <item id="2937"
+ image="equipment/head/chefhat.png"
+ name="Chef Hat"
+ description="To wear at festivals and certain events."
+ defense="110"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/chefhat.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
+ <item id="2938"
+ image="equipment/head/captaincap.png"
+ name="Captain Cap"
+ description="To wear at festivals and certain events."
+ defense="110"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/captaincap.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
</item>
<!-- Neck Armors -->
@@ -1017,6 +2422,18 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sprite gender="unisex">equipment/neck/shemagh.xml</sprite>
<sprite gender="female">equipment/neck/shemagh.xml</sprite>
</item>
+ <item id="3201"
+ image="equipment/neck/monocle.png"
+ name="Monocle"
+ description="An improved scarf used by mercenaries in tough environments."
+ defense="50"
+ level="3"
+ type="equip-neck"
+ weight="22"
+ drawAfter="torso">
+ <sprite gender="unisex">equipment/neck/monocle.xml</sprite>
+ <sprite gender="female">equipment/neck/monocle.xml</sprite>
+ </item>
<!-- Weapons -->
<item id="3500"
@@ -1327,3 +2744,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
attack="100"
weight="1"/>
</items>
+
+
+
+
diff --git a/monsters.xml b/monsters.xml
index da25af81..fc870d7b 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -173,4 +173,53 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<monster id="1023" name="Mouboo" targetCursor="large">
<sprite>monsters/mouboo.xml</sprite>
</monster>
+ <monster id="1024" name="Bandit" targetCursor="medium">
+ <sprite>monsters/bandit.xml</sprite>
+ <sound event="die">monsters/mushroom/die1.ogg</sound>
+ <sound event="die">monsters/mushroom/die2.ogg</sound>
+ <sound event="spawn">monsters/mushroom/spawn1.ogg</sound>
+ <sound event="spawn">monsters/mushroom/spawn2.ogg</sound>
+ </monster>
+ <monster id="1025" name="Butterfly" targetCursor="small">
+ <sprite>monsters/butterfly.xml</sprite>
+ </monster>u
+ <monster id="1026" name="Archant" targetCursor="small">
+ <sprite>monsters/archant.xml</sprite>
+ </monster>
+ <monster id="1027" name="Cave Maggot" targetCursor="small">
+ <sprite>monsters/cavemaggot.xml</sprite>
+ </monster>
+ <monster id="1028" name="Clover Patch" targetCursor="medium">
+ <sprite>monsters/cloverpatch.xml</sprite>
+ </monster>
+ <monster id="1029" name="Duck" targetCursor="medium">
+ <sprite>monsters/duck.xml</sprite>
+ </monster>
+ <monster id="1030" name="Maggot" targetCursor="small">
+ <sprite>monsters/maggot.xml</sprite>
+ </monster>
+ <monster id="1031" name="Giant Maggot" targetCursor="large">
+ <sprite>monsters/giantmaggot.xml</sprite>
+ </monster>
+ <monster id="1032" name="Plant" targetCursor="medium">
+ <sprite>monsters/plant.xml</sprite>
+ </monster>
+ <monster id="1033" name="Pumpkin" targetCursor="medium">
+ <sprite>monsters/pumpkin.xml</sprite>
+ </monster>
+ <monster id="1034" name="Silk Worm" targetCursor="medium">
+ <sprite>monsters/silkworm.xml</sprite>
+ </monster>
+ <monster id="1035" name="Cave Snake" targetCursor="medium">
+ <sprite>monsters/cavesnake.xml</sprite>
+ </monster>
+ <monster id="1036" name="Demonic Scythe" targetCursor="large">
+ <sprite>monsters/demonicscythe.xml</sprite>
+ </monster>
+ <monster id="1037" name="Wolvern" targetCursor="medium">
+ <sprite>monsters/wolvern.xml</sprite>
+ </monster>
+ <monster id="1038" name="Zombie" targetCursor="medium">
+ <sprite>monsters/zombie.xml</sprite>
+ </monster>
</monsters>