diff options
-rw-r--r-- | graphics/sprites/equipment/head/bandana.png | bin | 0 -> 1842 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/bandana.xml | 12 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/fancyhat.png | bin | 688 -> 1231 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/fancyhat.xml | 144 | ||||
-rw-r--r-- | items.xml | 24 |
5 files changed, 30 insertions, 150 deletions
diff --git a/graphics/sprites/equipment/head/bandana.png b/graphics/sprites/equipment/head/bandana.png Binary files differnew file mode 100644 index 00000000..8ebbca1b --- /dev/null +++ b/graphics/sprites/equipment/head/bandana.png diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml new file mode 100644 index 00000000..63b8e8c1 --- /dev/null +++ b/graphics/sprites/equipment/head/bandana.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bandana.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/fancyhat.png b/graphics/sprites/equipment/head/fancyhat.png Binary files differindex dd54672d..87453a12 100644 --- a/graphics/sprites/equipment/head/fancyhat.png +++ b/graphics/sprites/equipment/head/fancyhat.png diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml index f82be999..1886b372 100644 --- a/graphics/sprites/equipment/head/fancyhat.xml +++ b/graphics/sprites/equipment/head/fancyhat.xml @@ -1,144 +1,12 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Alige, Reid -Copyright (C) 2012-2013 Evol Online --> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/fancyhat.png" - width="24" - height="18"/> + width="32" + height="64" + offsetY="1"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="1" offsetY="-48"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="160"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="-1" offsetY="-48" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="80"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-49" delay="160"/> - <frame index="1" offsetX="-2" offsetY="-48" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-49" delay="160"/> - </animation> - <animation direction="right"> - <frame index="1" offsetY="-48" delay="80"/> - <frame index="1" offsetY="-47" delay="80"/> - <frame index="1" offsetY="-48" delay="160"/> - <frame index="1" offsetY="-47" delay="80"/> - <frame index="1" offsetY="-48" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-49" delay="80"/> - <frame index="0" offsetX="3" offsetY="-50" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-3" offsetY="-48" delay="240"/> - <frame index="1" offsetX="-3" offsetY="-46" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-5" offsetY="-49" delay="80"/> - <frame index="1" offsetX="-5" offsetY="-50" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-46" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="240"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="0" offsetX="2" offsetY="-48" delay="240"/> - <frame index="0" offsetX="4" offsetY="-49" delay="160"/> - <end /> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48" delay="160"/> - <frame index="1" offsetX="-3" offsetY="-48" delay="80"/> - <frame index="1" offsetX="-3" offsetY="-47" delay="80"/> - <frame index="1" offsetX="-3" offsetY="-48" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-3" offsetY="-48" delay="240"/> - <frame index="1" offsetX="-5" offsetY="-49" delay="160"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-1" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-6" offsetY="-39"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-1" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-6" offsetY="-39"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="1" offsetX="38" offsetY="-3"/> - </animation> - </action> + <include file="equipment/head/headmodel-male.xml"/> </sprite> @@ -2240,10 +2240,10 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. image="equipment/chest/leathershirt.png" name="Leather Shirt" description="A shirt made of hardened leather." - defense="250" - level="15" + defense="60" + level="20" type="equip-torso" - weight="20"> + weight="120"> <sprite gender="unisex">equipment/chest/leathershirt-male.xml</sprite> <sprite gender="female">equipment/chest/leathershirt-female.xml</sprite> </item> @@ -3143,12 +3143,12 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. image="equipment/head/bandana.png" name="Bandana" description="A striped bandana worn by some sailors." - defense="40" - level="14" + defense="39" + level="12" type="equip-head" weight="4"> - <sprite gender="unisex">equipment/head/bandana-male.xml</sprite> - <sprite gender="female">equipment/head/bandana-female.xml</sprite> + <sprite gender="unisex">equipment/head/bandana.xml</sprite> + <sprite gender="female">equipment/head/bandana.xml</sprite> <replace sprite="hair"> <item from="-3" to="-7"/> <item from="-4" to="-7"/> @@ -3734,10 +3734,10 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. image="equipment/head/serfhat.png" name="Serf Hat" description="A very comfortable hat." - defense="1" - level="1" + defense="42" + level="15" type="equip-head" - weight="22"> + weight="69"> <sprite>equipment/head/serfhat.xml</sprite> <replace sprite="hair"> <item from="-5" to="-4"/> @@ -4428,10 +4428,10 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. missile-lifetime="500" missile-speed="5" missile-diedistance="3" - level="1" + level="5" type="equip-2hand" attack-action="attack_bow" - weight="12"> + weight="160"> <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6002" |